BioShock PC demo tonight
Set clocks for midnight.
2K Games has announced that the PC demo for BioShock will be released tonight at midnight.
You can pre-load it over on Fileplanet, or keep your eyes on the official BioShock community site The Cult of Rapture for a list of download locations.
The Xbox 360 demo was released last Monday and weighed in at around 1.35GB. Many reported a lengthy wait thanks to enormously high demand.
The full game is due out this Friday and is a must buy for PC and Xbox 360. We gave it top marks in our recent review, and have a strong hunch it will walk away with numerous game of the year awards.
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Comments (70) Latest comment 5 years ago
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Oh, alomst forgot....
First!
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I'm not going to spoil the experience now, its arriving in the mail this week!
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Personally, seeing as the game is out in two days anyway, I'm not gonna bother with the demo.
edit: screenshots, info here: http://fo rums.2kgames.com/forums/showthr...
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boy? girl?
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[link url=http://img341.imageshack.us/img341/9195/bi oshock200708200043577zp2.jpg
]http://im g341.imageshack.us/img341/9195/...[/link]
http://im g187.imageshack.us/img187/9411/...
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Yeah, but the problem is I'm not so sure my PC's gonna run it in a playable form..
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@BBIAJ: jagginess (and indeed any measure of graphical quality) is all down to the user - depends if you switch on AA, and to what degree
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Ahem, AMD 3000+, 7600GT, 1gig
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Demo's the way to tell I guess, but at 1.8GB it's a hefty DL.
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/taps fingers
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If it's not gonna be playable, I'm buying 360, the hell with it!
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BIOSHOCK PC SPECIFICATIONS
Operating Systems:
Windows XP (with Service Pack 2) or
Windows Vista
Minimum System Requirements:
CPU: Pentium 4 2.4GHz Single Core processor
System RAM: 1GB
Video Card: Direct X 9.0c compliant video card with 128MB RAM (NVIDIA 6600 or better/ATI X1300 or better, excluding ATI X1550).
Sound Card: 100% direct X 9.0c compatible sound card
Hard disc space: 8GB free space
Recommended System Requirements:
CPU: Intel Core 2 Duo processor
System RAM: 2GB
Video card:
DX9: Direct X 9.0c compliant video card with 512MB RAM (NVIDIA GeForce 7900 GT or better)
DX10: NVIDIA GeForce 8600 or better
Sound Card: Sound Blaster® X-Fi™ series (Optimized for use with Creative Labs EAX ADVANCED HD 4.0 or EAX ADVANCED HD 5.0 compatible sound cards)
Important Note: Game requires Internet connection for activation.
I believe my PC meets the recommended specs but I play games on a 22" widescreen monitor with a resolution of 1680x1050 and I'm not sure what the "ideal" resolution is. I think I've seen the devs mention 1280x1024 as being the sweet spot.
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I've just bought a new graphics card (X1950), but I feel it's about to be made to look stupid.
How can they justify it wanting 2 gigs of system and half a gig of video RAM, when it runs on a half-gig total 360?
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It all comes down to the system architecture and how things are made. Put it this way, 100% of the power of the 360 is used where all chips, ram, hard drive etc are dedicated to the gaming experience. This is not the same for the PC.
That being said, if you get a really nice rig it will beat any next gen consoles (including PS3) when it comes to the graphivvs department hands down. ALready there are DX 10 cards being produced which will make the PS3 look a little dated! lol
Still, I say for an overall gaming experience, everyone should buy a console (with the 360 probabaly being the best all rounder). Bioshock looks absolutely stunning with a HD TV and there isn't all that much difference to the PC version.
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Jesus, I've clearly been out of PC gaming a long time. That PC spec you listed sounded pretty good to me.
And since when was 1024x768 considered a low resolution? Man, all this 800x600 fields back in my day.
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Basically, since LCD monitors came out, if not before. And that was a long time ago
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Its been a while. I think Call of Duty 1 was the last game I played on a PC. I sacked off PC gaming back when the first XB came out. A never regretted move (and only occasionally lamented when a PC only title came out that I was interested in).
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lol, im with you on that.
Edit> the whole falling behind on pc spec thing
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Wow, how could you give up after a game like that! That's one of my favourite PC games ever.
Now if you'd given up after Medal of Honor: Pacific Assault or something I could have forgiven you.
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Still, that spec's a bit O_O for comfort...
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Probably just as well. Every moment after playing the demo is torture, knowing that you have to wait for the full game.
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3% and counting...
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It plays superbly with the mouse and keyboard but if you have an Xbox 360 controller then simply enabling it in the options means the demo plays exactly the same as the 360 one with all the same controller mappings. Brilliant stuff, Irrational sure are talented developers.
I knew my PC would run the game based on the recommended specs but I didn't think it would run as well as it does.
