Yamauchi: GT5 is "basically complete"
But he's still tweaking.
Polyphony Digital boss Kazunori Yamauchi has reiterated that the only thing holding up Gran Turismo 5 is his perfectionism.
"All the basic stuff is complete, but we're trying to give everything that little bit extra at present," he told Famitsu in an interview translated by 1UP (thanks VG247).
"We could release it any time we want, really, but I want to have that classic GT-style 'did we really have to go this far?' feel going. I want to go way beyond gamer expectations."
That echoes what Yamauchi told Eurogamer at E3, when he said: "It's at a point we can release it any time we want, but we can always keep working on it. It's very important for us to make sure everything is done perfectly and everything is done in detail."
The man behind Sony's proud old real driving simulator also told Famitsu that people playing the PSP version of Gran Turismo will be able to export their car collection into Gran Turismo 5 once it's released.
That, of course, will happen in March 2010 in Japan, and hopefully not longer after that in Europe.
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Comments (58) Latest comment 2 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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If it's done just release it and move on to something else
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Just because they announced Forza at E3, doesn't mean they couldn't have been working on it for some time before.
Also, they could have been using the previous game engine and so a new game could be easier to release.(speculation on my behalf as I don't have the facts)
I like the look of Forza, more my type of racer, shame I don't have an Xbox.
If GT5 is taking a long time to develop, then I hope it's worth waiting for. Also I wonder how much dev time was eaten up by the PSP version?
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not much. that's pretty much porting the PS2 code (sans the career mode) and possibly making new car models.
i'm on the verge about this game, because i desperately want it to be good, but after all this time and with the new competition, PD will have to work some kind of miracle
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Regardless of when this is released I shan't buy Forza 3 despite the rave reviews.
Sim driving games should be played with a steering wheel and Microsoft's is just plain shite - it's a game breaker.
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Compare when they released details of killzone compared to when MS released details of Gears of war.
Same with forza 3, that had a 5month advance warning as apposed to GT5 5years or killlzone 2 years.
It's the hype machine in overdrive.
No doubt it's probably going to be a great game, it'd want to be, but how many great games have their been
since they announced it?
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Even then 5(?) years to make a game is just silly, Sony have been doing this a lot (KZ2) , it's just not economical.
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We'll have to wait and see until the final game comes out, but right now I feel they'd have been better off with a DLC route.
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This guy is setting himself up for a fall (as others have said), and with the way he's built it up the game would have to get 100/100 on Metacritic just to live up to expectations...
It'll get a 7/10, and then the internet will explode!
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It's going to have to step upto the plate big time to be seen as a worth while. I like the GT series, spent many hours on it.
But we've moved well past having hundreds of gorgeous cars. it needs to offer more. I hope it can do that.
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Killzone 2 was *cough* demonstrated at E3 2005 and came out late February 2009. That is more like 4 years than 2.
Then again, the Uncharted and Resistance and Ratchet games were on time. Alan Wake takes centuries to materialize. So it's not a difference between Microsoft and Sony but between specific teams.
"but how many great games have their been since"
...there...
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If you have any sources to support such rambling nonsense then feel free to point them out...
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Fixed.
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@tachometer: GTA4?
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Hopefully they've improved further on the damage model since the videos they've shown as well, but that's still far less important than the AI.
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>BritishBlue1
>If you have any sources to support such rambling nonsense then feel free to point them out...
[link url=http://www.eurogamer.net/articles/turn-10-p olyphony-checked-out-forza
]http://ww w.eurogamer.net/articles/turn-1...[/link]
What now, Mr. Blue?
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Sony were absolutely adamant that this game be the 1080p showcase for the PS3 - no matter how long it took. So PD went off and with lots of time and bare metal programming managed it. Brilliant.
THEN...
They looked at what GRID and more recently Shift and F3 had achieved and realised that they essential had a beautiful looking GT4.
So now they're trying to make it a next gen game to go along with the next gen graphics and they're struggling. When you've really pushed a system (and anyone that says that GT5 isn't pushing the PS3 is naive) you're gonna find it damn hard to now try and add in car damage and proper AI.
I can't see (from GT5p and GT5 previews) why else it would be taking so long.
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Forza 3 is a solid sim, but it's scope is firmly last gen, there is no attempt to progress beyond the canned damage system, or implement the likes of weather, day/night cycles and features such as head tracking.
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"what does the guy want a medal?"
Your post, compared to your past posts (or rather, previous innumerable attempts at trolling), was pretty level-headed, surprisingly (except for the part where you just had to bring in a 360 game - can't you stay sane for once?).
So, for once, a "+" from me.
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Sorry but that's complete nonsense, and I think if you were actually being honest here, you would know that.
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Thanks for that link, it's got me salivating.
I really do hope the AI has been improved overall (which has always been my main problem with GT).
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"http://ww w.eurogamer.net/articles/turn-1...
What now, Mr. Blue? "
It seems you missed the part where EG states that this is a claim from a Turn 10 dev (and not an independently verified fact). Anyway, here's what EG says about it: "That's according to Turn 10's Che Chou, who wrote in his E3 aftermath blog". Anyway, never let the facts get in the way of a fun story, is what I say!
For what it's worth, however, I would say I happen to agree with ybfelix's post that there is nothing wrong with checking out the competition.
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I don't believe that we will see much improvement from this scope creep that we're seeing. I think GT5 has many more features in it, which means more things can go wrong. Bet you there'll be a glitch almost immediately after it's been released.
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So, should they have released Prologue for the PS3? Frankly, I'd rather have had it released for the dry well that is the PSP catalogue!
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Somehow, I have the impression that they did plan to release it to the PSP before, originally. No idea why.
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