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Long read: The beauty and drama of video games and their clouds

"It's a little bit hard to work out without knowing the altitude of that dragon..."

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Rune Interview

have posted an interview with Paul MacArthur, the lead programmer on Human Head Studios' upcoming Unreal engine powered wiking action/adventure game, Rune. Unfortunately, it's a rather short interview but they discuss interesting stuff such as, the decision to make the game third person, the decision to use the Unreal engine, the weapons in the game and a bunch of other neat question.