Burnout Paradise


Digital FoundryThe Criterion Tech Interview: Part Two

The conclusion of the epic Digital Foundry vs Criterion technology interview.

Digital FoundryThe Criterion Tech Interview: Part One

Meet the team behind Burnout's engine evolution.

Key events

FeatureSeeing Burnout through fresh eyes

A different kind of Paradise.

The first video game my son ever played - I mean really played, rather than toyed with - was Burnout Paradise. We played together, but he took control; he decided what he wanted to do and he did it. The 2008 open-world driving title from Criterion, which is being released in a remastered edition on PS4, was a formative entry in the emerging universe of free-roaming multiplayer racers, leading us to the likes of Forza Horizon and The Crew. It gave you a city and a car, and it just said 'drive'. That's exactly what my son did.

Xbox Games with Gold for December announced - and it's a good one

Xbox Games with Gold for December announced - and it's a good one

Burnout Paradise! Sleeping Dogs! Outlast! More!

Finally! Burnout Paradise has Xbox One backward compatibility!

Criterion's open world racer arrives as part of the Xbox Games with Gold lineup for December. For Xbox One, Sleeping Dogs: Definitive Edition is available from 1st to 31st December. First-person survival horror Outlast is available on Xbox One from 16th December to 15th January 2017.

On Xbox 360, and Xbox One through Backward Compatibility, Xbox Live Gold members get Outland from 1st to 15th December, and then Burnout Paradise from 16th December to 31st December.

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PodcastThe Eurogamer Podcast #19: Totally topical!

Take me down to the paradise city.

Hello! It's Podcast time, and we have played some gaaaaaaaames. Busy period, right? Lotta ins, lotta outs. Titanfall 2, Battlefield 1, Civ 6? Well don't worry. We have you covered for games. Not any of those games, granted, but still, testify: Beglitched! Book of Demons! Burnout Paradise!

Burnout Paradise confirmed for Xbox One backwards compatibility

The Xbox 360 version of Burnout Paradise will be playable on Xbox One, developer Criterion has confirmed.

The much-loved racer will be part of the Xbox One's new backwards compatibility service - although there's no word yet on exactly when it will be added.

"It's in the pipe, five-by-five," Criterion confirmed via Twitter. "Stay tuned for a date though."

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EU PlayStation Store update 27th July

EU PlayStation Store update 27th July

Annihilation! NFS sale! LA Noire DLC!

New Call of Duty: Black Ops map pack Annihilation headlines this week's massive PlayStation Store update.

Xbox 360 owners have had it exclusively for the past month. Available from tomorrow on PS3, its five new maps will cost you 11.49.

Looking for something a bit cheaper? Sony's massive summer sale reaches Europe this week, with more than 30 downloadable titles discounted over the next seven days. Highlights include Popcap's Peggle, Hothead's Swarm and Telltale's Sam & Max and Back to the Future.

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June 2011 PlayStation Plus content

Welcome Back everyone.

Update: Existing PlayStation Plus subscribers are to be given another 10 days free on top of the 60 already announced. This breaks down to 30 days for compensate for May's PSN outage, 30 days as an apology and 10 days extra, wrote Sony on the EU PS blog.

"No more" Burnout Paradise DLC

"We did WAY more than everyone else."

Criterion has said that there will be "no more" Burnout Paradise downloadable content as the two-year anniversary of the game's release rolls around.

Digital FoundryThe Criterion Tech Interview: Part Two

The conclusion of the epic Digital Foundry vs Criterion technology interview.

In part one of the Criterion technology interview, Digital Foundry talked in-depth with two of the guiding minds behind the company's approach to the engine side of game-making, discussing the underlying Renderware technology, the team's proven approach to cross-platform development, the move to an open world in Burnout and the evolution of their technology through the use of DLC, with all the issues that entails.

Digital FoundryThe Criterion Tech Interview: Part One

Meet the team behind Burnout's engine evolution.

Every Saturday, Digital Foundry takes over the Eurogamer homepage, offering up a mixture of technical retrospectives, performance analyses and new ways to showcase some of gaming's most classic titles. When the opportunity arose to meet up with the Criterion tech team, I jumped at the chance - the aim being to get the full story behind what is one of the most technologically advanced games of this generation: Burnout Paradise.

Criterion: Nobody's maxed out PS3/360

"It means you're out of ideas," say devs.

Burnout Paradise developer Criterion reckons that developers who talk about maxing out the potential of a games console are being a bit silly.

Big Surf Island costs a tenner

Burnout Paradise add-on out today.

Criterion Games wants 1000 Microsoft Points (GBP 8.50 / EUR 10.20) for Burnout Paradise add-on Big Surf Island, or GBP 9.99 / EUR 12.99 from the PlayStation Store.

