Okami needs to sell or no sequel
Capcom VP spells it out.
Capcom needs to sell lots more copies of Okami before it will contemplate a sequel, according to VP of strategic planning Christian Svensson.
"I think we need a lot more people buying the current version before we seriously consider a sequel," Svensson told the Capcom-Unity forum.
Asked about worldwide sales of Okami (and Wii title Zack & Wiki), he added: "Alas, unless our investor relations team gives out the numbers, I can't do so. And in both cases, they haven't."
Later in the thread, though, Svensson also responded to one forumite's exasperated comment that the game is hard to find in Europe.
"We brings things to retailers to sell... retailers decide what to put on their shelf and how much of it.
"Obviously, we push as hard as we can to make that happen. Sometimes retailers opt to not take product or they take only a small quantity.
"And how good the game is, unfortunately is only a part of the equation."
How good is Okami? Well, Capcom's Zelda-inspired action-adventure earned 10/10 from us - twice. Kristan fell in love with it on PS2 and Keza felt much the same way about the Wii version.
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Comments (65) Latest comment 4 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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am i part of the problem?
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Sells a gazillion.
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/doing my part
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A beautiful game with great gameplay and quirky humour, not to be missed by anyone with a PS2, a BC PS3 or a Wii!
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But I'll tell you one thing. Adventure games doesn't come as good as this more than once every decade...
BUY!
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That argument is only really relevant to a rather small subset of people who read the rave reviews, bought the game, didn't like the intro, travelled back in time, and persuaded themselves not to buy it. But perhaps they're more statistically significant than I realise.
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I bought it in Xtravision, and have fallen in love with it. They'd sell more if they actually put some marketing behind it.
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Actually, I thing NickJC1 has a point.
My friend watched the intro and decided he didn't want to buy the game. And is, if there ever was such a thing, a hardcore gamer.
So I do think thats relevant.
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Eh ? It's instock for the Wii, right this second at both Amazon and Play. Hard to find indeed...
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it felt like it was a good enough game, but the fancy filter and art direction suddenly makes it THE BEST GAEM EVER!
/hides
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I've not played Okami, but always been intrigued by the sweeping praise it gets (maybe if PS3 goes BC I'll pick it up at last) but despite the universal acclaim is not hard to see why the public didn't really bite TBH.
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I bought the PS2 version a year ago and still bought it for the Wii as it that's good. This is a perfect example of a really, really good game failing to sell (EA take note!). Whether that's down to consumer tastes or lack of promotion, I'm not sure. Was this game even advertised over here... I don't recall ever seeing an advert for the game in magazines or on TV...? :?
Ironically, this might a game that doesn't appeal to the Wii masses who are presumably mostly casual gamers but it's exactly the thing that we core gamers (who appear to be in the minority) are screaming out at Nintendo for.
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However I didn't get that at all with Okami. I love the art style. Indeed the only turn off at the start was the annoying blathering voices in the background; but having previously just played the even more annoying Zack and Wiki it wasn't long untill my brain just filtered them out! Sure the first couple of hours weren't going to set the world on fire but they were just a brief introduction; not much worse in my mind than the start of any Zelda game.
Shame it's not selling and that (if the average playtime figures on the Nintendo channel are anything to go by) those who are buying it aren't experiencing the whole of this wonderful adventure.
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Surely the more mainstream gaming becomes the less likely these kind of games will be made.
Maybe next time they should use FIFA or Need for Speed for the box art.
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its a shame that a lot of people can't like a game unless its got guns and homo-erotica in it
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It's certainly on my never ending 'must buy' list though.
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It;s depresing to see how such a beatifull and briliant game fails due to mindless masses wanting only mainstream crap.
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Now I've gotten over that "hump" it's one of the most enjoyable games I've played for the Wii, for anyone disappointed there wasn't a new Zelda announced at E3, get this instead, it will definitely fill the gap.
And even if there isn't a sequel, if games like Okami don't sell then developers and publishers quickly realise that they might as well churn out crappy minigame collections instead of "proper" games.
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I pray that Capcom do bring a sequal to PS3 or X360, but it is likely not going to happen.
Maybe Okami on the DS would be a good idea?
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I bought Okami on PS2 for £12 from HMV months ago. They've got a sale on (when havent they!) so try and see if your local one has it.
As for those annoyed by the long intro (and in some cases decided NOT to buy the game on that argument), have any of you played the Metal Gear Solid games? I can understand wanting to play a game straight away but have some patience, you are rewarded for it! Even I got a bit frustrated at first but once I got into the game I forgot about it.
@ Mr_V: You've got a MASSIVE point there man. If the guys from the now defunct Clover cant somehow come together for it, Im not sure a sequel would be a good idea anyway.
Its such a shame that many unique and innovative games dont sell (Sony decided to release ICO a second time when Shadow of the Colossus was released and people STILL didnt buy it). The irony seems to be that once out of print, people go crazy for them on Ebay (Kula World, We Love Katamari etc). I just dont understand it! x
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Saying that, I'm sure I'd be all over another one. I'll probably pick up the Wii version to go with the PS2 copy I have because it's so wonderful. Also means I can show it to more people.
