New Witcher 2 on Xbox 360 details
Even more content, two discs, more.
The Witcher 2 on Xbox 360 will get extra story content as well as the 2.0 enhancements, Dark Mode, Arena, new tutorial and new four minute opening cinematic, CD Projekt Red has revealed.
And, crucially, it will all be offered for free on PC, either "around the same time" or very shortly after. "If there's going to be some differences they're not going to be like months," story designer and writer Jan Bartkowicz told Eurogamer in an interview following his Witcher 2 Expo presentation. "They're going to be more into days. It's what I think is going to happen."
During his presentation, Bartkowicz showed a slide with 12 bullet points, each referring to a new feature coming to The Witcher 2 on Xbox 360 (and, we now know, PC). Four were filled out (Dark mode, Arena, tutorial, CGI opening). The remaining eight were greyed out and blank.
Most, if not all of those, will be story additions. There are no new modes being worked on beyond Dark Mode and Arena, Bartkowicz told us.
"I cannot say anything very particular. We're really focusing on expanding the story a little bit and not - I don't know how to talk about it without revealing anything I can't. Within these eight points it's not going to be about technical improvement so much. It's going to be more about from the narrative point. It's not going to be CGI stuff. We are going to have some additional events that are going to happen in the game," he told us.
"Majority of this is some stuff that will make the story bigger, show some back story, show some additional events - and now you can understand some things that were still open at the beginning of Witcher 2, but are right now closed."
Bartkowicz believes the story content will be "bigger than all the DLCs we've released so far", and offer "closure" to some storylines in the game.
There's a chance it could revolve around character Yennefer. "We haven't forgotten about her and she's a very important part of the whole story," Bartkowicz revealed. "And that's all I can say - I can't say anything about future releases."
CD Projekt Red referred to the Xbox 360 version of The Witcher 2 as an adaptation rather than a port; there's significant effort being poured in to ensure that the company's belated console debut is a success.
"We want to have a game that's going to have the Xbox 360-exclusive title quality."
Jan Bartkowicz, story designer and writer, The Witcher 2
"Right now we're focused on delivering the game for Xbox, and we want to do it internally. That's why we call it an adaptation," Bartkowicz told the Eurogamer Expo 2011 audience. "We want to have a game that's going to have the Xbox 360-exclusive title quality.
"Almost everybody in our development right now is focused on delivering this game to Xbox 360. And we're a small studio; right now we're around 80 people in the development part. It's the first console title ever for us and we wouldn't want to grab too many things at the same time and deliver a poor quality product at the end of the day."
He added, in our interview: "I believe it's going to be like no other game on Xbox [360]. And, of course, there's a lot of marketing stuff you can say, and a lot stuff that marketing guys want people to say is probably bullshit. But I can say with my hands on my heart that there's no such non-linear and mature, complex story on Xbox."
CD Projekt Red wants The Witcher 2 on Xbox 360 to "take advantage of everything the console has". The Xbox 360 controller has been a particular focus, and support for it has been "revamped" beyond what's already available on PC. Bartkowicz revealed to Eurogamer that there will be some targeting assistance, as well as help with Geralt's initial reactions to combat.
CD Projekt has also had to "avoid some shortcomings" on Xbox 360, owing to the console's deficit of power when compared to a modern gaming PC.
"I'm not really that good with all the technology stuff. We really pushed it for the PC release, so it's natural that you have to do some voodoo to make it look really great on Xbox, and sometimes you have to replace something with something else that will deliver a really cool graphical experience," Bartkowicz said during his Eurogamer Expo 2011 presentation.
He also revealed that on Xbox 360 the game will likely span two DVD discs.
"We haven't had an official statement about it," he said, "but I think we're - it's going to be more than one. It cannot be three, but I think it's going to be two discs."
Bartkowicz teased that there may be something "graphical" included on Xbox 360 to fill in players about the back story of The Witcher 1. A comic, as in Mass Effect 2 on PS3? "It's going to be graphical stuff I think," he told us. "How it's going to be made I don't know."
During his session, he said: "I can't say anything about adapting The Witcher 1, but we're already working on a way to present the back story, the storyline from the first Witcher, to console gamers who haven't seen the PC release. I cannot say anything specific, but it's something that we have in our mind, and once the Xbox 360 version hits the shelves, something is going to be there."
Bartkowicz talked over a live demo of The Witcher 2 on Xbox 360. This had hero Geralt and a dwarf companion exploring a forest near Flotsam and fighting monsters to lure out some nasty elves for a chit chat. Textures were notably less detailed than on PC, particularly on Geralt's face, but the environment looked sumptuous nonetheless. Rest assured, the game remains visibly striking, and performance was good. Bartkowicz later told us the footage was from an alpha build of the game.
Whether or not The Witcher 2 will be on PS3 is a decision Bartkowicz hasn't been privy to. It also sounds like a decision that hasn't yet been made.
"It's a decision that's made in a room of four people. I don't know anything about any decisions about PS3," he revealed. "All of us would love to see it on PS3, but it's just a matter of business decisions. Until somebody says OK let's make this happen, we can't say anything."
During his talk, he said: "I don't say the PS3 version is a subject that we're not talking about and we're not really concerned about. But right now we just want to deliver this [the Xbox 360 version] on first quarter of 2012 to be like a really, really, really good polished product."
That date, we couldn't narrow down. "I don't even know what month it's going to be [released]," admitted Bartkowicz.
You may also like...
-
Dirt Showdown Review 86
-
Activision vs. Vince Zampella and Jason West: Inside the game industry trial of the decade 54
-
The Cave Preview: Double Fine's New Game for Sega 18
-
Skyrim gets mounted combat in new update 20
-
Amalur developer 38 Studios lays off all staff - report 33
-
Minecraft overtakes Black Ops on XBL activity chart 22
-
Ghost Recon: Future Soldier Review 131
-
Judge recommends US Xbox 360 ban 171
-
Going Hardcore in Diablo 3 91
-
First Castlevania: Lords of Shadow 2 image spotted 23
-
Diablo 3 real money auction house delayed again, client side patch out next week 17
-
Mass Effect 3 Rebellion DLC release date announced 13
-
New Minecraft XBLA content incoming 28
-
App of the Day: Hiragana Pixel Party 14
-
Diablo 3 Review 244
Comments (35) Latest comment 8 months ago
Comments for this article are now closed, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
I hope it still looks great too - I don't think the Witcher 2 got enough credit for its graphics on PC. It is perhaps the best-looking game I have ever played on any platform, with only Crysis 1 coming close.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Its amazing isn't it? With a small company like this you wouldn't mind recompensing for the extra effort and yet they do it for free!
It sure puts the big players to shame.
This game looks right up my street, so I can't wait to get hold of it. Sure it might not look quite as nice, but that's never bothered me before. If the gameplay stands up then its all good
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
It actually looked very impressive, the main thing hampered is the draw distance as well as the weaker lighting and lower res textures.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Also take note devs/publishers: this is how you should support a game.
Buy this game people
(I still have to, but certainly will in the forseeable future).
Comment below viewing threshold Show
Comment below viewing threshold Show
I'm only playing on low settings anyway so might just wait for the 360 version (reviews pending).
Comment below viewing threshold Show
tr;dr - it looked great on the xbox 360.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
They are looking into these issues and tweaking them too, so no worries.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show