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Long read: The beauty and drama of video games and their clouds

"It's a little bit hard to work out without knowing the altitude of that dragon..."

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The 10 Principles of DM level design

I spotted over at the Shack that Daily Radar have kicked up a brand new feature dealing with Unreal Tournament level editing. This first installment is more related to level editing in general and it features some tips from well-known level designer's (Cliffy B, T. Elliot Cannon, Tim Willits etc etc).