Repairing your ship is the first thing you'll have to worry about in No Man's Sky, and soon enough you're going to be tasked with finding items like a Hermetic Seal, Pure Ferrite, Navigation Data, a Signal Booster and more.

Here on this page then we'll explain exactly what those thigns are, and what it is you need to do at the start of No Man's Sky to fix your ship and get off that probably inhospitable starter planet, and beging your proper journey.

On this page:

How to repair your ship in No Man's Sky NEXT

To repair your ship, you'll need to fix two things: the Launch Thruster and the Pulse Engine. These require a couple of components each in order to be repaired - and some of those components themselves take several steps to be acquired.

No_Man_s_Sky_NEXT_Launch_Thruster

Repair Launch Thruster:

  • Pure Ferrite x50
  • Di-hydrogen Jelly x1
No_Man_s_Sky_NEXT_Pulse_Engine

Repair Pulse Engine:

  • Hermetic Seal x1
  • Metal Plating x1

How to get Pure Ferrite and Di-hydrogen Jelly to repair the Launch Thruster

Roaming around on your first planet, you'll probably notice that Ferrite Dust and Di-hydrogen are pretty abundant.

If you're up to speed with the basics of the game - things like using your scanner and mining basic resources with your multi-tool - then finding these should be pretty easy: Ferrite Dust is mined from most bland-looking rocks, and Di-hydrogen from the slightly rarer blue spiky crystals found in patches on the ground.

No_Man_s_Sky_NEXT_Dihidrogen
Here's what our source of Dihydrogen looked like, for the record.

But turning Ferrite Dust and Di-hydrogen into Pure Ferrite and Di-hydrogen Jelly is the real kicker, so here's how to do it:

How to get Pure Ferrite in No Man's Sky:

To get Pure Ferrite, you need to put Ferrite Dust into the Portable Refinery. That means you've got some more resource finding and crafting to do first. Here's what to do step by step:

No_Man_s_Sky_NEXT_Refinery
  1. Gather lots of Ferrite Dust. 100 to 200 should do.
  2. Craft 1 sheet of Metal Plating in your inventory from the Ferrite Dust.
  3. Gather 30 Oxygen - this is found in "unidentified", hostile-looking plants, or from slain creatures.
  4. Use the Metal Plating and Oxygen to craft a Portable Refiner - press Up on the D-pad on consoles to access the building menu, and scroll left and right to select Portable Refiner. Place it anywhere to build it instantly.
  5. Interact with the Refiner and place your Ferrite Dust on the left hand side, and have it craft Pure Ferrite.
  6. Remember to actually take the Pure Ferrite from the right hand side and put it in your inventory!
No_Man_s_Sky_NEXT_Oxygen
How our source of Oxygen looked.

How to get Di-hydrogen Jelly in No Man's Sky:

  1. Harvest at least 40 Di-hydrogen by mining the blue spiky crystals found on the ground nearby.
  2. Once you have it, go to a free slot in your inventory and press the Craft button, and select Di-hydrogen Jelly to craft it.
No_Man_s_Sky_NEXT_Dihydrogen_Jelly

Once you have them both, simply head to the Starship panel of the menu and interact with it to fix the two components of the Launch Thruster.

How to get the Hermetic Seal, Signal Booster and Navigation Data for repairing the Pulse Engine

This part of your ship's repairs is a little more complicated, but it's still basically following the same principles.

The Metal Plating is simple - farm yourself another 50 Ferrite Dust and craft the Metal Plating within your inventory.

How to get the Hermetic Seal in No Man's Sky:

The Hermetic Seal is another story - it's actually a mini quest that plays out on your starting planet. Here's what to do:

1. Repair the part of the Pulse Engine that requires Metal Plating with the one you just crafted - this will start the actual quest.

No_Man_s_Sky_NEXT_Engine_Part

2. Hop into your ship, and you'll be told to open a nearby Distress Beacon Cache to get some Navigational Data (the cache is the silver orb near your ship).

