Skip to main content

Long read: The beauty and drama of video games and their clouds

"It's a little bit hard to work out without knowing the altitude of that dragon..."

If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

RealNetworks licenses Lithtech

Just when you thought it was safe to go back in the water, along comes another press release from Monolith. This time they've signed to develop content using the LithTech engine for RealNetworks, best known for their RealPlayer streaming audio and video doohickey.

Apparently Real.com's games division has come up with a "new distribution paradigm", though there are few details in the press release apart from the fact that it involves downloading the game over the internet.