Duke Nukem PC patch increases gun slots
"Could not" map more to controller.
A PC update for 3/10 shooter Duke Nukem Forever will double its weapon inventory from two to four, developer Gearbox has revealed.
But there are no immediate plans for console editions to get the patch, a post by Gearbox community manager Chris Faylor explained.
Initial Duke developer 3D Realms has previously drawn fire for its decision to limit PC gamers to carrying two guns.
Studio boss George Broussard waded in to the debate, telling ShackNews last year it was a decision based on keeping console controls simple.
"You cannot discount designing games for a modern world and part of that world is consoles where the bulk of the sales can be. And on those consoles you have a controller.
"We tried for a long time to support lots of guns but we simply could not find a nice way to map it to a controller, despite trying 4-5 designs. We gave it enough time and decided to stop swimming against the current and adopt what was basically the 'standard'."
The upcoming PC patch also adds Valve Anti-Cheat System (VAC) support, push-to-talk voice chat, the ability to adjust FOV, "plus other fixes and improvements that are still being tested."
Duke Nukem's first 15 minutes.
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Comments (34) Latest comment 10 months ago
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Crazy suggestions, I know.
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8/10 it is now!
DNF is awesome!
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The limit on guns was the games biggest flaw IMO, totally crazy in a Duke Nukem game, so this is one patch that will really improve the game. Good on them I guess, but they should have just done it in the first place.
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CoD and Halo don't have weapon limitations deu to a controller, they are consiouse design choices that deal with balance and gameplay.
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Doesn't that have more than 2 weapon slots?
Never mind Perfect Dark (30+ weapon slots)...
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Once they were given the game to finish off they should have binned everything and started from scratch, at least then we could have had a decent Duke game and Gearbox's record would have remained untarnished.
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ok, it was a pain in the arse to get the one you wanted
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Use the D-pad left/right to cycle. Use the shoulder buttons. Christ, use X to cycle one way and Y the other. It's not rocket science.
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they must be really clever guys, these Borderlands devs... oh wait
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Yeah, we fucked up with having only 2 weapons at a time. This is Duke Nukem for heaven's sake, not Halo. Fixing it on PC is easy so we'll do that, but we can't really be arsed to enter into XBL/PSN verification processes so we'll leave the console versions as they are for now, until such a time where we can sell some DLC and maybe add it in there.
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h and the game isnīt fun at all because that is bound to wasd-controls
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@ApplesAndOranges
Bollocks. Hitting the 'weapon' button once can switch to the last weapon, then continue switching in a predictable manner according to weapon class.
Holding the 'weapon' button for more than 0.x seconds can open a radial menu where the desired weapon can be selected.
Whether the game pauses, slows or continues at the same pace during the radial menu selection, depends on the nature of the game.
I'd say it should pause on DNF, with a menu option to change to something else.
DONE.
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Unfortunately Duke 4ever didn't suck because of either issues: it sucked because it was boring. Tiny, cramped, tedious levels, filled with only a handful of enemies to shoot, topped off with long load times... it's the exact same issues that plague most Unreal Engine 2 games back in 2003! That really tells you just has old the most recent build of this game is!
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The game seemed to have been created by amateur trainee developers aged around 15.
And to say you cant map more than two weapons to a console controller is just pathetic, they could have asked some real coders. Send these amatuers back to uni, there's a cleaning job available.
Unfortunately, it seems the abuse will continue for another outing according to the developer. What a shame..........
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Gearbox didn't make DNF, though, so the 'streak' continues with their internally developed titles. It's all a matter of opinion, though (was Hell's Highway "great"?)
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