Danger Close working on Medal of Honor 2
Promises a "fun ride" lies in wait.
A sequel to last year's Medal of Honor reboot is currently under development at Danger Close, the developer has confirmed.
The original game's executive producer Greg Goodrich announced the news in a blog post on the game's official site.
"Yes, Danger Close is currently working on the next Medal of Honor," he announced, before offering gratitude to fans for supporting the original game and helping it top five million sales.
Goodrich offered few details as to what the studio has planned for the sequel, other than promising "it's going to be a fun ride" for the franchise.
"Since our launch last October, we've studied, listened and absorbed much of your feedback and are very excited to be marching forward on the next title," he explained. "We can't wait to tell you more about it, so check back often to the website and the fan page on Facebook."
Elsewhere in the post, Goodrich paid homage to the soldiers whose work the franchise aims to depict.
"As you all know, our goal was to tell the story of today's soldier and to do so with the utmost respect and reverence. We've received many letters, emails and messages from active servicemen and women from around the world, along with veterans and their families, with appreciation for our recent depiction of their community.
"I can't tell you how important this is to everyone here at Danger Close Games. You are the heartbeat of this team and this franchise and we are privileged and honored to tell your story.
The 2010 FPS attracted plenty of controversy in the run up to release. It was forced to backtrack on plans to let users play as the Taliban in the game's multiplayer segment following widespread media uproar.
Even after the offending elements were removed, US military bases still refused to stock the game.
Then in October former US Marine and Iraq veteran Benjamin Busch told NPR, "I honestly don't like that Medal of Honor depicts the war in Afghanistan right now, because - even as fiction - it equates the war with the leisure of games."
Eurogamer's Tom Bramwell awarded the game a respectable 8/10, insisting "it's compelling and enjoyable to play on a visceral level, but it's a shame it lacks the creative bravery to match the courage of the heroes it so reveres."
You may also like...
-
Going Hardcore in Diablo 3 65
-
Ghost Recon: Future Soldier Review 123
-
Judge recommends US Xbox 360 ban 152
-
Japan chart: My Little Sister Can't Possibly Be This Cute takes top spot 65
-
App of the Day: This Could Hurt 3
-
Growing Paynes: How Remedy's Hero Went Rockstar in Max Payne 3 37
-
Inside Xbox team set up on their own 30
-
Diablo 3 Review 242
-
Sony developing Shadow of the Colossus movie 39
-
Wii U Darksiders 2 graphics "at least as good" as PS3, Xbox 360 versions' 52
-
Street Fighter 25th Anniversary Collector's Set announced 40
-
Diablo 3: Blizzard nerfs monk in first hotfix 49
-
Diablo 3 fastest-selling PC game ever, biggest PC game launch in history 70
-
Face-Off: Max Payne 3 146
-
Dragon's Dogma Review 126
Comments (26) Latest comment 1 year ago
Comments for this article are now closed, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
MP wasn't too bad, I did find myself playing Sector Control more than the other modes, so it would be nice for it to return, just make sure that there are more than 5 maps next time. If spotting cold be added from Bad Company, that would be a welcome improvement too.
Comment below viewing threshold Show
I tried to do a Uni essay about the ethics of turning modern conflicts into videogames, but there was just so much schizophrenic absurdity within this one single title that it became the focus of the entire thing. http://www.trickynameaudio.com/egg/MOH-E...
Comment below viewing threshold Show
I was so massively disapointed after seeing the ending credits roll out before my eyes just after 4hours, is this the way for fps games? creating campaings that are the same length as in any expansion pack and selling them as full priced retail games? i see a bleak future ahead for fps games.
Comment below viewing threshold Show
It wasn't "boring" - not every game has to have a helicopter exploding in your face every 2 minutes like CoD.
Comment below viewing threshold Show
Comment below viewing threshold Show
Also a bit of polish on the visuals and gunplay wouldn't go amiss
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Sorry, but not prepared to pay $60 for 4 hrs of single player.
MOH was my biggest disappointment of last year for sure, and though I swore not to, I brought BLOPS instead.
And loved it.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Could have done with a kill cam too.
Apart from that I loved the MP of MoH, single player was meh!
Comment below viewing threshold Show
It also seems they still haven't worked out whether they want to pay serious respect to soldiers or just make it a fun ride for everybody and their kids. Stories I heard from people coming out of Afghanistan didn't describe it as a fun ride at all. In fact, I doubt there are any working rollercoasters over there.