DICE continues to patch Battlefield 4

UPDATE: Xbox 360 update brings up the rear.

UPDATE 2: And now the update for the Xbox 360 version has been released.

Patch notes, courtesy of Battlelog, are below.

  • Various fixes for improving general stability
  • Fixed a player feedback timing issue where blood was appearing before other damage indicators, and before damage was actually done
  • Fix for bug where it looked like soldier was dying with 1 health instead of 0
  • Fixed a bug where players' rank icons on the scoreboard would not be updated
  • Normalized repair rates across all vehicles. Vehicles with lower health points, like aircraft and transport vehicles, now repair more slowly than before
  • Fixed problem with killer health in kill card not being correctly updated (showing 100 per cent health even though he was just hurt)
  • Fix for friendly marker not always showing when needed to, resulting in players shooting team members
  • Fixed a bug where the M1 Abrams Coaxial HMG ammo box was occasionally blocking the driver's camera
  • Increased damage by 25 per cent for the Stealth Jet 20mm cannons
  • Stealth Jets now have more similar handling attributes to each other. F35 & J-20 are slightly more agile, Su-50 is less agile
  • Attack Jets now have more similar handling attributes to each other, and all 3 are now slightly less agile than earlier
  • Fixed camera glitch when switching weapons while moving in crouch
  • Fixed an occasional bug where players could experience intermittent engine sound dropouts when driving wheeled IFVs
  • China Rising: Fixed animation glitch for motorbike passengers occurring when aiming
  • Fix for first and third person soldier animations being out of sync while doing transition changes. This could potentially make the player get hit while in cover behind a wall or other obstacle
  • Fix for map and minimap flickering on Rogue Transmission and Operation Locker

UPDATE: DICE is rolling out an update to the Xbox One version of Battlefield 4.

It tackles the "sound loop crash", bugs, glitches, rebalances the Stealth Jet's 20mm cannons and reduces the risk of single-player save file corruption.

The patch notes, courtesy of Battlelog, are below:

  • Various fixes for improving general stability
  • Fixed various random deadlocks (the so called "sound loop crash")
  • Fixed flickering in map and minimap on Rogue Transmission and Operation Locker
  • Fixed issue with player spawning under the map in Lancang Dam
  • Fixed broken collision on containers with open doors. The bug previously made grenades bounce back even though the doors were open
  • Fixed an occasional bug where players could experience intermittent engine sound dropouts when driving wheeled IFVs
  • Fixed camera glitch when switching weapons while moving in crouch
  • China Rising: Fixed animation glitch for motorbike passengers ocuring when aiming
  • Increased damage by 25 per cent for the Stealth Jet 20mm cannons
  • Normalized repair rates across all vehicles. Vehicles with lower health points, like aircraft and transport vehicles, now repair more slowly than before
  • Fixed a bug where the M1 Abrams Coaxial HMG ammo box was occasionally blocking the driver's camera
  • Fix for friendly marker not always showing when needed to, resulting in players shooting team members
  • Fixed problem with killer health in kill card not being correctly updated (showing 100 per cent health even though the soldier was hurt)
  • Fixed a bug where players' rank icons in the scoreboard would not be updated
  • Fixed issue with soldier health showing 1 HP in killcard instead of 0 HP
  • Fixed a player feedback timing issue where blood was appearing before other damage indicators, and before damage was actually done
  • Reduced the risk of single player campaign save file becoming corrupt

ORIGINAL STORY: DICE's patching of first-person shooter Battlefield 4 continues.

Yesterday the developer issued a new update for the PC version that addresses stability and balancing issues, graphical glitches, repair rate speeds and more.

The 13th January PC game patch notes are below:

  • Various fixes for improving general stability
  • Fixed a memory leak issue occurring after level shutdowns, which could result in a out-of-memory crash in longer play sessions
  • Additional fix for the "sound loop" deadlock when running High/Ultra graphics settings
  • Added a warning for using Legacy AMD drivers that were out of date
  • Fixed a player feedback timing issue where blood was appearing before other damage indicators, and before damage was actually done
  • Fixed a bug where players' rank icons on the scoreboard would not be updated
  • Fix for Asian users unable to start Battlefield 3 and Battlefield 4 on Windows 8.1
  • Normalized repair rates across all vehicles. Vehicles with lower health points, like aircraft and transport vehicles, now repair more slowly than before
  • Fixed problem with killer health in kill card not being correctly updated (showing 100 per cent health even though the soldier was hurt)
  • Fix for friendly marker not always showing when needed to, resulting in players shooting team members
  • Fixed a bug where a M1 Abrams Coaxial HMG ammo box was occasionally blocking the driver's camera
  • Increased damage by 25% for the Stealth Jet 20mm cannons
  • Stealth Jets now have more similar handling attributes to each other. F35 & J-20 are slightly more agile, Su-50 is less agile
  • Attack Jets now have more similar handling attributes to each other, and all 3 are now slightly less agile than earlier
  • Fixed camera glitch when switching weapons while moving in crouch
  • Fixed an occasional bug where players could experience intermittent engine sound dropouts when driving wheeled IFVs
  • Fix for player spawning under the map when deploying on Lancang Dam
  • Fixed flickering in map and minimap on Rogue Transmission and Operation Locker

Meanwhile, updates for the PlayStation 4 and PlayStation 3 versions of the game are due out today at around 10am. The patch notes for these will be available soon.

Last month DICE responded to the troubled launch of Battlefield 4 by suspending development of all future projects to sort it all out.

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