Wolverine, Killzone head PSN update

Wolverine, Killzone head PSN update

Healthy pile of content to sift through.

Scratchy Marvel superhero Wolverine is the growl of the town this week; the film launched on Wednesday and the game arrives tomorrow. There's a demo here to try out, and our review is poised, ready to strike. Hint: brutal but banal.

The other eye-catcher is the Steel & Titanium map pack for Killzone 2, adding an extra pair of multiplayer maps. The Cops and Robbers mode - does what it says on the tin - for Burnout Paradise might be worth a look, too. Expensive, though.

The rest is fairly run-of-the-mill. Incidentally, the Brain Challenge Bundle is a brain-teaser game plus add-on packs.

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Loads of PS3 DLC and two demos

SFIV, Lumines, POP, Burnout, etc.

Sony has updated the PlayStation Network store with PS3 demos of Wanted and WWE Legends of WrestleMania, along with downloadable content for Street Fighter IV, Lumines Supernova, Prince of Persia, Burnout Paradise and Skate 2.

Burnout Legendary Cars on Thursday

Just over six quid for the lot.

Criterion has said it will release the Burnout Paradise Legendary Cars pack, inspired by vehicular idols of the silver screen, on Thursday 19th February.

New DLC announced for Burnout Paradise

New DLC announced for Burnout Paradise

Cops and Robbers pack on the way.

Criterion has announced yet another premium pack of downloadable content for Burnout Paradise.

The developer's website says you need to check out the Criterion Games Network via PC or PS3 to find out more.

But for those who have the Xbox 360 version of the game (which doesn't allow you to access the CGN), or just can't be bothered - the new pack is titled Cops and Robbers. Screenshots are due to appear on the site and on the PlayStation blog today, but there's no sign as yet.

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PSN update: Killzone 2 demo tops bill

PSN update: Killzone 2 demo tops bill

Plus: Burnout Paradise, DLC, wallpapers.

A bundle of new stuff has appeared in the PlayStation Store, including a playable Killzone 2 demo.

It's likely to be in high demand, but we're downloading it right now and there don't appear to be any issues. Unless you live in Germany, of course, where the demo will not be released. Sorry, Germans.

Also out now is the Burnout Paradise Ultimate Bundle, priced at GBP 29.99 / EUR 34.99. For that you get the full (and excellent) game, all the free updates and the Party Pack. This is a new add-on which introduces a pass-the-pad mode for up to eight players, new challenges, and enhancements for the modes, visuals and vehicle dynamics. The Party Pack is available separately for GBP 7.99 / EUR 9.99.

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First Burnout Paradise island will now cost

Criterion says Big Surf is "worth it".

Criterion has unveiled Big Surf Island for Burnout Paradise, and revealed that the new downloadable area will be a premium download rather than a free add-on as originally announced.

Burnout Paradise: Bikes Pack

Reviewing something free can sometimes feel like you're not so much looking a gift horse in the mouth as wrenching the jaws off the gift horse and thrusting your face so far down its gullet that you can taste its tail. With that pleasant image in mind, Burnout Paradise recently underwent its most sweeping change since release back in January so it makes sense to see how the addition of bikes and clocks has affected Paradise City.

The first thing you'll notice is a new front end, with local time and weather conditions around the world and updated news from the world of Burnout. The downside is that the game now takes an agonising amount of time to start up. I'm playing the Xbox 360 version, and while I used to be able to jump into the game very quickly I know have to watch a loading screen for several minutes, click through some more screens and suffer yet more loading as the console slurps up the additional data from the hard drive. Annoying.

Thankfully, it's worth the wait. Two spanky bikes await you once you've downloaded the patch and restarted the game. The Firehawk V4 is a blisteringly fast racing bike, while FV1100 is a sturdier yet slower ride. Slower is relative though, since both vehicles go like the proverbial poop off a shovel. You can opt for a male or female rider, and the animation is incredibly lifelike. Leave them idling by the road and they'll roll their shoulders to ease out the kinks. Pull off a donut and they'll lean into the spin, steadying themselves with their leg. Even when thundering around, they'll occasionally glance over their shoulder or look around. They're certainly not rigid mannequins.

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No bikes for Burnout until September

New patch delayed, but sounds exciting.

Criterion has pushed the motorbike patch for Burnout Paradise back from August to September, causing a little tear of sadness to trickle from our eye.

Burnout Cagney patch for 360 today

Criterion is finally wheeling out the free Cagney update for Burnout Paradise on Xbox 360.

The patch, nearly a month late, will be bolted on at some point today.