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so
better gfx = dynamic lighting
worse gfx = global lighting (faster)
And for those that have widescreen monitors note it is zoomed/cropped (as is the 360 version) and is not running at proper widescreen FOV/Ratio.
see:
[link url=http://www.widescreengamingforum.com/forum/viewt opic.php?t=11658
]http://ww w.widescreengamingforum.com/for...[/link]
for a picture that illustrates what you miss out on using widescreen!
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The game runs almost as smoothly as it does on my Xbox 360 with its framerate capped at 30 fps although if you pause the game and go to Options you can remove the Framerate Limiter. The game then runs with a slightly higher framerate with it turned off but warns you that the visuals may be degraded but I saw no evidence of this, no tearing, no artifacts, nothing, so I'll be turning this off when I get the final game. Also the game works straight away with the Xbox 360 controller with all the button mappings shown on screen as you play so although it plays beautifully with the mouse and keyboard, I think I'll probably end up playing it using said controller.
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WARNING: contains spoilers. Spoilers I tell you. SPOILERS. If you read it, some things may be spoiled. And you can't unspoil them once they are spoiled. Follow the link and its potentially a one way trip to Spoiler Town for you, taking the Number 6poiler9 bus, changing in Spoilerville for the ferry captained by Jack McSpoiler.
http://ww w.2kgames.com/cultofrapture/art...
Did I mention it has spoilers in it. If anyone complains afterwards I'll set my dogs on them (and they run real fast, on account of them being fitted with spoilers).
P.s. I read it, and there really isn't that much in the way of spoilers, but they warn you on page 2 so I'd take their word on it. I'm not that sensitive about these things, some people totally are, so I leave it in your hands.
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That thread is full of bloody headcases. Mad people I tell you. BLOODY MAD PEOPLE!!!
Here is a suggestion, sit down with a pen and some paper and draw some diagrams of the various ways you can display widescreen. Think about what would actually be on screen if you moved between widescreen and 4:3. Imagine that instead of clipping the top and bottom off the view, you extended the edges of the screen, BUT then reverted back to 4:3 by adding content back on to the top and bottom.
Here is a handy hint, which is obvious when you think about it. When displaying widescreen content, you do NOT simply stretch 4:3 out a bit. I know that seems obvious. After a bit of careful thought you will find that all those angry people on that thread have no cocking idea what they are on about.
Here is another handy hint, just to help things along. What is the actual pov angle applied? No one mentions it in the thread, but its absolutely crucial. mentalists I tell you.
Just goes to show that when people think they are being short changed in some way, all logical thought goes out the window.
..... I'm sorry, but I'm going to have to rant some more. I've just read more of the thread in detail and there are some priceless quotes in there.
"with their method if widescreen you see less of the game" IDIOT!!
"but please tell 2K (link above) that you would like TRUE widescreen" IMBECILE!!
"Way to ruin a good game" PARASITE!!
Ooohh, thats better. Man, there is nothing like gaming and the internet for hoovering the brain cells out of peoples' heads. Don't let anyone on here start with this "not true widescreen" nonsense or I am going to have to start shutting down the internet. I'll do it, I've got a big lever here, and its red and everything.
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I grabbed it off Gamespot the other day and had a quick look through.
You'll see some beasties that you wouldn't have known about I guess, although I went through really fast and have forgotten them already to be perfectly honest.
One to look at in detail on completion I think...
Think I may have to try and book Friday off so can spend some quality time with this game.
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Monday is a bank holiday don't forget. Its a sign from the heavens methinks.
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Bioschock uses VERT, wich means the image is chopped up and zoomed in in widescreen mode. Wich isn't as good.
example.
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Edit: Ok, I have slightly more to say about it. The difference between HOR+ and VERT is dependant entirely on how you create your widescreen content from the "original image". When it comes to what the player does and doesn't see on screen, it means nothing.
Seriously, do the pen and paper stuff I suggested earlier. It is all meaningless. The POV angle used in Bioshock on the 360 is slightly wide, giving a very discreet fish eye effect. This is as it should be in FPS games, as it provides a better degree of peripheral vision, which in the end feels more natural (as your eyes obviously see a wider field of vision than the 90 degrees often applied to a 4:3 display).
The people complaining in that thread are being shown an apparent difference, which suggests they are "missing out" on something, and as a result they are spouting all sorts of pseudo scientific nonsense and how what they are seeing is not "true widescreen", as if such a thing exists. My eyes don't operate in 16:9, so will someone please tell me what true widescreen is supposed to be, other than some arbitrary set of rules created by some person somewhere, and more importantly what value it is supposed to bring.
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The fact that people have difficultly in putting that into clear words doesn't dimish this demand.
They don't want VERT, they want HOR+, allot of games use this, Bioshock doesn't hence the anoyance.