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Gearbox: Borderlands 2 is a "no-brainer" News

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News by Robert Purchese

11 November, 2009

Gearbox creative director Mike Neumann believes the likelihood of a Borderlands sequel is so strong it's a "no-brainer".

"Yes, I can probably confirm that there's a chance of a Borderlands 2," Neumann told VG247. "I mean, with anything, especially a new IP, if people want more and you can make more, and everybody can make money and do good business there, it obviously makes really good sense to do that.

"Obviously nothing so far is planned. We're working on DLC. We haven't really had any talks about a sequel, other than water cooler talk like, 'Wouldn't this be cool' kind of stuff.

"But yeah, Borderlands is really exciting. Everyone here loves the franchise, and it seems like the public is really coming back with praise and love. So yeah, if everything makes sense, Borderlands 2 seems like a no-brainer to me," he added.

Borderlands, an eye-catching role-playing shooter, launched on PC, PS3 and Xbox 360 in October. The charm of an endless randomly generated levels and loot mixed with adept co-op for four people is strong.

The game expands on 24th November with DLC add-on The Zombie Island of Doctor Ned, which brings new quests, enemies and loot to the table.

Head over to our Borderlands review to find out more.

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Comments: 1-49 of 49

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AgentBalti
11/11/09 @ 12:22
#1
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It has to happen, simple as that. For a game with next to zero plot, it's an absolute winner. They don't need to do too much to tinker with the format, just spit and polish. More baddies, More GUNS, More Loot, More Missions...that is all.
EarlBassett
11/11/09 @ 12:22
#2
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"No-brainer" is the most annoying American phrase to come to these shores.
Coming out of a British person't mouth it sounds ridiculous.

So none of you go repeating this
AgentBalti
11/11/09 @ 12:24
#3
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Can we ban "I, for one" as well. There is only one of anyone, so it's a no brainer. Oh look what I did there!
insincere_dave
11/11/09 @ 12:24
#4
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"So none of you go repeating this"

Agreed, that's a no-brainer for me.
penhalion
11/11/09 @ 12:26
#5
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Nice to hear but, make sure the ending is worth it this time!
ChthonicEcho
11/11/09 @ 12:28
#6
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@AgentBalti

"I, for one" refers to one person out of a certain number of people. "I, for one (out of many that are related to the addressed issue)..." It's fine. "No-brainer" isn't, though.
M83J01P97
11/11/09 @ 12:30
#7
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I really don't get why people find the ending disappointing. Sure the story is paper thin, but the ending makes sense to me and works with such a subtle story line anyway. Your being 'conned' into believing a myth in order to save the universe by an AI programmed to stop the Destroyer from being released every 200 years. Simple, who needs a convoluted story like the Halo games when the core of the game is simply running around shooting stuff and leveling up in the process. It's a no-brainer for me.
Edited 2 times, most recently on 11/11/09 @ 12:40
cianchristopher
11/11/09 @ 12:32
#8
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Yep, it's win-win for sure! That much is a no-brainer!
kangarootoo
11/11/09 @ 12:35
#9
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I was a little disappointed with Borderlands. The enemy AI was pretty basic, and for a game that is all about shooting enemy AI it felt like quite an important let down. Overall the gameplay just felt like grinding, which wasn't enough as the combat wasn't quite up to the job.

That said, I welcome a sequel as that is when all the little issues get fixed (hopefully).
ps3owner
11/11/09 @ 12:39
#10
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Awesome
Vedfolner
11/11/09 @ 12:41
#11
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I would just like some time to enjoy the first game before they start talking about a sequel. Not least during this of year what with all the huge titles being released.
penhalion
11/11/09 @ 12:41
#12
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@M83J01P97

Without giving too much away, it looks like you didn't get the ending either. The angel was herself one of thousands stationed god knows where and above heaven only knows how many other planets. My disapointment with the ending is in that you get absolutely nothing for your trouble. Not even a unique weapon drop or loads of cash. Nada! Zip! Not a freakin' sausage!
muscleblade
11/11/09 @ 12:42
#13
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The game overall was very good especially in coop. The way you had to constantly run backwards while fireing was kind of stupid though. I looved the graphics. Looked very crisp for a huge game like it is.
Edited 1 times, most recently on 11/11/09 @ 12:44
thedaveeyres
11/11/09 @ 12:44
#15
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Huzzah! The best game I've played this year absolutely deserves a sequel.
kangarootoo
11/11/09 @ 12:47
#16
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"The way you had to constantly run backwards while fireing was kind of stupid though"

That was pretty much my experience too. Poor AI that just runs at you, coupled with enemies that are too tough (big health bars making up for poor AI) for you to do anything other than keep your distance.

