Skip to main content

Long read: The beauty and drama of video games and their clouds

"It's a little bit hard to work out without knowing the altitude of that dragon..."

If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Tim Sweeney Interview

have conducted an interview with the Epic Games' lead programmer, Tim Sweeney. Tim gives his opinions on massive multiplayer business models, OpenGL, Powerplay and much more.