Turning Point slips to March

Bit longer to find Churchill taxi bloke.

Spark Unlimited's upcoming first-person shooter Turning Point: Fall of Liberty, published by Codemasters has slipped until late March in Europe, retail sources have told Eurogamer.

The news shouldn't come as too much of a surprise as Codemasters has so far declined to confirm the previous estimate, 29th February, even though it's just around the corner.

Turning Point is a PS3, 360 and PC FPS in which players enter a world based on the idea that Winston Churchill got bumped off before World War II and things went a bit differently.

Developer Spark recently said that it aimed to make significant improvements in the areas of movement, targeting, AI behaviour, ammo levels, grappling and graphics following feedback on the recent Xbox 360 demo.

For the moment, online retailers in the US and UK continue to promote the late February release date.

Comments (6) Latest comment 4 years ago

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  • Tenaflyviper #1 4 years ago

    Christ that demo was awful
  • convercide #2 4 years ago

    It's Hour Of Victory for 2008! Seriously. The demo was absolutely dire.

    @squarejawhero

    I wonder if that guy listened to you on the forums?
  • muscleblade #3 4 years ago

    This on the shelf next to: Army of Two and Condemned 2 want stand a chance.
  • muscleblade #4 4 years ago

    Wouldnt stand much of a chance next to DMC4 and The Club either i guess.
  • leedavies #5 4 years ago

    Brilliant - well done to Codemasters for listening to the community.

    We *WANT* to enjoy this game and we *WANT* to buy it. So just deliver us a quality game and we'll all happily part with our readies...
  • TruWari3r #6 4 years ago

    Demo was worse then Hour of Victory while I had such high hopes for the game.

    The delay is good if it gives them more time to work on the game. They are however getting released in a busier release schedule with sure things for my money like Rainbow Six Vegas 2, Condemned 2 and depending on the reviews Army of two and Dark Sector.

    Judging on the demo it needs at least 12 months, as the engine, collision detection, textures and linear gameplay really needs a lot of work. Jericho was an absolute failure, let's hope codemasters doesn't do it again.

    Colin McRae DiRT was brilliant though.