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Isnt it weird how whenever any game is lauded as being original everyone automatically asumes that we want a conveyor line of sequels to the thing, surely thats the point missed in the first place.
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I think it is because the intro is badly executed. You are thrown into this sea of colour and blurriness and the conversations goes on forever and you quickly get a bad impression from the game.
It's a whole lot different that Metal Gear which always makes sense, and have very short to-the-point conversations. (Now take that sentence and reverse totally reverse it, but I still don't think you can compare it to MGS, as it is an established brand)
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It's sad for these good 1 player games but I just prefer them on the pc.
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Please please please, Wii owners. Buy this game. You will not regret it. And I want the sequel.
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"I think it is because the intro is badly executed. You are thrown into this sea of colour and blurriness and the conversations goes on forever and you quickly get a bad impression from the game".
Yeah I guess your right, though it certainly didnt give ME a bad impression. I'm a patient lad y'see. Being a Guinness drinker, I dont mind waiting for things that are great
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if that is the case why didn't it even sell on the ps2? face it the game is niche, add to that any game releasing on any platform with no advertising and being a full price port is going to struggle.
however, i bought the game, thought it was really good up until the end where they shift the goalposts one time too many, so i just stopped playing where i thought the game should have ended so that my opinion of the game wouldnt drop too much.
loved it while it lasted though
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My friend watched the intro and decided he didn't want to buy the game. And he is, if there ever was such a thing, a hardcore gamer."
Nevermind! This thread just convinced him to buy it anyway, and he did just five minutes ago
Now: Where´s my sequel Capcom?
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"
They didn't dismantle Clover, at least not for the reason of low sales of their games. All the main members left (founding SEEDS, and then changing it to Platinum Games Inc), so with all the creative talent having flown the coup Capcom closed them. So even if they had have re-staffed Clover any sequel still wouldn't have been created by the same people.
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But as for a sequel, why would we want one from Capcom anyway? Clover won't be responsible for it since they're not around anymore.
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Thanks to that, I am now literally crying with laughter.
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If we rounded up the fucktarded execs / marketing cretins and other feckless muppets that propagate this industry (and cripple it with their general ineptitude and collossal salaries) then threw them in a pit of angry bears, it would be good start. A cool side-effect of which is there would be plenty of cash to go round for the people that actually do the work.
... I know i know; who will be there to play golf, snort the coke, surf for porn, misdirect the company.... and other equally valid contributions.
v.grrr today
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How's about you
ADVERTISE
THE
FUCKING
GAME.
If it's good enough for all of the drivel-ware that I see on the TV as well as Nintendo's titles like Wii Fit, Mario, Mario Kart, Smash Bros which sell to core gamers themselves anyway but to casuals because of the ads, think what you'll get done. The same goes for Zack & Wiki - another one of the Wii's very few top non-1st party titles and where the hell are the adverts?
Clover created a brilliant game, it's had a 2nd birth on a system perfect for it (although sadly not exactly a 100% port by Ready at Dawn) - but nevertheless still brilliant), and why isn't it selling in the bucket-loads? BECAUSE NO-ONE KNOWS THAT IT EXISTS, YOU ABSOLUTE MORONS.
Give me Okami 2, and make sure that you advertise it.
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Add to that the fact that combat is ridiculously easy in the PS2 version (did they fix it in the Wii version?) and things get more difficult still as players abandon Okami at a rather early stage.
Which is a pity, because once you get past the initial barrier, you're really getting to play something awesome here. So awesome that for once I didn't care about stat- or game-breaking, only about seeing the story to its end and getting all the dialogue snippets.
Of course, then God Hand came out. Come on, Platinum Games, show us some new brilliance soon
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Any suggestions on where is best to buy it from?
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I find myself cursing these publishers. The GTA IV ads - LIMITED. Where's the story? The trailer footage? It didn't make it to the TV ads in any way shape or form - BBC News at 6 showed more of the trailer and story footage to the public than R* or M$ did.
How can they allow this to happen when they're expecting the title to be a system seller?
The PSP adverts - ATROCIOUS. They've not even shown anyone what the PSP can do and why you should buy one or keep buying games - after 3-4 YEARS.
Same with Xbox live. There are tonnes of people who have seen 5 years worth of xbox live ads who still don't understand what it's all about and what you can actually do with it. Silly.
and the less said about the PS3 adverts, the better. Fucking PATHETIC.
Nintendo deserve the crown despite my reservations with the platform, BECAUSE THEY'RE DOING THEIR JOBS EFFECTIVELY. The other s aren't, and are making massive and arrogant assumptions that every member of the public should self-educate about what a modern day games console is, and what the games are like to play.
When you do that, you'll get the general public getting more of an impression from Keith Vaz and the Daily Mail, and your audience will mainly consist of... Geeks and Otaku.
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*shakes head*
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Can't be all that expensive. Too expensive? Then try FILM 4. You'll get the right audience on there that you want to convert.
What a sad state of affairs.
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Pick up a PS2 and get Okami for that instead - better version anyway, what with the beautiful credits and epilogue.