Crysis 2 DirectX 11 features revealed
Ultra Upgrade shown, then pulled.
The Crysis 2 DirectX 11 Ultra Upgrade for science-fiction shooter Crysis 2 has been revealed.
A post on MyCrysis.com, since removed but captured by user BeeDog on NeoGAF, revealed what the free upgrade will bring to PC gamers.
The screen grab is below.
To enjoy the fancy DirectX 11-fuelled visuals you'll of course need a DirectX 11 graphics card.
The DX11 Ultra Upgrade also adds visual improvement and performance optimisation to the DX9 version of the game.
A high resolution textures download, which supports the DX11 and DX9 versions of the game, will also be made available.
German developer Crytek was last week rumoured to be using DX11 as a target for next-generation console development.
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Comments (26) Latest comment 11 months ago
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if you click view all, click the image, then full resolution it will be in slightly better quality. A little long winded but I hope that helps
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After the debacle with multi-GPU not working on Crysis 2 I haven't played it yet -- and will now wait until the DX11 Ultra Upgrade plus the DX11 Tessellation Pack and High Res Textures is available.
Last time I asked if this would be on Steam I was negged. But I do wonder how my Steam version will be updated.
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Too bad it doesnt say anything about MSAA.
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Can read screengrab fine too.
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I still don't understand them doing this though, Crytek are basically saying to PC owners "don't bother buying our games straight away they don't get finished for a few months after launch anyway".
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Multi-GPU works perfectly on my GTX 570 SLI, versions 1.4 Steam and 1.2 retail. Knocking out around 125 FPS on Extreme settings.
@CamberGreber
MSAA is already in the game, enabled via the command variable r_postMSAA. r_postMSAA = 1 for 2x, r_postMSAA = 2 for 4x, and so on.
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I don't quite get that FPS, but then again I run at 2560x1600
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I'm looking forward to this; may even restart the game if the DX11/hi-res texture enhancements are substantial and not just obvious in specific parts of the game.
Still there's a sense that this is more than a little late as the game came out months ago. That said, Crytek didn't have to release these and it is free so we shouldn't grumble too much.
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So was the Xbox 360 version cancelled/vaporised then, EG?
Would be nice if Crytek would finally put a date on this DX11 update and put us all out of our misery. It has been rumoured for months, the game arrived DX9 only then we had half-confirmed reports it was coming soon along with a summer release date for the editor yet over two months later we're still waiting. Surely, they know by now roughly when it'll be released so why have they still not said anything. If you ask me communication is not one of Crytek's strong points...
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"Hi guys,
Below are the patch notes for Patch 1.9, this is also the patch that will enable DX11 Support (available via a separate download). We're aiming to have this patch live and available to you all next week. As always we're interested to hear your comments/thoughts on these changes so please post them below.
Crysis 2 Patch 1.9
• Added Contact Shadows
• Added DX11 benchmark level
• Added DX11 support for Crysis 2 (the following features only work when downloading the optional DX11 package here):
• - Tessellation + Displacement Mapping
• - High Quality HDR Motion Blur
• - Realistic Shadows with Variable Penumbra
• - Sprite Based Bokeh Depth of Field
• - Parallax Occlusion Mapping
• - Particles Motion Blur, Shadows and Art Updates
• - Water Rendering improvements and using Tessellation + Displacement Mapping
• Added Realtime Local Reflections
• Added support for Higher Res Textures Package
• Added various new console variables to whitelist
• Fixed bullet penetration, which had been broken by a bug introduced with the DLC 2 patch
• Fixed issue in MP where player stats weren't always saved at the end of a game
• Fixed issue in MP where player stats would sometimes randomly reset
• Fixed issue with MP time played statistic, which would sometimes be too low on leaderboards and in stats
• Fixed issue with JAW rocket not firing through window's containing broken glass
• Fixed rare issue where a user could not access MP with a valid CD key if they had previously used an invalid CD key
• Improved advanced graphics options menu
• Improved anti-cheat measurements: fixed exploit which could prevent vote kicking working against a user
• Improved multi-GPU support
• Improved Tone Mapping
• Re-added possibility to enable r_StereoSupportAMD via config file (unsupported)"
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Plus there's additional hi-res textures. Looks like a good deal to me. Would have been nice to have had these in the original release but, hey, it's free.
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[link url=http://www.mycrysis.com/dx11
]http://www.mycrysis.com/dx11
[/link]
DX11 pack is 546 MB and the hi-res textures are 1.7 GB.
Sweet!
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[link url=http://www.mycrysis.com/download/Crysis_2_DX11_Pack.exe
]http://www.mycrysis.com/download/Crysis_...[/link]
[link url=http://www.mycrysis.com/download/Crysis_2_HiResTexture_Pack.exe
]http://www.mycrysis.com/download/Crysis_...[/link]
You still need to install patch v1.9 in order to use these though. If you have the non-Steam version then the game should automatically update to that version when you run it (assuming the patch is live). Not so sure about the Steam version though.
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Crysis was supposed to be a real treat to hardcore PC fans.
I remember how they whined and moaned that PC people are all prirates and you better damn well buy our game or we'll never make another for the PC, then they release it in a piss poor state.
I sincerely hope they go bankrupt unfortunately it's just wishful thinking.
They certainly shown they don't care much for their costumers.
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Sounds good, although my Crossfire issue seems to have been fixed with 1.4 and the latest Catalyst drivers (from the five minutes I've ran it) I have read that other people still have issues. I hope that 1.9 finally fixes multi-GPU support in Crysis 2.
Definitely going to be giving my launch-day purchase of Crysis 2 a proper go now that multi-GPU issues finally appear to be solved and DirectX 11 and high definition support is included. Hurrah!