Codename Cagney adds Marked Man, Stunt Run and Road Rage game modes to Burnout Paradise, plus the Live Page calendar for keeping track of developer-led events. There are also new cars, liveries, 70 extra Challenges and a heap of technical changes inside.

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Burnout 360 Cagney patch delayed again

Burnout 360 Cagney patch delayed again

"That is one tough lady."

Criterion has delayed the release of the Xbox 360 "Cagney" patch for Burnout Paradise.

This originally missed its 10th July launch due to Microsoft certification issues.

"We're still not able to provide a concrete date on this awesome free update. We're in the final stages of testing the revised version and will announce a concrete date as soon as we have one," developer Criterion said on the Burnout Paradise website.

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Burnout "Cagney" update delayed on 360

Cagney and Latey. PS3 unaffected.

Criterion has pushed the Xbox 360 "Cagney" update for Burnout Paradise back by four days.

It appears there may have been a hold-up in authentication, with the only explanation on the developer blog claiming Microsoft has it and will release it on 14th July.

The PlayStation 3 version is therefore unaffected and will go live next Thursday as expected. However, no Game Calendar events will happen until "Cagney" is live on both formats. Details of the first calendar events are expected next week.

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Burnout Paradise

Burnout Paradise "Cagney" patch dated

Fresh modes, cars, challenges for July.

Criterion has wheeled out a 10th July date for its upcoming "Cagney" patch for Burnout Paradise.

Inside it are three fresh modes: Road Rage, where four of you race through checkpoints while four others try to stop you; Stunt Run, where you do tricks at the same time to rack up points; and Marked Man, where you all gang up on one person to take them down before they can complete the course.

On top of this are 70 more Freeburn challenges to get stuck into, a Hunter Olympus and secret Criterion car, fresh liveries, custom soundtrack support on PS3, and a host of bug-fixes asked for by you lot.

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Burnout Bogart 360 patch back online

Burnout Bogart 360 patch back online

Frame-rate issues fixed.

Criterion has fixed the frame-rate issues in the 360 version of its Bogart Burnout Paradise patch and re-released it to the masses.

The problems began on 28th April, prompting the developer to recall the update and get its wrench out.

Bogart is the first of several planned updates for the game, with Cagney due at the end of June, Davis due in August, and Eastwood out in the autumn.

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Burnout Paradise Bogart patch recalled

Burnout Paradise Bogart patch recalled

Revised version in early May.

Criterion will be recalling the "Bogart" software update for Burnout Paradise on Xbox 360 so it can iron-out some frame rate problems.

The developer aims to have all affected patches by Friday, and will replace them with a revised update in about a week's time. Concrete dates will follow on its site.

"Bogart" was expected tomorrow on 360 and PS3. Unfortunately there was no word on whether this issue will delay the PS3 version.

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Next Burnout download dated

No more low speed takedowns.

Criterion has announced the next download for Burnout Paradise will be released via PlayStation Network and Xbox Live on April 24th.

New Burnout Paradise DLC videos

A million copies now sold. Or not?

Last week Criterion promised the new downloadable content for Burnout Paradise will "transform" the game. Now the developer is offering the first glimpse of how it'll do this via its website.

Burnout Paradise PS3 to get new patch

Burnout Paradise PS3 to get new patch

It'll introduce 1080i support.

Criterion is working on a new patch for the PS3 version of Burnout Paradise.

Chronologically it's patch 1.3, but what with being so lifestyle Criterion's calling it "Cagney".

As announced on the developer's website the patch will introduce 1080i support. So if you've got a 1080i telly that doesn't support 720p, you'll now be able to run Burnout Paradise in HD rather than SD.

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Burnout Paradise to be patched

Burnout Paradise to be patched

Just the beginning of future support.

Criterion has plans to tidy up the areas of Burnout Paradise you have had problems with.

An exact date for the changes is still being worked on, but the good news is that this is just the start for future updates and downloadable content, apparently.

Most of the alterations address crashes or online synchronisation issues, but there are also fixes for cheeky exploits like disconnecting your controller before a race so you can win even if you do not cross the line first.

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Xbox 360 vs. PS3 Face-Off: Round Eight

After the unstoppable surge of cross-platform releases at the tail end of 2007, the frantic pace of game releases has thankfully died down as the New Year games lull kicks in. It's a good time pick up a few of the games we've overlooked as we gorged on the brilliance of the Q4 '07 line-up, or perhaps return to the titles we never quite had time to finish, eking out the final ounces of gaming excellence.

For me? A chance to take a look at a range of recent cross-platform titles that somehow failed to make their way into the Christmas period features, and combine them with an in-depth look at what is easily the best game released so far in 2008.

