More characters for console SFIV

Producer Yoshinori Ono blabs.

Capcom producer Yoshinori Ono has suggested to Wired.com the console versions of Street Fighter IV will have more characters.

Speaking at GDC last week, he said couch-based gamers need more content to keep us going.

"If and when there are console versions, we could see someone like Sakura-chan [Street Fighter Alpha] or Ibuki [Street Fighter III]," Ono told Wired. "For a home version, you can sit and practice the characters as long as you want to before you take them online. So there will probably be a move to add even more characters.

"Of course we know that there are people who want Alpha characters, who want [Street Fighter] III characters, or who want all-new characters," he continued. "We get emails, we read the message boards. We're listening to all of those voices. We have to respect those users as well, they're terribly important."

Street Fighter IV is yet to be confirmed for consoles but is considered a sure thing by just about everybody.

Ono is keen to take the latest instalment back to the heady days of old too, with slower-paced battles that are less off-putting for newcomers, although they will still be deep enough for those of you who dream of super-cancels.

"Street Fighter III was kind of an exclusive club where if you didn't know what you were doing, there was no reason to even try and play it," added Ono. "This time, we're trying to re-open the fighting genre to people who haven't played it in a while."

"It's going to be a lot like chess," he says. "There are grand master chess players who play on ESPN2, but you could also have a grandfather and his granddaughter playing chess. You're in charge of playing at whatever level you're capable of. We give you the board and some pieces and rules."

Ono is also an avid supporter of the Nintendo Wii philosophy, which he sums up by using Miyamoto's argument that more powerful consoles don't necessarily amount to more fun - evolution of technology is independent to fun.

A Wii version is a possibility, then?

"Street Fighter IV, as it stands now, would be well-suited for the higher-level platforms. But the game doesn't have to have these visuals in order to be fun," continued Ono. "We could go, potentially, to the Wii. We could make it on Game Boy, for all we know right now.

"As long as the rules are the same, that can be independent of the visuals. So we're not going to be limited by any hardware specs; we're going to aim as wide as possible.

He concluded: "You could have a gold-inlaid board, knights with diamonds in their eyes. Or you could just draw a grid on a piece of paper and use cheap plastic pieces. And you're having the same amount of fun."

Not with our artistic talents you're not.

Comments (12) Latest comment 4 years ago

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  • RexRunti #1 4 years ago

    Excellent, Sakura's always been by favourite character.
  • quantumsheep #2 4 years ago

    I always thought that the Street Fighter 2 - the earlier versions - were very much like chess. And I agree, it got a little too fast, a little too manic later on and I lost touch with what I was supposed to be doing.

    Looking forward to this even more now!


  • Kami #3 4 years ago

    I always liked Ibuki - ninjas are awesome though.

    Sakura is for perverts. No, seriously. She's a schoolgirl. She has gigantic tits. And a short skirt that in some versions blew up to show her knickers. Sorry to be the one to break this news to you. Cammy, I could understand - I like Cammy (Alanis is suing me as I speak) but then, I always thought even her tits were small compared to Sakura.

    But then, the Japanese like this schoolgirl fantasy thing. Who am I to argue?
  • muscleblade #4 4 years ago

    Damn.

    I thouth this game was confirmed for 360 and PS3.

    Wont be out for consoles this year i guess.
    Edited by 1 at 27/02/08 @ 10:41
  • Machetazo #5 4 years ago

    Vega? I always used to like how he clung onto railings, on Zangief's stage. :) If they could make his blade strikes much more flowing, I'd like to see him in this.
  • convercide #6 4 years ago

    lp lp -> lk hp

    That says who I want.

    Even though my fave character is already in there. Ken Masters ftw!
  • the_inchworm #7 4 years ago

    I smell DLC, which is no bad thing
  • bdc #8 4 years ago

    Akuma on Wii version confirmed!
  • SBfistfun #9 4 years ago


    Sakura is for perverts. No, seriously. She's a schoolgirl. She has gigantic tits. And a short skirt that in some versions blew up to show her knickers


    SOLD!
  • Muddtallica #10 4 years ago

    It would interest me to play a Wii version, because as far as I can see, Street Fighter is one of those games that would be literally unplayable without a traditional six-button pad. In the Harrison/Molyneux simple controllers debate, I was talking about how the streamlining of controls is both possible and desirable; Street Fighter is an exception, in that it cannot function without its six key commands (light/medium/hard punch/kick), all of which are as important as each other, and all of which must be easily accessible at all times. I've played versions of the game on the DC (Marvel vs Capcom 2) and GBA (Super Street Fighter II Turbo) which eliminated or subsidiarised medium attacks, but that always felt like an unwanted compromise to me; and don't get me started on the three button Mega Drive version or *shudder* single button Amiga version.

    Would a Wii SFIV have to compromise its control mechanics as well as its graphics? Would they pull something truly ingenious out of the bag and revolutionise the fighting game genre with motion control? Or would they (most likely) simply just make the game the system's first Classic Controller-only title? I'd be curious to see...

    PS - Kami - exactly which female Street Fighter characters AREN'T intended to be primarily aimed at the pervert market? Being a Street Fighter girl is all about the jugs, the pants and the oglings; the Street Fighter II anime movie taught me that.

    EDIT: - Just browsing IGN, and...well, maybe Sakura won't need to be in the Wii version of the game after all, because the Wii schoolgirl pervert niche has now been officially filled. Crikey. O_O
    Edited by 1 at 27/02/08 @ 12:44
  • Razorus #11 4 years ago

    My first thought for a Wii version would be to use only the classic controller. The GC controller MAY work but the button layout and shape is not optimal. The Classic Controller is like a more compact playstation controller. Nintendo D-pads are always the best, they have the diamond formation attack buttons and it even has 4 shoulder buttons!

    I'm a player of the Wii60 combo and I had no intention of buying a PS3, if only for MGS4, Tekken, Soul Calibur 4 and now SF4. However, a Wii version may convince me otherwise.
  • Ryze #12 4 years ago

    Did SFII even appear on the original Gameboy?

    Or the Gameboy colour?

    Didn't think so.