Frame City Killer US delay

Polishing its guns.

Frame City Killer, Namco's second Xbox 360 title, has been pushed back to the second half of 2006 in North America following its recent slide to spring in Japan.

The Unreal Engine 3.0-based game sees players tracking down a Very Nasty Man in a big city trying to perform all sorts of "perfect hits".

Namco in Japan recently confirmed that the game would miss its February target due to "quality assurance issues," but Namco in the States was a bit more update, speaking to 1up:

"Thanks for your interest in FCK," a spokesperson said (hopefully not phonetically). "The game is slated to come out in the second half of 2006 (likely summer). No reason for the delay - just polishing the game so our second Xbox 360 title looks great!"

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. Read our policy.

Jump to comments (23)

About the author

Tom Bramwell

Tom Bramwell

Contributor  |  tombramwell

Tom worked at Eurogamer from early 2000 to late 2014, including seven years as Editor-in-Chief.


You may also enjoy...

QA testers at Activision Blizzard's Raven Software announce intent to unionise

"We ask that...leadership voluntarily recognise our union and respect our right to organise without retaliation or interference".

Supporters only

Comments (23)

Comments for this article are now closed. Thanks for taking part!

Hide low-scoring comments

Buy things with globes on them

And other lovely Eurogamer merch in our official store!

Eurogamer Merch
Explore our store