BioWare: PS3 refs in ME2 code erroneous
UE3's fault, not proof of another SKU.
BioWare has denied that Mass Effect 2 is on its way to PlayStation 3 after fans uncovered references to the Sony platform in files included with the PC version.
As reported by Eurogamer Portugal, the PC version includes various references to PS3 in DefaultEngine.ini and other files.
BioWare's Chris Priestly replied on the official forum: "Unreal Engine is cross-platform, hence the PS3 code. This was brought up back in Mass Effect 1 days as well. Mass Effect is for the PC and Xbox 360."
Mass Effect 2 came out on PC and Xbox 360 last week to much acclaim, and currently sits atop the UK charts.
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Comments (49) Latest comment 2 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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It would also be nice to see a re-boot of the first game running on the encanced (ME2) Unreal Engine (on 360/PS3) if a box set is ever made.
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If it's like 5-6 lines then it hints towards them having at least tested the game on PS3, possibly even scrapped the idea but plainly just forgetting to remove some lines.
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like Bioshock,Star Ocean,Lost Planet & Dead Rising were round mine last night.
Geez, shouldn't you be in school.
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/ruffles hair
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Any middleware (like a commercial rendering engine, tree-renderer, AI pathfinder, etc) will be developed with multiple platforms in mind. Also, most companies write their shared tech (e.g. code for maths functions, localisation, error handling, etc) with multiple platforms in mind. Even places that focus on a single platform, like Naughty Dog or Rare will likely have files and code stubs labelled for the other platforms, ready to fill with console-specific code if the need ever arises.
In this case, the file in question is an ini of the type that ships with most Unreal-based games, so it's really completely unremarkable that some PS3-referencing stuff remained in there. It certainly doesn't suggest that someone sat down and started coding Mass Effect for PS3!
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I wish this speculations ended, sometimes it gets so ridicule is not even funny.
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Both of them are worth it and priced decent now.
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Probably people trying to do Bioware's job for them again and trying to put the controller back in on PC like they did with ME1
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I'd like to echo the comments above regarding the end of third party exclusives, the first party devs should continue obviously but the third party should check their misguided loyalties at the door and focus on making great games for their fans rather than for the platform holders.
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Also ME2 is so symbiotic with ME1 they would HAVE to release that too (you get cameos, major roles and emails from virtually every single character you spoke to in ME1), and the first game simply wouldn't stand as a new release on the PS3 today. Even if they released it as a budget title or part of a pack with ME2, there'd be large development costs to port and Bioware are already spread very thin with work on ME3, DA2, the Old Republic and two dedicated teams working on 2 years worth of quality DLC for both ME2 and DA...
It'd be a MASSIVE shame if ME never found its way to the PS3 but there are so many logistical issues in play that the only way they could do it would be as a retrospective collection, and by then ME2 would probably look as dated as ME1 does now...
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Unreal Engine runs like a dream on PS3 so ME2 on PS3 should be do-able.
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As I've said, there are far too many logistical issues in the way to release this as things stand, EA or no. But for such a massive game I'm sure there'll be pressure to port
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@ Moribundman: it uses the Unreal Engine, which already works brilliantly with the PS3, porting it across would not be as hard as you think and the gains are massive. Bioware have the manpower to make it happen if they wish or they need all their people on other project they could outsource it to another studio that specialises in platform porting, such as 4J Studios, the guys behind the excellent port of Oblivion to the PS3.
With the potential gains of bringing this franchise across to the PS3 there is only one reason not to do it and that is if MS owns the IP, which clearly isn't the case otherwise they would have said so when asked about the PS3 specific code in Mass Effect 1, let alone this time around.
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I clocked up nearly 35hours on my first playthrough, I tried to do a lot of the sidequest as I could find. Some of the mission seem to be a hell of a lot shorter than ME1, but I'd booked time off work to get it done... otherwise I just know I'd be daydreaming about it..
I've seen someone has done it in 10hours, but they must have just got the squad together and got it done. So I guess it depends on your playing style on how long it lasts.
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Bioware: contract is finished we're going multiplatform
MS: we'll give you 20million to keep it exclusive
Bioware: *laughter* you do realise if we go multiplatform your going to be well and truly fucked?
MS: fine we'll give you 50 million
Bioware: 150 million deal or no deal
MS: deal.............................Bastards!
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In short - NOT a short game, and encourages deeper play than the first game in order to keep people ALIVE by the end of the game. Think I played the endgame about 4 times before I got everyone out of there in one piece.
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If you really want to play the game now, just get a 360 and stop making excuses. Otherwise, I don't see why people are sitting around for years waiting for games they want to play to possibly come to their console of choice. By the time this does go to the PS3 -- if it in fact does -- it's going to be a year or two after the fact and we'll have moved on to other games...kind of like GTA IV.
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Guess we will see in the next 12-16 months if something happens
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As for ME1 being published by Microsoft? Ninja Gaiden 2 was also published by Microsoft and that made it over.
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Bioware are in very much the same stage here saying that it is a 360/PC exclusive, we know that already, but what about in the future? Thus far there has been no comment and I suspect that like Rockstar and Bethesda that "no comment" stance will continue until the PS3 release is finally announced, which I suspect will be after the trilogy is complete so that EA can really hype it up.
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Let's just hope PS3 port won't get in the way of Mass Effect 3!
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Because it eventually will?
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This is one of THE major games that MS has exclusive (console-wise, and since a lot of people are "console only" we're talking about Sony and MS here), and you can bet your ass they will get their wallet out if EA/BioWare start talking about a PS3 port. I reckon it will come out after all 3 as a box set, as other people have stated.
I personally hope it does, because everyone deserves this, best game in absolutely ages in my opinion.
"Is there any reason why they don't just say "No, it will not come to the PS3"? "
Er, yes? To keep options open. There's nothing whatsoever to indicate it's anything more than that. Bioware lose nothing by being vague - why would they "close" one avenue when they can keep it open to no detriment to themselves?
You can't really compare this to other games, since it's trilogy and they have been making a huge thing of that. I doubt they are going to piss around making PS3 versions before all 3 are complete on 360.
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