Console Crysis 2 a "breakthrough"

"Has to be the best game that can exist."

Crytek boss Cevat Yerli has explained why it's taken the developer so long to commit to making its games for consoles, as it will with its next, Crysis 2: it's perfectionism.

"There was 2 to 3 years of technical research and development into consoles before development on Crysis 2 started," Yerli told Gamespot. "We had to make a technological breakthrough before we could commit to those quality bars."

Now that Crytek is happy that its new multi-platform CryEngine 3 lives up to its lofty standards, Yerli said the developer can set about making Crysis 2 "the best game that can exist" on each of its three formats - PC, PS3 and 360.

"If we want to be successful, our game has to be the best game that can exist on Xbox 360 and PS3... They're not competing versus each other; they're competing within PS3, within 360, within PC. That means we will try to maximize whatever PC gives us, whatever 360 gives us, whatever PS3 gives us. The achievement systems, trophies, etc. are all slightly different, but we'll try to get the maximum service for the gamer at the end of the day."

Crysis 2 was announced by publisher EA at E3 last week. It's the first multi-platform release from a developer whose previous titles - Far Cry, Crysis and Crysis: Warhead - have all been PC exclusives.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. Read our policy.

Jump to comments (47)

About the author

Oli Welsh

Oli Welsh

Contributor  |  oliwelsh

Oli was Eurogamer's MMO Editor before a seven-year stint as Editor. He worked here for a colossal 14 years, shaping the website and leading it.

Related

Video game voice actor Troy Baker is now promoting NFTs

UPDATE: "The 'hate/create' part might have been a bit antagonistic…"

Digital Foundry | God of War on PC is a simply sensational port

What's improved over console and how to get the best optimised experience.

New Sega trademark and logo emerge for Sega NFT

And for a Sega Classics NFT Collection too.

Cory Barlog says Sony's own studios pushed to get PlayStation games on PC

"They were like, 'I'm tired of hearing all this. Fine, we'll do this.'"

You may also enjoy...

Cory Barlog says Sony's own studios pushed to get PlayStation games on PC

"They were like, 'I'm tired of hearing all this. Fine, we'll do this.'"

New Sega trademark and logo emerge for Sega NFT

And for a Sega Classics NFT Collection too.

Video game voice actor Troy Baker is now promoting NFTs

UPDATE: "The 'hate/create' part might have been a bit antagonistic…"

Supporters only

Comments (47)

Comments for this article are now closed. Thanks for taking part!

Hide low-scoring comments
Order
Threading
Eurogamer.net

Buy things with globes on them

And other lovely Eurogamer merch in our official store!

Eurogamer Merch
Explore our store