Crytek's Ryse now a next-gen release - report
Kinect title is "pushing boundaries", says dev CV.
UPDATE: Crytek: "We don't comment on rumours and speculation."
ORIGINAL STORY: Crytek's Kinect-exclusive action title Ryse, announced at E3 this year, is now a next-gen project, judging by the LinkedIn profile of a former developer.
According to the CV of one of the game's senior level designers, who has now left the company, it's an "X-Box Next Gen" project.
"Pushing boundaries of next generation gaming, RYSE is an original AAA IP from Crytek slated to deliver an Epic first-person melee experience in the Roman Empire."
A NeoGAF poster added further colour, explaining that a Crytek representative speaking at a recent CryEngine 3 student lecture had mentioned there was a "big chance of Ryse going next gen because of all the work they had to do and all the people they are hiring for the Ryse team."
We've approached both Crytek and publisher Microsoft Game Studios for comment and will update if any clarification is offered.
Sources recently told Eurogamer that Microsoft is working on a next-generation version of Kinect which packs considerably more power, potentially allowing the device to lip read players.
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Comments (16) Latest comment 5 months ago
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Also known for atrocious support.
I seriously hope they go bankrupt and the leaders homeless.
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Hmm.
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though it could turn out to be a motion-sensing killzone 2, where the release was eventually rather close to its promised dream.
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Kinect 2 is still some years away. Kinect on the next gen Xbox will be more accurate nevertheless because they have more processing power to use the data they get. The same Kinect will be less laggy. And it will be more accurate. The depth sensor can already run at four times the resolution it uses on Xbox 360. Once they connect it to the new console it basically becomes Kinect 2.0
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They mus be trialing something along those lines, as they REALLY want to get everyone involved with Kinect, and navigation in 'traditional' games is the major drawback.
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If Kinect is really not capable of what Crytek/MS want to achieve, then there are only two unpleasant options, assuming they want to release the game ASAP. The first option is to remove the Kinect from the game, the second is to release it "as is". The latter would mean to release a "showcase" to prove that Kinect doesn't work for core games; the first option would be the next "Alan Wake", "Wake" started as the future of open-world PC gaming and ended as a console corridor game.
When they really go "next-gen" & Kinect 2, then the question is how they proceed. Even if MS already has engineering versions of Kinect 2, this is normally something you wouldn't share with a third-party studio, but replacing Crytek with an internal studio would mean a full project restart. The things are more complicated than usual, as MS and Crytek share more than a Publisher/Developer relationship, they are also platform holder resp. owner (and not just developer) of the used game engine.
I'm still not interested in the game itself (Kinect is a no-go area for me), but the story behind it is promising. Let's hope this doesn't end with news like "The RYSE and fall of Crytek's Kinect ambitions".
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Crytek probably quite naturally realised that it makes the current one look like the compromised bobbins that it really is.
£80 with Dance Central and I'll consider, but I've not even been on the look out for this deal, as there's fuck all else I'd bother buying for it.
I reckon I'd get that deal and better right now if I was even arsed about looking for it.
I'll get one as an Xbox remote once enough apps are released that I'm bothered about using.