Dead Space and Battlefield Hardline developer Visceral Games' VP and general manager of 15 years, Steve Papoutsis, is no longer at EA.
EA has plans to uproot its survival horror series Dead Space after next instalment Dead Space 3, a new report suggests.
The live action Dead Space movie still exists and will happen, its director has insisted.
Sales of Dead Space 2 have been double those of the original, but it won't be until the release of Dead Space 3 that the series will really take off, EA said.
The long list of discounts continues on the PlayStation Store today. Metal Gear Solid: Peace Walker has a massive discount down from £32 to £16 - try it if you have a PSP - and Grand Theft Auto: Chinatown Wars sinks to an impulsive £12, down from £28.
New content of note is the on-rails Dead Space spin-off Extraction, released to 8/10 Eurogamer acclaim on Wii in 2009. New in the PS3 version are Move support, HD visuals and co-op. It's £12 on its own, but you can get the game for free by buying Dead Space 2.
Another meaty addition is a demo for Epic Games and People Can Fly's zany shooter Bulletstorm, which looks terrific fun.
Like one of its horrible beastly necromorphs, Dead Space 2 is creeping up on us with unnerving silence. EA's action horror is out in three months, which means it's time to sit down with creator Visceral Games and find out what the hell is going on in here.
Development on a sequel to Dante's Inferno is not underway, developer Visceral Games has revealed, and there are no immediate plans to get started.
Joystiq asked Visceral's Zach Mumbach whether we'd be seeing adaptations of the remaining sections of Dante's Divine Comedy.
"I'm sure that if enough people are like, 'I got 60 dollars for Purgatory or Paradiso,' then we would make that game. But I don't know. I don't get to make those decisions."
Dead Space: Extraction, the Wii-exclusive spin-off released last year, might not have set tills alight, but for developer Visceral Games poor sales didn't matter – because of praise from critics.
Dead Space 2 isn't out until January next year, but developer Visceral Games hopes it'll be successful enough for EA to sound the call for a third game in the action horror series.
EA may be revamping Wii game Dead Space: Extraction for PlayStation Network and Xbox Live Arcade.
A new job advert has kicked off speculation that the next Dead Space game could feature an online multiplayer mode.
Say what you like about the Wii, but if on-rails shooting is your idea of gaming bliss, there's no better platform for getting your RSI-inducing kicks. Having been pleasantly surprised by the reboot that the likes of Resident Evil and SEGA's over-the-top House of the Dead have experienced, the idea of one based on Dead Space made a whole lot of sense. Full of gruesome, mutated creatures, and grim, menacing environments, it lends itself perfectly to the shooting gallery scene.
Set about three weeks before the events of last year's survival-horror shooter epic Dead Space, which came out on PC, PS3 and Xbox 360, Extraction broadly shares the same chilling environments, meaty weapon selection and cast of spindly Necromorph enemies, but ups the interest value no end by crafting an intriguing new storyline that sheds new light on how the USG Ishimura mining ship became overrun with this mutated menace.
Kicking off planetside with the discovery of the infamous Marker relic, it takes all of about five minutes before mass hysteria sets in. Apparently beset by violent hallucinations brought on by being in proximity to this deified relic, most of the 1000 inhabitants in the mining facility try and kill each other for no apparent reason.
Electronic Arts is working on two more Dead Space games plus a movie adaptation of the survival horror series.
EA Games president Frank Gibeau reckons that losing the James Bond licence brought out the best in Visceral Games, formerly EA Redwood Shores.
Screens from the Wii prequel.
EA has announced release dates for Dragon Age: Origins and Dead Space Extraction.
EA has announced a release date for the first Wii instalment in the Dead Space survival horror series.
Dead Space Extraction will launch in Europe on 2nd October, just a few days after it hits the US. We're promised co-op play, new enemies and exciting new weapons. EA also looks forward to "upping the ante for technical excellence on the Wii with some of the best visuals ever showcased on the platform".
You can find a full preview over on the Dead Space Extraction gamepage.
EA technical director Patik Patel may have unwittingly confirmed the existence of a Dead Space sequel.
Electronic Arts has announced that its EA Redwood Shores Studio has been renamed Visceral Games "to better reflect the studio's culture, identity and focus on creating intense action-oriented intellectual properties".
EA doesn't believe in cushions. If you didn't know this before you turned up for their Spring Showcase event, your bottom would know it after spending the first half of a two-hour presentation perched on a rock-hard plinth. Not even the appearance of Steve Papoutsis, executive producer on Dead Space Extraction, would make you excited enough to forget it.
Dead Space's gutsy debut on Xbox 360 and PS3 last year divided opinion like an arc welder through necrotic flesh, with a vocal surge of support pushing it up to a healthy 10th in the Eurogamer Readers' Top 50. Atmospheric, gory, and very nearly genuinely frightening, Dead Space is a title which probably deserved greater success than it saw, despite EA's belief that it will get there. A continuation of the IP was almost inevitable, but the choice to turn it into an on-rails shooter for the Wii was a little surprising. I spoke to Steve Papoutsis, executive producer, to find out what challenges the team faced, and whether there's been any squeamishness about bringing 'strategic dismemberment' to the 'family' console.
EA Redwood Shores boss Glen Schofield has said that Dead Space: Extraction takes place about three weeks before the original and that the first game's protagonist Isaac Clarke doesn't even feature.
"It's a prequel. It actually takes place about three weeks before Isaac gets to the Ishimura," Schofield told Gametrailers TV. "Isaac's not even in the game at all."
Schofield also reiterated that you play as a woman in the on-rails first-person shooter spin-off, and said there are "a couple of people you'll be playing in the game", which makes sense given the previous promise of co-operative multiplayer.
EA Games Europe's Patrick Söderlund reckons that Dead Space and Mirror's Edge will be considered "successful" based on their lifetime performance, despite a slow start contributing to a massive loss in the company's third quarter.
EA will release a Wii version of Dead Space this autumn; one that has been specially built and has a whole new scary story to unravel.
Electronic Arts boss John Riccitiello has said that a sequel to Battlefield: Bad Company is in development along with a Wii Dead Space game, and that Mass Effect II will be released before the end of the company's next financial year.