EA boss says PS3 wand is called Gem
Sony's saying nothing, for now.
Silver-haired EA boss John Riccitiello has referred to Sony's new motion-sensing PS3 wand as "Gem".
"In the coming year, both Sony and Microsoft have announced new controllers. Motion sensor controls, Natal and Gem, these are likely to bring new consumers into the marketplace," blurted Riccitiello during UBS' Annual Global Media Conference yesterday, as overheard by IGN.
Sony's responded and said that no official name has been announced.
The PS3 motion-sensing wand will be released this spring. Four can be used at once, handy for Vishnu, and they'll rumble until the cows come home.
Meanwhile, Microsoft's Natal carries no date, although an autumn 2010 release appears to be everybody's best guess.
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Comments (75) Latest comment 2 years ago
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By "new" do you mean "Nintendo's" and by "the marketplace" do you mean "our marketplace"? Because lets face it the Wii has done this already
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PlaystationGem?
PSGEM?
PSG?
PS3G?
Scratch that, it's a silly name.
I shall refer to it as Shiny disco ball hencewith.
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http://www .youtube.com/watch?v=JNqrWm1M3Sc
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I know of someone who does know what it's called though, but I imagine he's not going to confirm this either way... :x
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I remain hopeful but who knows how it will turn out
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The Wii has done 100% accurate 1:1 motion sensing with complete 3D spacial awareness, including depth perception even when not pointed directly at the sensor?
Mine doesn't.
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Glad I'm not the only one who thought of that!
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Edit: They should both be codenamed Project Belated Bandwagon.
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/Doesn't even have a sister to blame it on.
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YAAAAAAAAAAAAAAAAWWWWWWWWWNNNNNNNNNNN
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"Theres a lot of gamers"
"there will be more gamers"
"Innovative new things coming out"
"Who first reaches a low pricepoint wins"
"lets focus on quality"
and so on...all skin and bones, wheres the meat?
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I can't decide whether it's beautiful, or truly outrageous. It all depends on the mood I'm in...
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Link to 1980's trashy carton currently on +3
Way to go posters!
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Because it's puzzling why he hasn't upgraded to Gold yet...
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Well done on completely missing the point - The Wii has brought "new consumers into the marketplace" through motion sensing technology already.
MS and Sony aren't looking at "new consumers", they are looking at Nintendo's consumers.
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hee hee, very good, unless of course your an easily offended Hindi.
GEM, stands for Gyrating Ejaculating Member, the wand certaintly looks like something my missus would buy out of Ann Summers anyway. Maybe they should call it 'the Rabbit Mk. II'? . . . . .
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LeD: git
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A short show-reel was shown at TGS 2009 - showed very brief footage from some actual games.
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MS and Sony aren't looking at "new consumers", they are looking at Nintendo's consumers.
Yes and no. MS and Sony (MS in particular, looking at their marketing shite) will both be going after Nintendo's casual crowd. But if they've got any sense then at least one of them will see a gap in the market for hardcore games based on proper motion sensing that Wii can't fill because the tech isn't good enough. Playing Wii Sports with mates is great fun and I don't doubt that the Wii has its place, but ultimately you can get the same results just flicking your wrist and not moving. When you compare the sword-and-shield tech demo for the Gem thing to Twilight Princess's attempt at motion-based swordplay, or even the sword game in Wii Sports Resort, they're simply not in the same league, and it's the first tech I've seen where motion-based gameplay actually looks like it could be convincing and believable. There's so much potential to do some amazing stuff here. Fingers crossed.
But yeah, it'll probably just end up being a sea of minigames.
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Edit: damnit, I'm at least the third person to post about Jem. That probably means there's a genuine image conflict there... Mind you if other japanese companies can brazenly name their products after piss, then I doubt Sony will be worried about an 80s kids TV series.
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I know you got marked down by people, but it's the best laugh i've had all day, some people are too serious around here. I certainly won't be pre-ordering that version that's for sure.
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The early Wii tech demos suggested full 1:1 control, and then we ended up needing motionplus before we got close to 1:1, so lets not pretend that we know what the final product is going to be like before we see more than a tech demo this time around...
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Yes I have, and yes it is. It's not quite perfect 1:1 but it's a massive improvement. It certainly begs the question as to why Red Steel 2 uses WMP but still only has two preset animations for swordplay and is no more advanced than TP was. However there is, and will always be, a limitation with the Wii remote because unless you're pointing the front of the remote at the sensor bar it has no idea where it is spacially. It knows which way up it is, but has no idea whereabout it is. It's the Gem's big advantage, but I guess we can't say how much of a big deal it will be until we get to play on it.
