New Zelda won't be "radically different"
Miyamoto doesn't think so, anyway.
Judging by a snatched quote from Nintendo Power magazine, Shigeru Miyamoto has said the new Zelda will be a familiar experience, despite being the first instalment specifically built for Wii.
"I don't think it's going to be that radically different," the veteran designer said (read by Aeropause, spotted by vg247).
Amid the Mario E3 madness, Miyamoto managed to sneakily confirm development of a new Zelda game for Wii. Not wanting to announce the project empty-handed, the legendary Nintendo creator produced a picture, which he said proved he is "quite far into the development of the title".
No game specifics were mentioned, other than that Zelda will likely support Wii MotionPlus, although whether this will be a required control method or an option depends on Wii Sports Resort sales.
Wii Sports Resort arrives here on 24th July. Expect our thoughts soon.
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Comments (41) Latest comment 3 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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I actually liked Wind Waker better than Twilight Princess because it felt like less of a retread of Ocarina of Time. And it didn't have the irritating shakey sword controls, that helped.
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Making the Wii has drained all innovation from Nintendo. They're getting horribly lazy.
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Twilight Princess was a good game with a good length to it - far more value for money than a lot of games nowadays!
I didn't think the sword shaking was irritating either. All I want is a different bad guy to ganondorf.
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People only started complaining once Twilight Princess arrived, and the only reason that borrowed so heavily from Ocarina was because that's what Nintendo thought the fanbase wanted after the WW backlash. As long as they go back to doing their own thing I think it'll turn out alright.
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I hope that's the direction they go in.
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You know, that idea isn't entirely without merit. Jak and Daxter did it with considerable success in Jak 2. And the Final Fantasy series has shown us an intriguing blend of technology, magic and swordplay for years. Various Zeldas have been set in the past and the future with respect to other ones, so why is there never any technological progress?
Even within the existing canon, perhaps there might have been an irresponsible age of technology that leads to the great flood that covers Hyrule in the time of Wind Waker. That could happen at the end of the game - it could have a Miyazaki-esque trite eco-message and everything.
Not that they'll do that, because it won't be 'radically different', but it could potentially be a wonderful thing if they did.
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Kind of like making Link's Awakening 3D, but I don't want them to literally do that.
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I tried TP and new DS one, but I really can't get into playing the same game again. Like Yatzee put it, only thing you're really wondering about is if you're getting the boomerang or grappling hook first. At least Metroid is getting a reboot once every 5 years.
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Link's Awakening, Majora's Mask, Minish Cap and Phantom Hourglass all did this.
Ganondorf is the Bowser of the Zelda series. I've always said that the games which don't have him as the main antagonist usually end up with bland final battles, because Link vs. Ganon is just the done thing. Also, they were actually starting to give Ganondorf more of a personality and motive in Wind Waker, before reverting to the "I am evil because I can be" Ganon in Twilight Princess. I'd like them to take things a step further in the new game. They're the sort of changes I want to see.
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It's time for something fresh.
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Problem is they set such a high benchmark, but are not willing to detract from the main plot, it's no wonder people are getting bored.
Nintendo feel they can add novelties to Zelda OOT to succeed, be it a boat, a mask or a wolf and lots of waggling of a wiimote that barely works better than a simple button.
This has been said many times before, but maybe Miyamoto should be benched, let Eiji Aonuma do something new and get fresh talent to start afresh.
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Don't forget not every Link is the same one in each adventure so Link's not picking up his sword thinking "oh not Ganon again!?"
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But the difference between Zelda and the likes of Mario/Sonic etc is that as the Zelda games become increasingly narrative-driven, following what is essentially the same plot every time gets a bit tiresome. I feel just a change in setting like Link's Awakening would do a lot for the game
, as well as getting a new inventory (there are only so many puzzles you can base around the hook shot, boomerang or iron boots before it starts to get really dull).
@ Cid
But I don't want Nintendo to implement one of those ideas; I want them to do all of them. I don't play the handheld versions post-LA, and while MM is probably the most unusual of the core console iterations, it still had the same inventory and the fucking annoying time limit put me right off - doing the same tasks over and over or not quite finishing a dungeon in time and having to do it all again really killed my interest in the game.
