Turning Point: Fall of Liberty

Xbox 360 vs. PS3 Face-Off: Round Eleven

Digital FoundryXbox 360 vs. PS3 Face-Off: Round Eleven

Dark Sector, Superstars, Turning Point, Viking, Condemned, more.

Welcome back to the latest in Eurogamer's continuing range of Xbox 360/PlayStation 3 comparison features, designed to provide additional commentary to the original Eurogamer reviews for each release, while doubling up as an ongoing commentary on the state of cross-platform game development in the new era of high definition gaming.

Supplementing our views are in-depth technical analyses of the titles at hand, backed up by high quality screenshots of each game only possible in the new digital AV age. Lossless 24-bit RGB frame grabs are ruthlessly swiped from the HDMI ports of the PlayStation 3 and Xbox 360 Elite using a Digital Foundry HD capture station, the only kit available built from the ground up for videogames in high definition. 720p 'screens' are taken as a matter of course, with 1080p shots also grabbed for comparison purposes when the game in question supports it on PlayStation 3 (that'll be just one then in this feature).

Yes, you're all waiting for the GTAIV face-off, and we have something special lined up for that, but in the meantime, perhaps we can tempt you with this delicious range of cross-platform fancies?

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Turning Point: Fall of Liberty

Turning Point: Fall of Liberty

An alternative outcome to World War II: everyone loses.

Turning Point begins by asking what would have happened if Winston Churchill had died before World War II began. Then it immediately answers thus: Germany would have blitzed the UK into submission and, having fixed the trains and weaned us off dangling prepositions (a future to look forward to - sorry, to which we can look forward), invaded the USA by air in 1953. The game begins as you, some sort of construction worker erecting the steel framework of a high-rise building, get a close-up view of the initial bombardment of New York, as German ordnance dismantles your work and the city around you. Being a linear first-person shooter, this means your immediate goal is to navigate down to the ground using the only route available to you - alternative paths falling away, exploding or disintegrating in time-honoured fashion as you approach them.

Once you've gathered a weapon, you fight off a few paratroopers, using familiar Iron Sights (down the barrel) aiming for precision, and catch up with the local National Guardsmen, who send you to-ing and fro-ing, shooting Nazis, except next to a toppled Empire State Building, or in the White House or Tower of London. There's only ever one way to progress, with the general running-and-gunning punctuated by entrenched opposition. Sometimes you come up against more substantial armour, like a tank, and the prescribed answers are things like using that handily placed rocket launcher, or going down a manhole and planting some C4 on the tank's underside through a handily placed gap in the pavement, depending on which level you're on. For the most part though, you move forward, attack, clear the area, and then move on.

Developer Spark prefers to keep the action in close confines and that means corridors - whether it's in apartment buildings linked by rooftops and fire escapes, underground stations whose tracks are zigzagged with derailed train carriages, or relatively broad streets narrowed by debris and chain-link fencing. The health system doesn't rely on health-points but the more fashionable desaturation effect to represent discomfort, allowing you to recover quickly when you're out of the firing line, so your biggest threats are becoming overwhelmed away from natural cover, and the telltale clanking of the German Stielhandgranate, which is even more telltale thanks to a directional grenade damage indicator.

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Turning Point slips to March

Bit longer to find Churchill taxi bloke.

Spark Unlimited's upcoming first-person shooter Turning Point: Fall of Liberty, published by Codemasters has slipped until late March in Europe, retail sources have told Eurogamer.

New Turning Point demo on Live

Try out Codemasters' new shooter.

A new demo for Turning Point: Fall of Liberty is now available for download from Xbox Live Marketplace, weighing in at 1.2GB.

Turning Point: Fall of Liberty

The Nazis invade America.

Surely it's time to put an end to World War II? I mean, how many Nazis/Japs can one gamer blow away before it gets boring? There's only so many battles you can fight, surely? Only so many theatres of war that you can shoot people in? Right? Wrong. Sort of. Now there's another theatre of war: the US of A. Turning Point: Fall of Liberty is the latest game by World War II FPS specialists Spark Unlimited, but it's got a twist: the Allies have lost their battle against the Nazis, and now Hitler's minions have invaded America.

Giacchino to score Turning Point

He's worked on Lost doncha know.

Codemasters has signed up Michael Giacchino to score Spark Unlimited's forthcoming alternate-reality World War II shooter Turning Point: Fall of Liberty.

Codemasters' road ahead

The publisher shows all at its Code07 event.

Codemasters showed key titles for the year ahead at its Code07 event in Bedfordshire earlier this week, airing nine titles and making announcements for Operation Flashpoint 2, Rise of the Argonauts and Race Driver One.

Fall of Liberty gets new name

Fresh take on WWII genre.

The new name for Spark Unlimited's alternate-reality shooter is Turning Point: Fall of Liberty, Codemasters has revealed. The game's scheduled for a Q4 launch on PS3, Xbox 360 and PC this year.

Fall of Liberty for 360, PS3, PC

New FPS from Call of Duty team.

Spark Unlimited, the team responsible for Call of Duty: Finest Hour, is working on a new first-person shooter called Fall of Liberty, to be published by Codemasters.