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Did they? Watch again. None of the live demos they showed, be it the tennis demo or Myamoto conducting, actually showed 1:1 at all. The trailer footage was misleading, as they'd obviously got their actors to match the canned game animations as closely as possible, but nowhere did we ever see a live 1:1 control. I think we all just jumped to a massive conclusion, filled in the gaps ourselves and made assumptions based on a highly misleading trailer.
Which is why I'm more excited about Gem than Natal. Sure, Natal is incredibly cool and futuristic, and in its lifestyle trailer video thing and in the Milo video it looks mindblowing. But then when you see Kudo's foot spazzing out and the massive delay on Ricochet on the actual live, real-time demos, it's far less convincing. I have a lot (perhaps too much) faith in and excitement for Gem, because it's the only one where I've seen live demos in real-time by actual people and been absolutely convinced that it really works.
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Let's not forget that the Natal trailer and Milo demo consisted of fake footage.
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Which is exactly my point. Both videos are incredibly misrepresentitive of what it can actually do, much like the Wii launch trailers. Gem is the only thing to have real footage to suggest that it definitely works.
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Thanks, you've totally screwed up my amazon recommendations.
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I belive they will use two Gem-controllers in that scenario.
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"Let's not forget that the Natal trailer and Milo demo consisted of fake footage. "
Meh, then let's also not forget that EVERY trailer or ad is partly fake, and that Microsoft has no history of overpromising in their ads or PR as Sony has. There are enough journalists that have experienced the demo and said that it worked roughly as advertised.
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Thanks, you've totally screwed up my amazon recommendations.
i laughed really, really hard.
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True - roughly... but the last 20% is important, otherwise it useless.
The Milo demo was completely scriptet though.
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WOW
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/copyrights PlaystationHitler
(PSHitler just looks badly capitalised)
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I'm not missing the point, I'm making a different one.
The Wii did indeed create a new market of gamers, no doubt. What I am commenting on is how extraordinarily mind numbingly boring I find it when someone uses a variant of "they just copied XYZ" to berate a new product. Your comment wasn't some objective comment on the marketplace, it was the usual "Sony copies Nintendo lolz" fare that obviously irks me.
I just want fun game experiences. I don't give a rat's ass who copies who, or who does what first, or whose market it "is". Everybody copies everyone else by degrees, they always have, can we please just get over it.
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I wasn't commenting on the technology, I was commenting on the specific comment I quoted about bringing new customers to the market.
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Funny how when Sony released the first major dual stick controller, then Nintendo's next console suddenly turned up with a dual stick controller, nobody thought anything of it...
They didn't just copy, they took an established idea and built on it. Much like Nintendo did when putting dual sticks on the Cube pad, something Sony did first. If someone else comes up with a decent idea and it works, why not try to take it and improve on it? All these companies should stop making games consoles, they're just copying Atari, etc etc etc...
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Doesn't that kind of emphasise my point? I know WMP is a massive step up, and it can be convincingly close to 1:1 when done right, but if people who've never played a game before (dunno if they're expert golfers) can be birdieing round courses instantly, does that not suggest to you that it's massively assisted and not doing 1:1 at all?
I've played a lot of Grand Slam Tennis, and whilst it's streets ahead of Wii Sports tennis in terms of the control, it's still not 1:1. You can control your shot type to a fairly fine degree, but you still need button presses to do drops and lobs, and you still need to swing a second before the ball hits, rather than to meet the ball, as it were.
Which is all well and good. If you had true 1:1 on everything, the Wii would've failed miserably. Most people can't play tennis or golf properly, and would scream in frustration if their actual motions were transcribed as though they were real since they'd never even hit the ball. I'm not knocking the Wii for what it is, it's a family console, anyone can play it and enjoy it with no experience, and that's it's selling point. But it's not for me. I want something more accurate, that requires more skill and practice (I'm a shite tennis player in real life, but I can win on the hardest difficulty on GST with WMP no problem, so that sure as hell isn't 1:1). I want something where, when I'm playing a tennis game, I can hold the racquet in my hand and either play real 1:1 or assisted, and where moving around the room actually moves my character, rather than having an auto-pilot or awkwardly using an analogue stick.
What I want, in an ideal world, is a handheld 1:1 motion sensor like the Gem, with a camera like Natal that knows where my body is, and a depth adjust head-tracking system like Johnny Lee's demo on Wii, all in 3D. I can dream, eh?
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The WMP is capable of everythig you want but unfortunately most devs appear to be pretty lazy when it comes to incorporating motion controls and settle for 'ah, it's close enough'. I have this feeling that 3rd party dev's will only take 1:1 capture seriously when it's on a grown-up's toy like the PS3. I guess what I'm saying is shoot the fucking messanger, not the message
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You are missing the point, Rirekon's comment was regarding what Riccitiello said in the article, and he's spot on.
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Sounds cool, I shall check out Tiger and see how it goes.
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If the gap is short, filtering should take care of that.
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http://www .youtube.com/watch?v=blojsP2t--w