Years in the making and after millions in budget, its unlikely that Ubisoft sees Watch Dogs as a stand-alone affair.
"Right now there is no such thing as a Watch Dogs 2," creative director Jonathan Morin told Eurogamer - rather unsurprisingly, since he's still on tour promoting the yet-to-be released original. But if one was made...?
"It's certainly not going to be the same amount of time if we ever embark on such a journey," he continued. "A big part of it was defining whatever Watch Dogs is. Once you have that starting point, then what becomes interesting is what players want more of - what comes next?"
Ubisoft's decision to delay the game also suggests commitment to the franchise's long-term potential. Get the game right this time and the universe's future is far more secure.
"Especially with the delay we have just been really concentrating on getting it [the original Watch Dogs] launched. After that we'll see where it goes - I think Ubisoft is showing more and more that they're willing to take the time for it to be right."
Morin refused to be drawn on what criteria Watch Dogs had to meet for a sequel to be greenlit - although suggested that the decision rested on more than cold numerical sales. The game's critical reception, presumably, will be important too.
"I think we're in a pretty good shape," Morin continued. "I certainly like the idea of going deeper in the thematics - the hyperconnectivity and hacking in an entire city, controlling a city, monitoring everyone.
"There's stuff we discovered by making Watch Dogs that are interesting to pursue. But it's up to players. [And] for me right now - it's vacation."
How's the first game shaping up? Take a look at our recent Watch Dogs hands-on preview.