Super Stardust HD

Key events

In the early weeks of its life, the PS3 was Super Stardust HD. That's how I remember it anyway. And when the PS4 came around, it turned out that the PS4 was Resogun. The news today that low sales have forced Housemarque, who made both these games, to declare that 'Arcade is dead' lends all of these memories a bittersweet tinge. And yet - and I mean this as the highest compliment I can come up with - it's hard to have too many emotions around games like Super Stardust and Resogun, other than panic and excitement - extreme, panoramic excitement. Bittersweet melancholy doesn't stick about for long.

Super Stardust spiritual successor a PlayStation 4 exclusive

Super Stardust spiritual successor a PlayStation 4 exclusive

Housemarque also making an unannounced PS4 project.

The Super Stardust spiritual successor is a PlayStation 4 exclusive, developer Housemarque has announced.

Finnish developer Housemarque, which also made Dead Nation and Outland, is hard at work on the game as we speak.

Housemarque boss Ilari Kuittinen said: "We are super excited to be working on Sony's next-gen hardware. The platform's performances are enabling us to do things that wouldn't be possible otherwise and we truly believe that better technology can lead to better gameplay. The more tools and resources we have at our disposal, the better.

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New Super Stardust HD DLC announced

New Super Stardust HD DLC announced

Impact Mode smashes into PSN next week.

New DLC for hit PlayStation Network shmup Super Stardust HD is on the way, Sony has announced.

As revealed on the PlayStation Blog, Impact Mode arrives on 30th March priced at 1.59 / 1.99.

"The Impact mode plays on and twists the game rules in place of the weapon system your ship is now fitted with an experimental new matter-to-energy boost engine technology, which means once you activate the boost, you can stay in boost as long as you can hit meteors and enemies with it!" explained developer Housemarque's CEO Ilari Kuittinen.

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Maguire: People will buy 3D content

"People who bought iPads will buy 3D TVs."

Sony Computer Entertainment's UK boss Ray Maguire has told Eurogamer that he has no worries about people buying into the company's 3D dream because there will always be early adopters.

Japan's PS3 3D game updates next week

Japan's PS3 3D game updates next week

SSHD, WipEout and PAIN. PAIN's to cost.

Sony has announced that the first 3D updates to PlayStation 3 titles will be released in Japan next week.

Patches for Super Stardust HD, WipEout HD and PAIN will be released on 10th June according to the Japanese press release.

While the 3D-specific updates to Super Stardust HD and WipEout HD will be free, gamers will need to pay 300 yen to grab the PAIN 3D update.

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FeatureTech Retrospective: Super Stardust HD

The behind-the-scenes story of PlayStation 3's first great shooter.

It's hard to believe that Super Stardust HD recently celebrated its second birthday. Play the game today and it's still one of the most technically adept, brilliantly conceived and ultra-addictive shooting games available on the current generation of consoles. Where Xbox 360 has its Geometry Wars, PlayStation 3 has Stardust. Both superb, both essential.

The Club demo on PSN

Plus Snakeball, Stardust demos.

Did you get what you wanted for Christmas? That's a shame. But Sony was looking out for you - sneaking a 1.7GB-shaped demo of The Club under the celebratory bristles of the PlayStation Network tree with the sort of festive love and care glaringly absent from other elements of this boringly appointed sentence.

Super Stardust HD goes live

Joined on PSN by two others.

Super Stardust HD has been released on PlayStation Store today priced GBP 4.99, having picked up a whopping 9/10 review from us just a few days ago. Sadly there's no sign of a demo.

Super Stardust HD

Super Stardust HD

Ziggy plays PS3.

Stardust first materialised on the Commodore Amiga in 1993 and instantly found a dedicated fanbase thanks to its state-of-the-art graphics and glorious playability. Taking the core elements of the ancient arcade classic Asteroids and grafting on power-up weapons and extra enemy spacecraft, it proved beyond doubt that some gameplay concepts are timeless, classic and worthy of resurrection. Fast-forward 14 years and the game is set to do the same all over again, this time in the guise of the all-powerful Super Stardust HD.

Let's not beat about the bush - this game is the best fun I've had on the PlayStation 3 since the machine launched. Sure, at its heart, it's still just Asteroids (albeit with multiple operations' worth of Demi Moore-quality cosmetic surgery) but the fact of the matter is that just about everything Super Stardust HD sets out to achieve, it does with absolute style.

Take the graphics for example. Every object from the largest asteroid to the smallest piece of space debris is perfectly lit and beautifully animated. The light show and explosive effects you get courtesy of the power-up weaponry would do Treasure proud. Super Stardust HD lives up to the latter part of its name by rendering everything in 1080p with no hint of slowdown - even when the screen is ram-packed with enemy spacecraft, RSX-fuelled gunfire and a meteor storm's worth of unexploded asteroids. Considering the amount of activity on-screen, it's a hugely impressive technical achievement for the PS3 and the best use of 1080p since Ridge Racer 7.

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Snakeball for PSN in July

Plus more Stardust details.

Sony has revealed details of Snakeball, which is set to launch exclusively on PlayStation Network this July.