I want a combat game where a challenging enemy differs strategically from its weaker counterparts and can be outwitted in combat, not just worn down from afar.
Bloodkult
11/11/09 @ 12:53
#17
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Can't say I'm having any problems with it being too tough. You can one hit nearly anything with the sniper rifle, even as a soldier. It's far too easy if anything.
TonyCocaCola
11/11/09 @ 12:59
#18
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I was looking forward to borderlands for over a year but got bored with it in over a week.

The ending boss thing was exactly the same as half life oposing forces if i remember correctly
Edited 1 times, most recently on 11/11/09 @ 13:00
sneetch
11/11/09 @ 13:02
#19
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@muscleblade
The game overall was very good especially in coop. The way you had to constantly run backwards while fireing was kind of stupid though. I looved the graphics. Looked very crisp for a huge game like it is.

Loving it in co-op and I haven't had to constantly run backwards much (except against higher level opponents, which I avoid). Against same level foes when I have a decent weapon it's been great.

In single player last night I got an explosive sniper rifle (the bullets explode, not the actual rifle, that'd be a lot less useful ;) ) and the game is just broken now but broken in a very fun way.

@kangarootoo
That was pretty much my experience too. Poor AI that just runs at you, coupled with enemies that are too tough (big health bars making up for poor AI) for you to do anything other than keep your distance.

They ain't the sharpest tools in the box but in my experience the humans/mutants tend to have enough sense to stay near or in cover. The animals tend to be of the "charge straight at em" variety but there's not much else they can do.
sesskie
11/11/09 @ 13:03
#20
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A game doesnt really need plot to be fun when playing it with some buddies. Borderlands and L4D proved that. Borderlands is exceedingly good value for money considering the length of the campaign, and that you can play a second time around up to lvl 50.

For me it was perhaps a little easy, or maybe I was lucky with my drops, but even piped out in epic/legendary gear, taking on masses of spiderants, skags and crazy shotgun midgets never got old, when palyed with some friends in coop. Hell, its so fun that I even onjoy boosting lowbies though quests.

BL2 cant come soon enough, its a day-1 purchase for me, until then, DLC will have to do.

Edited 1 times, most recently on 11/11/09 @ 13:03
kangarootoo
11/11/09 @ 13:05
#21
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"You can one hit nearly anything with the sniper rifle"

I don't find that very interesting though if that is all you can do over and over. And it isn't much of a solution against multiple enemies at different ranges. However I am able to kill enemies, there is always something lacking if those enemies are consistently dumb on the battlefield.

The whole combat mechanic just felt woefully basic and unbalanced compared to a raft of other top flite fps games out there. Lots of other factors raised the game up, and I did enjoy it for a while, but it didn't cut for me as a combat game and in the end I just got bored of the grind.
kangarootoo
11/11/09 @ 13:07
#22
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@sneetch

Maybe I didn't stick with it long enough. I only made level 12 or so, but the journey to get there felt quite flat.

And where was all the weapon modification I was promised? Does that not kick in for ages or something? All I came across was slightly different versions of the same handful of guns, with the only mod I could make being a global increase in ammo capacity.

I did play co-op for a little bit, and that was fun. But it still felt less fun that a bunch of other co-op games (Halo being the obvious reference, though god knows what mentioning it will do to this thread).
Optimaximal
11/11/09 @ 13:12
#23
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Fuck the sequel and DLC - lets get the PC match-making & voice-support working properly first without relying on obscene port forwarding & third-party utilities.

Meh, who am I kidding...
Bloodkult
11/11/09 @ 13:22
#24
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Level 12 is no indicator of the game at all.
I'm level 40 now and still on my first playthrough. The really exciting areas/weapons/ enemies/missions and upgrades only started appearing around level 20.
Schiraman
11/11/09 @ 13:24
#25
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TBH what I want to hear about at this stage is a great big patch that fixes the massive, game-breaking bugs (like failing to save characters completely FFS) and sorts out all the annoying but simple to fix niggles (like there being no option to disable in-game chat and the fact that some guns have more abilities than will fit on the page, thus hiding some of their features).

Oh, and making the networking a bit more friendly and reliable wouldn't hurt either...

Great game mind, despite all the bugs.
kangarootoo
11/11/09 @ 13:33
#26
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Fair enough peeps, sounds like maybe I bailed too early to get a proper picture. I'm not saying its ok for opening areas to be worse than later ones, but no game is perfect.

I'll dig back into it when I get the time and see how things improve.
mkreku
11/11/09 @ 13:46
#27
+1
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Wait, I haven't even bought the first Borderlands yet!!
Phattso
11/11/09 @ 13:48
#28
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Just give me a list of people I'd have to fuck to get a sequel made and I'll do my part. :)

/stocks up on vitamins
darleysam
11/11/09 @ 13:49
#29
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Just pleeeeeeeeeeeeease give it a story.
bratmandu
11/11/09 @ 13:55
#30
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Loving Borderlands so far, it's a hell of a lot of fun, I'll prob take a break for a while to play modern warfare, but it's nice to know when I finish that and come back to my level 32 siren, there's some nice DLC waiting too.

