Crytek's Ryse, the long absent Roman warrior game that is built around the Kinect motion controller, is still in development - though a question mark remains on whether it's coming to the Xbox 360 or whether it's a next generation game.

Ryse was originally know as Kingdoms and made its first appearance at Microsoft's E3 conference in 2010. Since then it has shifted from Crytek's Budapest studio to its Frankfurt one, with the most recent reports suggesting that Crackdown 2 developer Ruffian Games is also involved.

"The development team shifted, but for different reasons than people assume," Crytek's Cevat Yerli told Eurogamer. "People think it's because it didn't work out, but actually it was a studio redirection - we wanted Budapest to focus a bit more on mobile and tablet, and they released Fibble, which was quite an excursion for Crytek. And we'll do more casual stuff but that's also free-to-play.

"With Ryse, the game is moving forward really well - we just can't talk about it."

Another report suggests that Ryse is no longer an Xbox 360 game, and will instead be a next generation release - potentially making use of vastly improved Kinect 2.0 that's also rumoured to arrive in tandem with Microsoft's next console.

"I don't know!" Yerli said when asked if Ryse had shifted platforms. "We're still working with Microsoft, so obviously we can't change platforms. But if you mean within Microsoft - that I can't comment on."

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Martin Robinson

Martin Robinson

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Martin is Eurogamer's features and reviews editor. He has a Gradius 2 arcade board and likes to play racing games with special boots and gloves on.

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