Why Tomb Raider won't release on Wii U

Mac version confirmed.

Crystal Dynamics has explained why PC, PlayStation 3 and Xbox 360 game Tomb Raider will not release on Wii U.

Global brand director Karl Stewart said development on the hotly-anticipated reboot began long before the announcement of the Wii U - and it wouldn't be right to simply port the game to Nintendo's tablet-fuelled Wii successor.

"When we started developing the game we made a conscious decision that it was all about building the game for a platform and making sure the game was specific to that platform," Stewart told the Crystal Habit Podcast (via the Eidos forum.

"Given that we've been working on the game quite a while before Wii U was announced I think it would not be right to try and port it across. If we started building a game for the Wii U we would build it very differently and we would build it with unique functionality."

The game will, however, launch on Mac. Eidos is in discussions with a company to bring it to the platform, but Stewart was unable to guarantee it will launch alongside the PC, PS3 and Xbox 360 versions' confirmed global simultaneous release - expected this year.

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Wesley Yin-Poole

Wesley Yin-Poole

Deputy Editor

Wesley is Eurogamer's deputy editor. He likes news, interviews, and more news. He also likes Street Fighter more than anyone can get him to shut up about it.


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