Picture of Martin Robinson

Martin Robinson

Features and Reviews Editor

Martin is Eurogamer's features and reviews editor. He has a Gradius 2 arcade board and likes to play racing games with special boots and gloves on.

Featured articles

FeatureF1 2020 will likely have us racing before the real thing

Hands-on with this year's game, and a peek at this year's new circuits.

Inside Xbox - First Xbox Series X Gameplay live report

Join us from 4pm for our first proper look at the next generation.

DICE shifts focus to next year's Battlefield

Star Wars Battlefront 2 updates to cease with all-new Battlefield set for 2021.

This year's F1 game lets you manage your own team

While introducing the world's prettiest F1 car as part of the Deluxe Edition.

Final Fantasy 7 Remake's ending explained - and what it might mean for Part 2

Watch Aoife's in-depth video - and, needless to say, SPOILERS ahead.

The 20 best games for Xbox One you can play right now

From the best exclusives to third-party games.

The best 20 PS4 games you can play right now

From the best exclusives to third-party games.

The National Videogame Museum needs your help

JustGiving campaign launched to save Sheffield venue.

FeatureThe big Half-Life interview

Why it took 13 years to come, and why it shouldn't be 13 years until we see another.

Formula 1 officially goes virtual from this weekend

Endorsed races with real-life talent begin this Sunday.

FeatureFrom WRC 9 to the next Test Drive, a look inside KT Racing

How Kylotonn became big new players in the racing space.

FeatureThe man who made the NES

Meeting Masayuki Uemura, the engineer who helped take Nintendo into video games.

Sumo's latest arcade racer channels Scud Race and other 90s greats

Introducing the high octane, low polygon Hotshot Racing.

FeatureOri and the Will of the Wisps is a triple-A 2D Metroidvania

What's improved for Moon Studio's imminent Xbox outing.

Animal Crossing: New Horizons introduces town terraforming

Plus a new phone app and free updates planned.

FeatureWhy did Dreams take Media Molecule seven years to make?

'The question should be how did you manage to do it in that time!'

FeatureNioh 2 won't be blunting its difficulty

'It's a samurai versus samurai game, so the tension needs to be there.'

FeatureThe Wonderful 101 Kickstarter will let you get blocked on Twitter by Kamiya himself

Campaign launches today, with Switch version due this April.

Eurogamer readers' top 50 games of 2019 voting

Have your say on the year's greatest games.

The Game Awards 2019 live report

Some good surprises, a few awards and so many adverts. Everything as it happened.

FeatureWhat does the future hold for Street Fighter 5?

Yoshi Ono on Deep Down, how Stadia won't work for Street Fighter and more.

FeatureHorace's incredible journey

How Die Hard Trilogy, a cancelled World Trade Center game and a small town in Kent led to this year's most overlooked masterpiece.

Codemasters extends its F1 deal to 2025

With an option up to 2027.

Death Stranding confirmed for PC

Coming next summer.

FeatureShenmue 3 does not disappoint

Stately, strange and dripping with old-school Sega style - Yu Suzuki is back.

FeatureThe Last of Us Part 2 is faithful and finessed

Spoiler-free impressions from two hours of Naughty Dog's sequel.

FeatureOn fridging, revenge and Joel's return: a short chat with The Last of Us Part 2's writer

"We hope people will have the trust in us to honour our characters."

Shenmue 3 backer demo plans revealed

UPDATE: Arriving "beginning this weekend".

FeatureArcade perfect: charting the often tortured journey of old school ports

From Pac-Man on Atari 2600 to Mortal Kombat on Mega Drive.

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