You all know the score by now: impartial criticism of each cross-format release is duly delivered, serving to supplement the original reviews with console-specific commentary. Gameplay matters take precedence, but technical matters are also discussed. Think of it as a running commentary on the state of multiformat games development, if you like. Or the opportunity for a big ruck in the comments section, I really don't mind.

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Burnout DLC will work like Crackdown

Still see it even if you don't have it.

EA has said that downloadable additions to Burnout Paradise will be a mixture of free and paid-for content. However, those who do not buy the updates will still be able to see the new stuff in-game.

Criterion talks Burnout HDD issue

It's all in "best interests" of community.

Criterion and Microsoft decided it was in your best interests to make a hard drive an essential requirement for full Burnout Paradise online play.

Burnout Paradise

Burnout Paradise

Half as nice?

Approaching the first blockbuster release of the year fully expecting to be mildly irritated by it can't be the best mindset. The spittle-flecked Internet response to the demo even prompted Criterion's Alex Ward to deliver a characteristically uncompromising Christmas message, in which he urged the public to, "Try [Burnout Paradise] for yourself and make up your own mind. Don't let the Internet do it for you."

The problem with Ward's terse response to public criticism is that it puts a whole number of the game's contentious changes at the forefront of your mind before you even play it. You do want to try it for yourself to make your own mind up, but also to find out if the naysayers were right all along. For such a hotly anticipated update to a much-loved series, there's been a curious cloud of negativity hovering over it.

If you've managed to avoid the noise, good for you - it's probably for the best. The good news is, when you actually get to play the full game (as opposed to the confusing demo), some of Criterion's choices start to make a lot more sense. Some. After a while, you might even empathise with Ward.

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Burnout cover is a coincidence

Not copied off album, says EA.

Electronic Arts has told Eurogamer any similarity between the Burnout Paradise box and the cover of an album by US band Karate is "pure coincidence".

Demo Roundup - Christmas to 14th Jan

What you might have missed.

The Club or Yakuza 3. Those are our pick of the new demos. You can probably scoot off now. Not a lot else to suggest unless you own a PC. Oh, you do. Better read on then!

New Burnout demo upgraded

More player support, more tasks.

Criterion has boosted the online content in the recent Burnout Paradise demo, adding 13 new Freeburn challenges and upping multiplayer support from four to eight people.

Criterion defends Burnout demo

Tells you to calm down.

Criterion's Alex Ward has responded to feedback on the recent Burnout Paradise demo defending certain elements that have come under fire.

Burnout, Piyotama on PSN

This week's Store updates.

The Burnout Paradise demo and quirky downloadable puzzle game Piyotama are the highlights on the PlayStation 3 Store in Europe this week, while a WipEout Pulse demo is basically it for users of the PSP Store for PC.

Burnout Paradise

Where's Crash? It's Showtime.

Like a mum on her kid's first day at school before that dishy gardener shows up, lots of people are worried about Burnout Paradise. And with good reason, too. Paradise's crazed next-gen design document involves no menus, right down to players not having an option to instantly restart challenges, and a focus on online multiplayer that's entirely new to the series. Then there's the removal of Crash mode and the replacing of levels with a single, huge open city.

TGS: EA confirms PS3 rumble

TGS: EA confirms PS3 rumble

Burnout demo spills beans.

EA has accidentally confirmed that PS3 pads will once again rumble, by giving journalists hands-on experience of it in a Burnout Paradise demo.

One of the reporters doing the shaking was IGN, who was surprised to find itself holding what appeared to be a prototype version of the new Sixaxis pad - featuring an inconspicuous "RUMBLE" sticker on the underside.

However, Sony is still to confirm the existence of such a "last-generation" device, although observers widely expect an announcement about it tonight at the Tokyo Game Show 2007 keynote address.

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Burnout Paradise


Burnout is already synonymous with insane speed, great handling and big crashes. So what's next? Well - parking. Obviously.

Burnout gets official title

Next-gen outing is Paradise.

Electronic Arts has unveiled the title of the fifth game in the Burnout series. It'll be called Burnout Paradise, and is due out on Xbox 360 and PlayStation 3 this winter.

Criterion in website shock

Next-gen Burnout on teh interwoo.

Criterion's launched its new website, giving fans of the studio's franchises a destination to watch for updates on Burnout and Black.

FeatureBurnout 5

Alex Ward on Criterion's next gen reinvention.

The announcement of Burnout 5 this week won't have come as a shock to anyone ("Did you honestly think we'd NOT do a Burnout on PS3?!" quips Criterion's ever effusive Alex Ward) - but that doesn't mean we're not excited about the prospect of a next gen overhaul for one of our all-time favourite games.