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DirectSound and Music article

As part of our on-going coverage of DirectX 8 and the Windows Game Developers Conference which took place in London a few weeks ago, EuroGamer today has an article looking at what Microsoft has in store for us in the next versions of DirectSound and DirectMusic. We explain why you should be so excited about terms like dynamic music, audio scripting, environmental effects, and wave tracks, complete with MP3s of some of the demonstrations used at the conference, and a new screenshot of the DirectMusic Producer software in action. To find out why the future of gaming sound effects and music has never sounded so bright, read our article on the future of DirectSound and DirectMusic.