Deus Ex 3 boss speaks
Formats, useful specifics.
Eidos Montreal general manager Stephane D'Astous has given an interview in which he has more or less confirmed formats for Deus Ex 3.
Speaking to 1UP, D'Astous said: "It's going to be announced in maybe early 2008 or maybe summer. But we're not working on current or last gen, it's next-gen and PC." Which, with respect to Nintendo's loveable little Wii, presumably means 360 and PS3.
As for the game's release date, information will be "more precise in the next press release", but it sounds like it's 2009 at the earliest.
D'Astous also shed some light on the development team: there's no one from Ion Storm, although internally there is "triple A" experience, and while both Warren Spector (Deus Ex 1) and Harvey Smith (Deus Ex: Invisible War) have been spoken to privately, it sounds as though neither is available to contribute.
On the plus side, D'Astous insists that Eidos in the UK is incredibly protective of the Deus Ex brand, and that a very high benchmark for quality is being set, with Ian Livingstone (Eidos product director) said to be "helping us out from a distance".
D'Astous is obviously coy about discussing game features, but he did talk a little about themes. "There's obvious features that we definitely want to continue," he noted. "I think the dialogue, choice versus consequences, the depth and richness of the game is something that we will certainly conserve. There are other more specific features that we want to keep."
Equally he's unprepared to discuss story specifics, except to say that it will be "something that will please the fans that are loyal to the franchise". "Next year we'll be announcing all of that," he adds. In the meantime, interested gamers are encouraged to contribute to the official forum, where the developers are said to be listening on a day-to-day basis.
Deus Ex 3 is Eidos Montreal's first title and was confirmed last week after months of rumours. You can check out the first trailer on Eurogamer TV and marvel at the fact they plan to use the Tomb Raider Legend engine too.
Or, for more exploration of Deus Ex 3, our friends at Rock, Paper, Shotgun have been doing some interesting detective work with long words.
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Comments (27) Latest comment 4 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Pleasebegoodpleasebegood.
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This pretty much applies to games and films, sadly. Oh, Highlander II and III - why??? WHY?????
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/Worries
/Remembers the "joys" of Deus Ex 2 which was developed both on Xbox and PC.
/Hope dies.
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Been playing a lot of Mass Effect of late, and while similar in parts, and thoroughly engaging, i can;t help thinking *not as good as DX*
all due respect to ME of course, it;s very well done.
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Right, I am confused - aren't 360 and PS3 current gen?
The 360 has been out since 2005 seriously, wtf.
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I know how next-gen has become a name for the 360/PS3, but by stressing current and last gen, he really makes it sound like it'll be for PS4 and Xbox whatever.
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I see you agree then.
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That's actually a good point. Although technically it's weird that they are using the Legends engine - porting this engine to the upcoming consoles doesn't make a lot of sense, starting from scratch would be easier I guess.
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the hype and hope are already way off the scale for this!
Montreal studio have lot on their shoulders!
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I hope i'm proved wrong.
(and yes I have a 360 too)
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What the fuck are you lot talking about?
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What are they like? From what I understand they're like an RPG with FPS stuff. A bit like Mass Effect or a sci-fi Oblivion?
If so, that would be awesome.
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How did they let Deus Ex 2 slip out?
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If so, that would be awesome."
Sort of yeah. Large free-roaming levels with multiple approaches, combining hacking/lockpicking/shooting/stealth etc... you can basically go in all guns blazing or sneak your way through an entire mssion, it's your choice.
If you ever feel compelled to check out either of them I recommend the original.
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anyway loved dx1 and liked dx2 invisi too
and yeah mass effect if very similar and i love that too
so look foward to dx3
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/sigh
/goes back to troll other threads
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I hope that the Lion's share of the development is poured into a PC original, and then they do the inevitable quick-xbox conversion and restart development proper for PS3, possibly including all of the inevitable add-ons which will be available for the PC by then.
It's the only way to ensure a decent cross-platform release. We don't want another Orange Box on our hands!
Here's hoping too, that the game will retain more of the plot and conspiracy nonsense of the first game, rather than the 'step too far from reality' that Invisible War suffered.
But hey! A new studio! You'd assume they'd pull the stops out to make a name for themselves. So that could be good...
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