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Not bust, they're Platinum games now I think. At least some are.
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As for the games I'm not saying they all should involve beating Ganon. Quite a few haven't! I just find it makes the story more exciting.
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Fair enough; clearly we're not going to agree. I think new uses for existing items is a bit of a cop-out, and doesn't change the puzzles or the dungeons in any meaningful sense, which tend to be built around what items you have.
I mean, don't get me wrong - with something like seven million combined sales for TP I'm probably in the minority, but I would like it if Nintendo made more effort to not follow the same tired routes the series almost always does. I also agree that Aonuma should be allowed free reign perhaps as director and producer, to produce something a little more characterful and individual than the other instalments.
I also agree that Okami is better than any of the 3D Zeldas anyway.
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The Legend of Zelda - Ganon
Adventure of Link - No Ganon
Link to the Past - Ganon
Link's Awakening - No Ganon
Ocarina of Time - Ganon
Majora's Mask - No Ganon
Oracle of Ages - No Ganon*
Oracle of Seasons - No Ganon*
Wink Waker - Ganon
Four Swords Adventure - Ganon
The Minish Cap - No Ganon
The Phantom Hourglass - No Ganon
Twilight Princess - Ganon
Ganon doesn't even appear in half the games!!
* Ganon only appears if your combine the two games together. Played separately, there's no Ganon!
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Let's see...
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Ganon doesn't even appear in half the games!!
* Ganon only appears if your combine the two games together. Played separately, there's no Ganon!
He does star in nearly all the non-handheld games though, I don't know if that's an important distinction but I never really got into the handheld scene.
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What I love about Ganon being involved is it puts in your mind where does this title fit in the storyline compared to the others. Other bosses out there to be beaten have that off your mind. When I played through the WW finding out Tetra was actually Zelda was a great part in the story and has me far more excited. Ok not everyone will agree but that's just how I see it. Another arguement you get is what style does Link look best in and I've always prefered the cel-shaded but expect the new one on the Wii to be realistic.
I do feel ST won't feature Ganon though and it is cel-shaded so at least we're likely to both be happy with that!
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Sheesh.
How is one sentence reply to a question we dont know actually news?
The question mightve been :
Q: Is link going to have a different outfit - maybe some tight black spandex?
A: "I don't think it's going to be that radically different"
Q: Will sword swinging be totally unplayable with wii motion plus?
A: "I don't think it's going to be that radically different"
See.. Without the question it's MEANINGLESS.. But yet again, the internet takes 1 translated sentence out of context and runs with it as if it's the truth.
Oh and for the record - anyone who says TP didnt have any original ideas in it, obviously never played it.
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Also known as - crap "journalism"
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You're right.. I'm sure halo 4 wont be exactly the same as the 3 before it...
BUT - as i just said... Oh fuckit .. This is more proof gamers on forums are stupid... Take a sentence someones says, not even in context.. read shit loads into it... FFS.... And they say games make you dumb...
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BUT - as i just said... Oh fuckit .. This is more proof gamers on forums are stupid... Take a sentence someones says, not even in context.. read shit loads into it... FFS.... And they say games make you dumb...
What the hell? Halo is utterly insipid to me. Anytime something's said that isn't in favour of Nintendo it's total slander to you mate. Out of context or not, the likelihood is the game probably won't be anything we haven't seen before. I don't have any major gripes with that, but I would have appreciated something a little refreshing since I've played so many samey games these past few years. It's a damn shame since the Wii is fairly loaded with innovation otherwise. ( although it really pales in comparison to the Gamecube and most of Nintendo's other past endeavors)
You know, not everyone here who doesn't give every move Nintendo makes the stamp of approval is a biased, lop-sided Sony/MS fanboy. The PS3 barely exists to me and I hardly use the 360 much these days ( although the Wii is gathering dust as well) Stop generalizing FFS.
Christ stop taking everything with a grain of salt, for once