Capcom has announced a new Street Fighter game for Nintendo Switch.
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"I got my first real six string,
Don't expect more updated versions of classic Capcom fighting games, the publisher has said.
Following high definition reworks of the likes of Street Fighter 2, Street Fighter 3, Marvel vs. Capcom, Marvel vs. Capcom 2, Marvel Super Heroes, Darkstalkers and Puzzle Fighter, Capcom will "slow down" on development of similar projects.
Why? Because of a drop-off in sales.
Developer Backbone Entertainment has confirmed a round of layoffs but insisted Midway Arcade Origins remains unaffected.
James North-Hearn, boss of Backbone parent company Foundation 9, told Gamasutra the studio's problems were the result of "a lower demand for conventional console development".
North-Hearn declined to specify the number of layoffs, but insisted the developer will continue to operate at a reduced size and will honour its commitments to existing partners. It had been rumoured that Backbone may be forced to close.
Backbone Entertainment, the developer behind Super Street Fighter 2 Turbo HD Remix and the PlayStation Network and Xbox Live Arcade version of Marvel vs. Capcom 2, may close down, IGN reports.
Capcom has just announced details of a lavish box set to celebrate the 25th anniversary of its Street Fighter series.
Available for PlayStation 3 and Xbox 360 from 18th September, it includes the following swag:
Super Street Fighter 2 Turbo HD Remix
Ever wondered what would happen if Capcom and Valve got together to do a fantasy Street Fighter x Portal crossover fighting game?
Capcom Digital Collection launches in Europe on 30th March, Capcom has announced.
The Xbox 360 disc-based exclusive includes eight games previously available on Xbox Live.
The games included are: 1942: Joint Strike; Bionic Commando Rearmed; Final Fight Double Impact; Flock!; Rocketmen: Axis of Evil including Rocketmen: It Came From Uranus expansion; Super Puzzle Fighter II Turbo HD Remix; Super Street Fighter II Turbo HD Remix; and Wolf of the Battlefield: Commando 3.
Capcom has announced Capcom Digital Collection, a collection of eight downloadable games bundled together in an Xbox 360 exclusive retail release for spring 2012.
The games included are: 1942: Joint Strike; Bionic Commando Rearmed 2; Final Fight Double Impact; Flock!; Rocketmen: Axis of Evil including Rocketmen: It Came From Uranus expansion; Super Puzzle Fighter II Turbo HD Remix; Super Street Fighter II Turbo HD Remix; and Wolf of the Battlefield: Commando 3.
Each game includes all of the features, online functionality and Achievements from their download versions. Capcom is yet to announce how much it will cost.
David Sirlin, the man who rebalanced Super Street Fighter II Turbo, has unveiled his new project.
Super Street Fighter II Turbo HD Remix developer Foundation 9 reckons it's the world's "largest independent game developer".
Capcom is beginning a discount promotion of its PlayStation Network games by offering classic fighters Super Street Fighter II Turbo HD Remix and Marvel vs. Capcom 2 at half price, starting today.
Street Fighter: The Legend of Chun-Li has won the Golden Tomato award for being the worst-rated film of 2009.
"Right now, there's nobody younger than me that I feel threatened by. I haven't met anyone that I felt possesses the skill to surpass me in the future. I'm not over-evaluating myself. I can analytically see their weakness, their ineptitudes."
Castle Crashers has been crowned game of the year by Xbox Live Arcade users, Microsoft announced overnight, after 185,000 people cast their votes in a recent service poll.
Capcom will finally release Super Street Fighter II Turbo HD Remix on the PlayStation Network tomorrow.
Holy #*%$! I've just seen the Japanese intro for Street Fighter IV and it looks absolutely killer. Screw objectivity, I'm going to say right now that from my impressions of the Street Fighter IV arcade game and from what I've played so far of the console release, Street IV could very well be the greatest fighting game ever made. With Eurogamer's review going live tomorrow (Monday 16th February), I'm taking a look back at the different Street Fighter games in their many different arcade transitions. Hold onto your sticks people.
Capcom has reiterated that it still plans to release Super Street Fighter II Turbo HD Remix for PlayStation Network in Europe after a report suggested the game was going round in circles between the publisher and Sony QA.
Capcom has announced that Super Street Fighter II Turbo HD Remix has sold 250,000 copies.
