Long read: The beauty and drama of video games and their clouds

"It's a little bit hard to work out without knowing the altitude of that dragon..."

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Grand Prix 3 Interview

Gamespot has posted an interview with Nick Court, producer on the upcoming, eagerly awaited, Grand Prix 3.  GP3 is designed by the acclaimed Geoff Crammond, who's previous game Grand Prix 2 sold over 1 million copies world wide.  In the interview Nick talks about what they have done so that the game represents accurately the thrill of formula 1 motor racing.

"GP3 can be as deep as you want within playability reason. When setting up the car for each track, the player may utilise authentically represented cars to pit telemetry information, including data on Speed, Steering Demand, RPM, Throttle, Brake, Gear Use, Ride Height (for each wheel), Suspension Travel (for each wheel), Wheel Spin (for each wheel) and longitudinal and lateral acceleration"