GT5 update confirmed for Saturday
Yamauchi – online in a "critical state".
An update for gargantuan simulation racer Gran Turismo 5 will be released on Saturday 27th November, creator Kazunori Yamauchi has confirmed to Eurogamer in a new interview.
"We received a lot of demands for having more regulations placed on the online play. We're going to perform an update on the 27th that will include things like max power restrictions and weight restrictions," Yamauchi said.
"It's like a living creature, dynamically growing as we speak."
According to Yamauchi, the update will "refine the usability of the game to make it a better experience.
"I think it's going to be hard to find an end to that process," he admitted.
This morning it emerged that Sony has had to limit some areas of Gran Turismo 5 while it works out a way to ease the online congestion currently crippling the game.
The high demand coupled with GT5's constant communication with the internet is causing all sorts of problems that spill over even into single-player races.
Sony's temporary solution? Disable your PS3 internet connection.
"Yesterday the online service was kind of in a critical state," Yamauchi said.
"The data centre was set up to handle 500,000 connections but the number of connections we received greatly exceeded that amount and there was a high chance of experiencing problems as a result.
"The design of the GT game really integrates the online and offline parts. So the problems online actually affected the offline play as well. Right now we've changed the number of simultaneous connections that are possible to one million, doubling the number, and we're trying to gauge what will happen, but we don't know at this point in time."
Yamauchi also responded to criticism of the online feature set, revealing to Eurogamer, "Online updates are planned of course for leaderboards and matchmaking - [they're] all planned in the process of evolution."
The Polyphony Digital boss pledged that his team would be "upgrading every week, every month" to improve the game, which took five years to develop.
Oli reviewed Gran Turismo 5 for Eurogamer, awarding it 9/10.
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Comments (64) Latest comment 2 years ago
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/eagerly awaits GT 5 delivery due today....
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They need to make sure they stop people who aren't the host starting the race too. That's a fairly major oversight.
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Am I reading this right? did they really genuinely believe their biggest franchise for the Playsation wouldn't exceed that easily?
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If its not broken dont fix it !
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Perhaps this spec has not increased since the game was first announced.
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http://wosblog.podgamer.com/2010/11/24/t...
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Would be nicer if the game was released with an incling of modern racer design in the first place. But fixes are better than nothing.
Next how about some more useful options, like matchmaking. Ya know, the stuff that the other racing games over the past 5 years have all managed to include. -_-
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Yep, i'd agree with that.
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Lets hope now they have finished mucking about with getting the reflections just so on the hubcaps. They can sort the bugs out pronto, a promise of weekly and monthly updates, does alot to reassure consumers the problems are minor hiccups and not permanently broken
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Steam has 12 different titles on the go and only ever gets 3 million concurrent users.
Based on those figures, setting aside space for half a million users for just GT5 would seem a sensible decision.
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Edit: Too late.
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So Sony made you rush it out the door before everything was done? Although that happens a lot these days.
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To be honest, part of me is quite excited about the fact that the game will develop over the coming weeks and months. I've got more than enough 'game' to dig into for the time being - any new additions will be welcome when they do arrive.
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It doesnt happen a lot for games that has been in development for 5 plus years.
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Second of all: a data centre to handle 500.000 connections, when there are about 25-30 million PS3's connected to the internet and it's safe to say Sony was hoping to sell way more copy's of Gran Turismo (aka that's why it's called a system seller).
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However from what I gather from the article in this case anyone with GT5, as long as they have an active internet connection, are connected to the GT5 servers...
Even when in SP...
With a title like this I'd say there are definitely more than a half-million users playing the game with internet enabled at launch...
EDIT: what Reven said...
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After running this through my bullshit translator, I got "So many people have complained that we've been forced to implement what should have been there in the first place".
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If its active during SP as well as MP, then they only have themselves to blame.
Stupid mistake.
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Idiots!
GT5 was one of the most hyped and anticipated games this generation - guaranteed to sell millions of copies... and you only prepared for 500K connections?
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Indeed...Or a simple "Don't connect to the community unless I say so" option in the menu screen...Instead of forcing users to disconnect the internet from their PS3 manually...
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@speedjack: nice link. Love how the painful quotes and bland screenshots combine to give you.....9/10. Think the guy made his point pretty well.
Disclaimer: never liked the GT series. Just not my bag....
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I LOL'ed :-
http://wosblog.podgamer.com/2010/11/24/t...
That completely sums up my thoughts of yesterday's review. I went out and picked up NFS instead.
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Really?
I would never have guessed...
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I'd say it is more like a 10/10 game with a 5/10 interface. Luckily the interface can be fixed, because it is much more difficult to fix the game part.
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Hehe, nice dig EG.
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Hopefully this will all settle down in a few days but if i have to see one more icon stating 'installing' in the bottom corner..
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Based on those figures, setting aside space for half a million users for just GT5 would seem a sensible decision."
Consider that CoD: Black Ops got over 2.6M unique users on just Xbox LIVE for launch day alone...then consider your opinion.
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Interesting how me or anyone who dares to like my link gets marked down.
Your normal 'programming' will now resume :-
[link url=http://www.sonydefenseforce.com/category/gt5/
]http://www.sonydefenseforce.com/category...[/link]
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I lol'd!
I bet it's sold more than million by now!
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little hint...large majority of people have consoles,PCs,etc connected to internet despite non-interest in particular game online gameplay
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It almost feels like an EU-style referendum: Keep being asked until you choose the "right" answer.
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[link url=http://wosblog.podgamer.com/2010/11/24/t...'
]http://wosblog.podgamer.com/2010/11/24/t...[/link]
Me too, the fact you're getting negged by the SDF says it all
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Work it out... 500k was too little!
Why not have set up larger infrastructure as will be needed at some point anyway!
The constant loadings bugs me.... Still I m using iPad lots more in-between!
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POLYPHONY - GET A GRIP.
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And as for Jap devs YES they obviously don't have a clue anymore. I mean, seriously, they are so out of touch it is amazing they can even finish a game anymore. Western devs have far surpassed them in almost all areas and that is just not arguable. There was a post on Neogaf a while back that said GT5 was not ready and the online portion would not be complete until March or something. That was a rumor leading up to release and it looks to be true. This game obviously needed another 6 months for whatever reason. The fact is these guys should have had everything done by now but their feature list is ridiculously comprehensive. I really do feel it is an organic growing entity. I would be very surprised if GT6 is not on the PS4 as it should be. It is pretty obvious these last gen systems cannot handle these types of games at 60FPS.
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With regards to GT the problem has been further compounded that even in SP you need to go online... but again, they probably didnt expect everyone to be playing it at the same time... still that means good day 1 sales figures
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Now now, the PS3 isn't THAT bad.
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Forza 3 got a 9 too btw. Plus the text of the Forza review wasn't filled with complaints.
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i know it's not a ps3 exclusive so won't feel the wrath of the xbots but fallout new vegas received 9/10 and is in dire need of an update/patch to fix its multitude of bugs. perhaps direct some of your energy toward that instead. oh and assassin's creed brotherhood received 10/10 but has a lot of tearing and a limited online element. that might also be in need of some criticism.
Theres a gulf of difference between bugs and retarded design.
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No excuse for online on GT5 tho but Japan has been left behind
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/Runs