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Resi 5 to work with PS3 magic wand News

PlayStation 3 News by Ellie Gibson

24 September, 2009

Sony has revealed that Resident Evil 5: Director's Cut will be playable with the PS3's new motion controller.

The announcement was made at a second conference at the Tokyo Game Show, as reported by Kotaku. Producer Jun Takeuchi showed how the game could be played with a DualShock in one hand and one of the new magic wands in the other. Resident Evil 5: Director's Cut is due to launch in spring 2010.

Sony Worldwide Studios president Shuei Yoshida then revealed that LittleBigPlanet will also feature motion controller support. A video showed one player using a DualShock to control Sackboy, while the other used the wand to control levers within the level.

Other games set to get wand support include EyePet, Flower, High Velocity Bowling and PAIN, with more to be announced in the future.

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Comments: 1-21 of 21 in total

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davisorle
24/09/09 @ 06:25
#1
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Well, Wii users wouldnt be so amazed from adding purely compatibility for a Wiimote remake to be functionable.. Whats the big deal with this one?
Ignatius_Cheese
24/09/09 @ 06:44
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Erm, holding a DualShock 3 in one hand and a motion controller in the other hand is a genuine way of using the motion controls in Resi 5? Oh dear...

More and more the motion controller is crying out for an analogue stick.
Genji
24/09/09 @ 06:48
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Say what you want about the Wii controller, but it seems far more suited to Resi 5 than this.
FogHeart
24/09/09 @ 07:03
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It's true, a nunchuck clone will be a lot easier than the dualshock with one hand.

Above any other game, I'd have wanted Killzone 2 to work with the wand. I don't have a PS3 but if it had the Wand at launch I'd have bought one. Right now I just look at all the games that came out and wish they could be re-engineered like Resi 5 will be.
bad09
24/09/09 @ 07:10
#5
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No thanks, it was painful enough to play without tacked on silly waggle thank you Capcom.


Ignatius_Cheese
24/09/09 @ 07:11
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Nunchuck clone would work with wiimote clone perfectly. Get on it Sony!
des
24/09/09 @ 07:24
#7
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One word...horrible

Wii Nunchuk is at least designed to be held in one hand...

ianegg
24/09/09 @ 07:34
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I've actually played UT3 with the pad in one hand and mouse in the other a few times. It's pretty comfortable for me, the only problem being there aren't enough buttons on the left of the pad for UT3... A properly designed nunchuck type thing would be nice but the DS3 really isn't that heavy!

I can't wait for Wii style shooter controls to come to the PS3 though; as a mouse and keyboard player since Quake I just can't be arsed to put the effort into learning to look around with an analog stick.
DaftVice
24/09/09 @ 07:54
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You forgot to mention the new Ape Escape.
GamesConnoisseur
24/09/09 @ 08:03
#10
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Please!! To make this dual control works... Need a new one handed DS3 to better complement the wand!

Will fail massively if this is how we are expected to play with certain games that require dual controls, wand on it's own make sense but with DS3? If we have 3 arms then no probs!
the_dudefather
24/09/09 @ 08:14
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The sixaxis is so light you need a paper weight to stop it floating away
Tomo
24/09/09 @ 08:32
#12
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The LBP additions sound lame as well. Ooo, you get to control some levers. It's like the Mario Galaxy co-op where the 2nd player gets to shoot stars. Meh.
HolyJebus
24/09/09 @ 08:57
#13
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I thought the idea of the wand was to make games MORE accessible. They're not off to a good start.
gdeagle
24/09/09 @ 09:01
#14
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Sounds pretty unimpressive, can only get better (hopefully!)
Canyarion
24/09/09 @ 09:08
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"a DualShock in one hand and one of the new magic wands in the other."
That is going to be so uncomfortable.

Also, we've seen with the Wii that these tacked on motion controls don't work.
charliemouse
24/09/09 @ 09:11
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So is this what that split-in-two Dualshock is for?

David W
24/09/09 @ 09:23
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Am I wrong for prefering a control pad over a wand/Natal for about 99% of the games I play?

Sure, I could give motion controllers a spin for the odd party game, wii-style, but hell, the reason I'm playing consoles is that I can do it half awake on my comfy sofa. I really don't want every motion I do to be reflected in the game.

I guess I'm just old...
FogHeart
24/09/09 @ 11:25
#18
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Yes you are :P

Play Wii Resi 4 for a while, it's a revelation and a taster of what you'd want PS3 motion control to do. Aiming is instant and smooth, not this left-a-bit-down-a-bit-up-a-bit-FIRE affair with pads. Ignore the review on this site for it, where EG berate the controls but have been dismissed by just about every commenter on the review.

For Resi 4 there's about 10 seconds of 'waggle' - which simply replaced the button bashing equivalent on the pad - and I can't see Resi 5 doing any different.

Put it this way, if you had two Time Crisis coin-ops side by side, one with joysticks and one with light guns, which would you put money in?
IneptPercy
24/09/09 @ 12:02
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If I was to act out hitting zombies with a purple dildo would it do it on screen?
belziah
24/09/09 @ 16:10
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Ruh-roh
man.the.king
24/09/09 @ 20:03
#21
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"the game could be played with a DualShock in one hand and one of the new magic wands in the other"

Two controllers, one in each hand? That's not a good idea. If it has to support the motion controller, then the motion controller should incorporate everything needed to play the game, and not have to depend upon the Dualshock as well.

Comments: 1-21 of 21 in total

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