Assassin's Creed 3 patch kills save-wipe bug, readies your game for Tyranny

But will it fix Achilles' heel?

Ubisoft has squashed a serious Assassin's Creed 3 bug that was deleting users' saved games.

A new patch, detailed on Ubisoft's forum, is filled with bugfixes and also adds support for the game's upcoming Tyranny of King Washington DLC storyline.

The bug occurred when players downloaded any Assassin's Creed 3 DLC while simultaneously playing the game.

Users discovered the problem after downloading the already-available Battle Hardened multiplayer add-on and pre-order DLC collection The Hidden Secrets.

Today's update is the latest in a series of beefy patches. It's great that Ubisoft is taking the time to fix the myriad number of glitches in the game, although it would be better if they didn't exist to begin with.

By all accounts, Assassin's Creed 3 has been a huge success. Sales for the game are now past the 12 million mark - more than double that of predecessor Assassin's Creed: Revelations.

Ubisoft has announced that a new Assassin's Creed game will set sail later this year, featuring a new protagonist and historical setting.

Single player

Main missions

  • Fixed a potential crash in mission "Bridewell Prison" when trying to skip cinematic with Mason.

Bug fixes

  • Fixed a bug preventing the creation of new Uplay accounts
  • Removed the ability to hide pivots during pass-throughs and cinematics

DLC preparation

  • Added support for "Tyranny of King Washington: The Infamy"
  • Fixed potential game data corruption when a DLC download ends while the player is in-game.

Multiplayer modes

General

  • In Wolfpack, a target doesn't remain stuck on the ground if the player hosting the game leaves while another player is joining at the same time.
  • In Wolfpack, some targets that were not visible to players under certain conditions can now be seen correctly.
  • In Wolfpack, the radar is not broken under certain conditions any more.
  • In Artifact Assault, Team members can now correctly score when the initial artefact carrier gets killed under certain conditions.
  • In Deathmatch, players no longer have lookalikes NPCs unless they use abilities that create lookalikes.
  • In Deathmatch, the game no longer crashes in the New York brewery map for a player who used a Decoy while hiding in a group.
  • Some players are no longer stuck in rematch after completing a Simple Deathmatch session on the Saint Pierre map.

Ladders

  • Some ladder issues when players left a session during the first minute have been corrected.
  • Ladders now update properly upon a full group kick.

Graphical glitches

  • The Independent's hair when she wears the Wild Cat costume now displays correctly.
  • The Strong Man's white costume, alternative costume and warrior costume now display properly when hiding in a group.

Platform specific

  • On Xbox 360, the Uplay icon and unlock conditions for unlockables redeemed via Uplay have been restored.
  • Loyalty unlocks are now available on PC.

Miscellaneous

  • Character customization is no longer reset under certain conditions.
  • The Wipe ability now correctly works from a distance.
  • The timer now properly starts and players can interact with each other prior to the host getting into the session.
  • Sound will properly keep playing when trying to watch a video under certain conditions.
  • An error message now displays when players attempt to watch DLC videos without having the DLC installed.
  • Chasebreakers in the Animus Core map now correctly reopen for team mates.
  • Players are no longer stuck on leaving game session screen under certain circumstances.
  • When you create a group in a private game, that group now stays the same through different sessions.

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