No_Man_s_Sky_NEXT_Navigation_Data_2

3. To use the Data, you need to craft a Signal Booster - this is done in the same way as you crafted that Portable Refiner earlier, from the building menu.

If necessary, farm the required Metal Plating (from Ferrite Dust), Carbon Nanotubes (from Carbon) and Sodium (from orange glowing plants or little, red, openable containers dotted around the landscape).

No_Man_s_Sky_NEXT_Signal_Booster

4. Construct the Signal Booster anywhere you like - we put ours next to our ship and Portable Refiner.

5. Interact with it to use the Navigation Data, and you'll get a red waypoint on your hub, marking a small outpost nearby.

6. Go to the outpost (maybe jump in your ship quickly to make sure you're all topped up on Hazard Protection, and ensure you have enough Life Support), and inside one of the buildings is a Holo Archive.

No_Man_s_Sky_NEXT_Hermetic_Seal

7. Select "Recover supplies" and you have yourself a Hermetic Seal! Head back to the ship to install it, and you're ready for liftoff.

Once you have the Hermetic Seal and Metal Plating installed, that should be your Pulse Engine restored. Time to take off and get exploring! We recommend you head for the nearest Space Station (marked with an orange waypoint, in space) for a pit stop and a quick save before you plow on.


Cycle back to our main hub for what's new in what's new in No Man's Sky NEXT and more basic info on the big update, otherwise take a look at our deep dive on No Man's Sky multiplayer explained for more on teaming up, our guide to base building, to how to expand your Exosuit, Ship and Multi-tool inventory space, and Freighters and Frigates explained. Plus other handy stuff like how to repair your ship and get the Hermetic Seal, Pure Ferrite, Navigation Data and Signal Booster, locations of theAtlas Pass v1, v2 and v3, a guide to No Man's Sky money and how to earn Units fast, plushow to get Antimatter and the Antimatter recipe, and even how to save the game in No Man's Sky, too. Finally, we have pages on how to reach the centre of the galaxy, how to get Chromatic Metal, and a Journey Milestones list, too.


What else should you do first in No Man's Sky?

There are a few other things you'll want to do right off the bat in No Man's Sky to give yourself the best shot at a good start and smooth early game. We'll have more individual guides on the specifics soon, but here's a quick rundown of other things to do - especially if is the first time you're starting out!

  • Repair your Scanner and Analysis Visor - You'll likely need to do a little exploring first to get the required resources for these, but repairing your Scanner and Visor is both cheap and hugely beneficial, and should be the first thing you do, along with finding your ship! With those sorted, you'll be able to scour the environment far easier than before, spotting rare resources, points of interest, and of course logging new flora and fauna as you go. You can repair these by selecting them in the multi-tool menu and, if you have the resources, selecting Repair from there.
  • Check your surroundings - Whilst No Man's Sky will seemingly always spawn you on a planet which actually has the resources required to let you fix your ship and leave, there's no guarantee that planet will be particularly hospitable. Our first spawn involved a -72 degree Celsius temperature, back in the orignal versions, plus a spot of background toxcity - it seems like every starting planet now will have some minor inhospitable elements and semi-hostile creatures, so be aware! Take a moment to assess the environment, keep an eye on any meters in the bottom left of your HUD - such as temperature control or toxicity - and figure out what resources are needed, such as Zinc or Carbon, for regulating temperature, toxicity, and life-support.
1
  • Take a peek in any nearby crates and containers - Again, something to do before you go galloping away into the unknown: take a look at the area around your crashed starship. There should be a few open containers for you to scavenge through and get a head start on the resource hunt, along with something else interesting which, for spoiler reasons, we won't discuss any further here...
  • Take note of any other resources you need - Ship repairs should be the same for everyone, but just double-check the numbers as you go, and keep an eye on resources that you need for other things like your Hazard Protection, Life Support, and Multi-Tool to keep them all powered on, too!

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About the author

Chris Tapsell

Chris Tapsell

Guides Writer

Chris Tapsell is Eurogamer's Guides Writer, its newest Chris, and a keen explorer of the dark arts of gaming, from League of Legends to the murky world of competitive Pokémon.

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