Rock Band 3 out this autumn
Will "revolutionise" the genre, says dev.
Rock Band 3 has been confirmed for an autumn 2010 release worldwide.
Confirmation came via the Facebook page of Rock Band.
"Harmonix is developing Rock Band 3 for worldwide release this holiday season," blurted the update.
"The game, which will be published by MTV Games and distributed by Electronic Arts, will innovate and revolutionise the music genre once again, just as Harmonix did with the original Rock Band, Rock Band 2 and The Beatles: Rock Band."
Actual solid, touchable details are scarce. We don't know whether Harmonix's interest in Natal or PS3 wand has come to anything, nor whether mentions of a keyboard instrument are accurate.
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Comments (27) Latest comment 2 years ago
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It rocks.
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Which isn't really exciting any more, is it?
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Only problem with that is it's very difficult to scale the difficulty to proper teirs for the Tour and Challenge modes with that method.
Can't help but feel this is a completely unnecessary sequel though.
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I wouldn't mind some Natal support for this, but there's no way I'm discarding the instruments I've spent quite a bit on for some silly gesture-based play. I can't imagine they'd go that far with it though.
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Yeah, I totally agree with you. I meant the ability to use the original peripherals with Natal, so your avatars move in sync with you while you play the instruments. I didn't mean Natal to replace the instruments as the source of input, that'd be horrid.
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If they don't make this change, I am not sure a new version will be worth it for me. I already have over 300 songs on my Hard Drive and I, like Wizlon, would rather just download the songs I actually WANT to play.
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You do know the whole thing runs at a rock solid 60FPS right? The playing field runs at 60FPS but the background models run at 60FPS with a visual filter to make it look like 25FPS (to make it more film like. The biggest inspirations to the art team are The Kids Are Alright and Stop Making Sense, fact fans). If you have a look at the Apple Rooftop concert in Beatles RB, thats the biggest case of where filtering is apparent, particuarly at the end of I Want You (She's so Heavy).
Its something Digital Foundry should have a look at as it is a really interesting case of visual trickery.
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I'd be interested in a comparison of the two versions because it's one of the times when I really have noticed the framerate effecting the gameplay.
This isn't a fanboy rant (I generally prefer the PS3) it's just something I've noticed many times.