EA's Spielberg collaboration binned
"Politics" killed Project LMNO.
Steven Spielberg's second collaboration with EA, codenamed Project LMNO, has been canned, the publisher has confirmed.
A spokesperson for EA told Joystiq, "While EA maintains its relationship with Steven Spielberg, we ceased development of LMNO."
Former EA employee Jake Kazdal elaborated further in the latest 8-4 Play podcast. "I don't wanna get the EA police on me. I can't say too much. It was very ambitious. We had a small team - very smart people on it. And we spent a lot of time thinking and talking. And doing some stuff. And it just sort of... I don't know exactly what was the thing that made it fall apart."
"I'm sure anybody you ask is gonna tell you something a little bit different, but it didn't end up ever taking off. There was some rival game stuff that may or may not have come out of EA that was basically the same thing minus some of the stuff we were doing. There was just a lot of politics."
Project LMNO was thought to be an action adventure game.
Of the three titles Spielberg agreed to help EA make back in 2005, only one of them has made it into stores. Spielberg's first project with EA, Boom Blox, was released on Wii in 2007 to critical acclaim and modest commercial success.
Spielberg hasn't turned his back on the world of videogames though. Rumour has it he's keen to make that on-again off-again Halo movie.
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Comments (10) Latest comment 2 years ago
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I mean, James Cameron didn't really get "Avatar The Game" the success they intended, did he? Cameron and Spielberg are first and foremost movie makers at heart.
Ninja Theory seem to have made some interesting choices with Serkis and Garland. Naughty Dog reportedly had high profile people from the movie business working with them on Uncharted 2 (undisclosed because of a writer's strike).
If developers and publishers keep focusing on high profile movie names just for the sake of it, it's just not going to take off!
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This was in the same speech where he said gamers dont get emotionally invested in games (or something to that effect). Clearly he has never heard of the RPG genre in general, his remarks came across as ignorant and condescending to me.
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But yes, if I think of the most innovative and striking games of the last year, most of them don't relate to movie director tie-ins. They are not the people coming up with the likes of Limbo - as bold a narrative+style+play combination as I've seen in ages - despite the big reputations.
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Project Lost Mojo Now Over
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