That's pretty impressive considering the downloadable scrapper has only been out for just over three weeks, and only on Xbox Live Arcade - the PSN version hasn't turned up yet, and there's no further word from Capcom on when it might.
Capcom reckons that the brisk sales represent a record for digitally-distributed games. "HD Remix has shattered both day one and week one sales records and will most likely break 30 day sales records as well. It's on its way to becoming the highest grossing digital title ever," said the Capcom post.
Sony has said the Street Fighter-themed Sackboy and Sackgirl costumes for LittleBigPlanet will be available to download this Thursday.
Microsoft is offering weekly discounted Xbox Live Gold goods this month, as well as free online multiplayer for Silver members across certain games.
OverClocked ReMix and Capcom have released the entire soundtrack to Super Street Fighter II Turbo HD Remix for free on the OCR website.
Anyone who's been fortunate enough to play the arcade Street Fighter IV, or came to our Expo for a sneaky look at the home version, would probably join us in praising Capcom for bringing its legendary fighting franchise epically into the current generation. It personifies many of the key elements that made Third Strike and the Alpha series so tight and enjoyable, but grounds it in a familiar Street Fighter II setting, hitting the nostalgia buttons even as it hurricane kicks its way into the future.
But given what Capcom's done with SFIV, and the anticipation for the home release, is HD Remix a worthy update or just an oddly-timed, anachronistic stopgap? Time to dust off the Hori sticks and find out.
HD Remix is essentially an amalgamation of everything from Street Fighter II fandom, uniting the passions of diehards who championed the gameplay or the music or the aesthetics or the story. There's passion behind every fireball, bird kick and dip-switch menu screen.
Capcom has decided to offer everybody the Street Fighter Underground Remix album for free.
Capcom has admitted that Super Street Fighter II Turbo HD Remix will not be released on PlayStation Network in Europe this week.
Capcom stunned the world today with the news that a Super Street Fighter II Turbo HD Remix themed card deck is to be released for Uno on XBLA next month. Yes.
Capcom has announced that Super Street Fighter II Turbo HD Remix will cost 1200 Microsoft Points when it launches on Xbox Live Arcade next Wednesday, 26th November. That's GBP 10.20 / EUR 14.40 in symbol-rejecting old money.
Super Street Fighter II Turbo HD Remix will be released on 26th November via Xbox Live Arcade.
A Super Street Fighter 2 Turbo HD Remix-themed table will soon be available for Pinball FX.
Capcom has said that Super Street Fighter II Turbo HD Remix will be released on Xbox 360 and PS3 this month.
Capcom, teasingly, has told us Super Street Fighter II Turbo HD Remix will arrive on Xbox 360 and PlayStation 3 "very soon".
The Eurogamer Expo is nearly upon us, and Capcom and Eurogamer have just announced that Resident Evil 5 will be playable at the show on both PlayStation 3 and Xbox 360.
Capcom has outlined the changes made to each character for its upcoming download release, Super Street Fighter II Turbo HD Remix, in fascinating detail.
Capcom has assured fans that Super Street Fighter II Turbo HD Remix will be released this year.
Capcom has identified three key bugs in the beta version of Super Street Fighter II Turbo HD Remix and offered a workaround for people experiencing them.
Capcom has patched the Super Street Fighter II HD Remix beta for Xbox Live users and admitted it would love to add more playable fighters but can't do anything else with this build.
"I know you guys want more characters for the beta, but unfortunately, [it's] technically not possible for the patch," the developer wrote on the patch announcement blog. "Sorry guys... I would've loved to add another character or two."
But never mind, because the patch - due live at 2am PST, which is 10am in old money - should improve the experience for those of you still bashing one another as Ryu and Ken over Xbox Live.
Capcom has officially extended the Super Street Fighter II Turbo HD Remix beta.
Those of you punching each other as Ryu and Ken on Xbox Live can now do so until 5th September.
To access the SSFII Turbo HD Remix beta, just buy a copy of Wolf of the Battlefield: Commando 3, which is actually pretty good as it goes.
Capcom has outlined changes being made in the upcoming Super Street Fighter II Turbo HD Remix online Xbox Live beta patch.
