Bethesda on Skyrim's viewable Morrowind, Cyrodiil: "maybe we'll use it one day"
"The reason they are there..."
In Skyrim, you can see neighbouring Elder Scrolls regions - and previous game settings - Morrowind and Cyrodiil because a believable horizon demanded it, Bethesda has explained.
If they weren't there, in other words, it would look odd.
They're not necessarily poised to stage downloadable content adventures, but Bethesda's Todd Howard also hasn't closed the book on that idea, telling Kotaku "maybe one day we'll use them".
Tamriel, the world of Elder Scrolls.
"The reason they are there - and I will not say if we are or are not using them in the future - is when we first built the landmass for Skyrim we knew we were going to have these tall mountains," explained Howard.
"And what can you see see? We have views early in the project where you can see into the [neighbouring] province from the other game. We needed to have something [there].
"It's not high detail," he added. "If you walk there, from a distance it's - yeah, the stuff is there. And the thinking is, maybe we'll use it one day.
"But our larger worry was, I'm going to climb up on top of a mountain and look that way. What will I be able to see there? We try to cover all those angles as much as we can."
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Comments (28) Latest comment 3 months ago
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the gate is opened...
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It would be an extra eight areas the size of Skyrim to create, with art, with lore, with quests, with story, with locations (and replicating those that have been in Oblivion and Morrowind), with characters, dialogue...
Eight new games to create.
Bethedsa’s DLC has become less like the DLC of old like Shivering Isles, and has become more of a short sharp additional quest. Little outlay and development time for large rewards.
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Still reserving a little hope for Morrowind DLC though.
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I dream on...
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Indeed. It'd be nice if they'd allow modders to exploit them though. All that nice spare space just sitting there, empty and unloved...
They might use chunks of it for DLC but you're right, the only way you'll see it used widely is likely to be if it becomes mod accessible.
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That said, if they wanted to run Morrowind and/or Oblivion through a Skyrim filter and release them as full games I'd be all over them.
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quote: "I wouldn't mind replaying Oblivion remastered with the Skyrim engine"
Well, that would basically be the original Oblivion, since Skyrim still uses the original engine. Just a few tweaks here and there. It's one of the most criticized features.
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Yes, that dream is pretty far fetched and I can't even begin to imagine the technical implications but it's my dream too.
Oh and there is the matter of needing to justify time travel...
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And with your rapier wit, you could enjoy a starring role on My Big Fat Gypsy Wedding.