It's also one of those games where I felt - the sequel is going to be incredible.
grayn
11/11/09 @ 13:59
#31
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Fuck the sequel and DLC - lets get the PC match-making & voice-support working properly first without relying on obscene port forwarding & third-party utilities.

Fucking this.
smartgun
11/11/09 @ 14:13
#32
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Really enjoying it at the moment. Every time I open one of those big red gun crates I get so excited a little bit of wee comes out.

Although I like their special abilities, the four characters are pretty awful though. I'd like to see some more work in that area, or a Mass Effect style character creator.
JahB
11/11/09 @ 14:15
#33
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I really don't get why people find the ending disappointing.

because the entire game people tell you about "the vault" and the insane riches and the alien technology inside it. i expected shitloads of money and loot at the end, not a ha ha, you're fucked..
Nephirion
11/11/09 @ 14:34
#34
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How about fixing the broken PC mulitplayer and the stats reset bug or do we have to buy the sequel to get those fixes? My advice is ask Valve how you make a 4 player co-op game work, retards.
TheRook21
11/11/09 @ 14:47
#35
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"Borderlands, an eye-catching role-playing shooter, launched on PC, PS3 and Xbox 360 in October. The charm of an endless randomly generated levels and loot mixed with adept co-op for four people is strong."

Was that feature left out of my copy (ps3)?
FWB
11/11/09 @ 14:48
#36
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Cool. But please give us loads of BL1 DLC first.
mr_writer
11/11/09 @ 14:51
#37
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Yeah cause Valve are known for their brilliant support for console games / end sarcasam
metalangel
11/11/09 @ 15:18
#38
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But unless me and my friends all have characters around the same level, we can't play together as host's level might mean someone will be one-hitted by the enemies. And if we're not at the same stage of the story, when I do come back to my own playthrough, I'm now several levels higher than I should be rendering the various quests far too easy. So let us adjust our level down temporarily for a friend's game, because you need to ensure you only play the same playthrough with the same people otherwise. That should be a no-brainer.
sublitterat
11/11/09 @ 15:27
#39
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You do get loot and a cash reward at the end, but only if you exit the credits, hoover up all the goodies, then head back as instructed to Turn In the last mission.

On second playthrough now, and it's much harder going. Suspect it'll be a long haul to level 50...
yegon
11/11/09 @ 15:38
#40
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>>"No-brainer" is the most annoying American phrase to come to these shores.

Nah, "Could care less" and the horrid abortion that is "addicting" take that dubious accolade.
Goodfella
11/11/09 @ 15:59
#41
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@ yegon

I totally agree. I swear through gritted teeth at the monitor every time I read those words being used.

Apostle
11/11/09 @ 16:11
#42
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No brains.
sneetch
11/11/09 @ 16:18
#43
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@Schiraman
TBH what I want to hear about at this stage is a great big patch that fixes the massive, game-breaking bugs (like failing to save characters completely FFS) and sorts out all the annoying but simple to fix niggles (like there being no option to disable in-game chat and the fact that some guns have more abilities than will fit on the page, thus hiding some of their features).

I haven't had it forget to save my character thankfully but I completely agree with the lack of options for things like disabling voice being annoying. It's not like adding a checkbox would take a couple of man-months.

It is possible to disable it though. If you haven't found out how yet then this is paraphrased from:

http://gbxforums.gearboxsoftware.com/sho...

Go to: My Documents>MyGames>Borderlands>Willowgame>Config
Edit WillowEngine.cfg.

Find:
bHasVoiceEnabled=true

Change it to:
bHasVoiceEnabled=false

@TheRook21
Was that feature left out of my copy (ps3)?

Aye, it was also left out of my PC version. By a process of elimination I can only say: bloody Xbox owners have all the luck. Apparently. ;)
Raajaa
11/11/09 @ 17:00
#44
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or just re release the game WITHOUT the cell shaded look? Might get it then..
yegon
11/11/09 @ 18:07
#45
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...and end up looking exactly like a kajillion other brown games. Great idea!

Like Wind Waker, these graphics will age fairly well.
zisssou
11/11/09 @ 18:50
#46
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Borderlands = GOTY for me
craigm
11/11/09 @ 19:41
#47
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@yegon
i agree totally, could care less is a bit annoying but i hate addicting i doesn't even sound right said aloud what the hell is wrong with addictive anyway?
kongzi
12/11/09 @ 16:59
#48
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I tried it and altough I liked it's style, the game itself doesn't appeal to me, I have to agree with kangarootoo there. But I can definitely see why people wanna play it. And it's the first original game Gearbox did that has had this kind of reception.
Spekingur
12/11/09 @ 18:49
#49
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Sooo... there won't be any brains featured in Borderlands 2?

Comments: 1-49 of 49

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