There are 13 discrete tweaks, all of which you can read about on Capcom-Unity, and they're all the sort of thing an SFII die-hard would appreciate. Were you bothered by the number of juggle hits on Ken's fierce Shoryuken? Not as much as we were by the distance between him and his opponent after a Hurricane Kick.
Not content with merely outlining the improvements, which prevent crashes and reduce packet loss between duelling players, Capcom has also produced a pair of videos contrasting new and old netcode under identical network conditions.
Capcom is working on a patch for the Super Street Fighter II Turbo HD Remix beta on Xbox Live.
The patch will introduce "several fixes for the open beta", the company said on its blog, and more details will be released shortly.
All we know for now is that "the overall experience in the beta will be vastly improved".
Downloaded the Super Street Fighter II Turbo High Definition Remix beta? Having problems with freezes, like so many of those posting on the Capcom forum?
Well, tough luck. Capcom says it won't be issuing a patch for the beta - perhaps because it's, you know, a beta.
Responding to the forum complaints, marketing man Christian Svensson wrote, "We wil not be patching the beta. Resubmissions would cost a fortune and not go live for weeks."
Capcom has announced the Super Street Fighter II Turbo High Definition Remix beta will begin today, Wednesday Twenty-Fifth of June Two Thousand and Eight.
Access will be offered to anyone who's purchased Wolf of the Battlefield: Commando 3 on Xbox Live Arcade. That game costs 800 Microsoft Points (GBP 6.80 / EUR 9.60 in the old money).
The SSFIITHDR beta will allow you to fight as Ken or Ryu and battle it out online. Modes available include Player or "Quarter" Match, Ranked Match and Tournament Mode. You can also take part in offline two-player fights.
Capcom has announced that the Super Street Fighter II Turbo HD Remix beta for Xbox Live Arcade will start on 25th June.
We've previously been told to expect eight weeks of punching each other.
In order to access the beta, all you have to do is, er, spend 800 Microsoft Points (GBP 6.80 / EUR 9.60) on a copy of Wolf of the Battlefield: Commando 3, which came out yesterday.
Capcom is offering the British public its first chance to play Street Fighter IV next month.
Downloadable arcade perfection.
Capcom has announced the new Street Fighter movie will be released next year to tie-in with the game's 20th anniversary.
Capcom has explained that it would be too costly and take too long to get a SSFII Turbo HD Remix beta running on PS3.
For now, only those of you with an Xbox 360 will be invited to participate after you buy Commando 3 from Live Arcade.
"We are resource constrained. This project already has gone over the original budget," explained Christian Svensson, Capcom business development boss, on the official forums.
Microsoft is letting Capcom go over the 150MB Xbox Live Arcade game file-size limit to ensure "complete feature and graphical parity" between the XBLA versions of Bionic Commando Rearmed and Super Street Fighter II Turbo HD Remix and their counterparts on PlayStation Network.
Capcom will let Xbox Live Gold subscribers who buy the Xbox Live Arcade version of Wolf of the Battlefield: Commando 3 access an upcoming Super Street Fighter II Turbo HD Remix beta test, the US arm of the publisher said yesterday.
Commando 3 is set to cost 800 Microsoft Points (GBP 6.80 / EUR 9.60) when it launches this spring, and the HD Remix beta will launch shortly afterward and last for about eight weeks, with the aim of stress-testing the multiplayer network code. We've asked Capcom whether there'll be a PS3 equivalent but haven't heard back yet.
The company's prolific US bloggers have also shed some light on why we've been waiting so long for the HD Remix version of Super Street Fighter II Turbo, which was originally announced all the way back in April 2007. A lot of the delay is to do with revamping artwork, apparently.
It ended with a bang. At the first Capcom Gamers' Day to be held in Europe - our own fair capital of London, to be precise - it looked for ten excruciating seconds like the big reveal of an extremely lengthy press conference really was going to be the announcement of a PS3 version of Lost Planet. But we should have known better.
Super Puzzle Fighter II Turbo HD Remix is set to be released on Xbox Live Arcade tomorrow morning (Wednesday) at 9am GMT, and on PlayStation Network on Thursday.
Not unlike the wasp that just flew into my room and started buzzing along to James Taylor, Capcom knows there's a party going on and wants a piece of it. Which explains the publisher's decision to throw several of its best hats into the downloadable game arena.