New Witcher 2 on Xbox 360 details

Even more content, two discs, more.

The Witcher 2 on Xbox 360 will get extra story content as well as the 2.0 enhancements, Dark Mode, Arena, new tutorial and new four minute opening cinematic, CD Projekt Red has revealed.

And, crucially, it will all be offered for free on PC, either "around the same time" or very shortly after. "If there's going to be some differences they're not going to be like months," story designer and writer Jan Bartkowicz told Eurogamer in an interview following his Witcher 2 Expo presentation. "They're going to be more into days. It's what I think is going to happen."

During his presentation, Bartkowicz showed a slide with 12 bullet points, each referring to a new feature coming to The Witcher 2 on Xbox 360 (and, we now know, PC). Four were filled out (Dark mode, Arena, tutorial, CGI opening). The remaining eight were greyed out and blank.

Most, if not all of those, will be story additions. There are no new modes being worked on beyond Dark Mode and Arena, Bartkowicz told us.

"I cannot say anything very particular. We're really focusing on expanding the story a little bit and not - I don't know how to talk about it without revealing anything I can't. Within these eight points it's not going to be about technical improvement so much. It's going to be more about from the narrative point. It's not going to be CGI stuff. We are going to have some additional events that are going to happen in the game," he told us.

"Majority of this is some stuff that will make the story bigger, show some back story, show some additional events - and now you can understand some things that were still open at the beginning of Witcher 2, but are right now closed."

Bartkowicz believes the story content will be "bigger than all the DLCs we've released so far", and offer "closure" to some storylines in the game.

There's a chance it could revolve around character Yennefer. "We haven't forgotten about her and she's a very important part of the whole story," Bartkowicz revealed. "And that's all I can say - I can't say anything about future releases."

CD Projekt Red referred to the Xbox 360 version of The Witcher 2 as an adaptation rather than a port; there's significant effort being poured in to ensure that the company's belated console debut is a success.

"We want to have a game that's going to have the Xbox 360-exclusive title quality."

Jan Bartkowicz, story designer and writer, The Witcher 2

"Right now we're focused on delivering the game for Xbox, and we want to do it internally. That's why we call it an adaptation," Bartkowicz told the Eurogamer Expo 2011 audience. "We want to have a game that's going to have the Xbox 360-exclusive title quality.

"Almost everybody in our development right now is focused on delivering this game to Xbox 360. And we're a small studio; right now we're around 80 people in the development part. It's the first console title ever for us and we wouldn't want to grab too many things at the same time and deliver a poor quality product at the end of the day."

He added, in our interview: "I believe it's going to be like no other game on Xbox [360]. And, of course, there's a lot of marketing stuff you can say, and a lot stuff that marketing guys want people to say is probably bullshit. But I can say with my hands on my heart that there's no such non-linear and mature, complex story on Xbox."

CD Projekt Red wants The Witcher 2 on Xbox 360 to "take advantage of everything the console has". The Xbox 360 controller has been a particular focus, and support for it has been "revamped" beyond what's already available on PC. Bartkowicz revealed to Eurogamer that there will be some targeting assistance, as well as help with Geralt's initial reactions to combat.

CD Projekt has also had to "avoid some shortcomings" on Xbox 360, owing to the console's deficit of power when compared to a modern gaming PC.

"I'm not really that good with all the technology stuff. We really pushed it for the PC release, so it's natural that you have to do some voodoo to make it look really great on Xbox, and sometimes you have to replace something with something else that will deliver a really cool graphical experience," Bartkowicz said during his Eurogamer Expo 2011 presentation.

He also revealed that on Xbox 360 the game will likely span two DVD discs.

"We haven't had an official statement about it," he said, "but I think we're - it's going to be more than one. It cannot be three, but I think it's going to be two discs."

Bartkowicz teased that there may be something "graphical" included on Xbox 360 to fill in players about the back story of The Witcher 1. A comic, as in Mass Effect 2 on PS3? "It's going to be graphical stuff I think," he told us. "How it's going to be made I don't know."

During his session, he said: "I can't say anything about adapting The Witcher 1, but we're already working on a way to present the back story, the storyline from the first Witcher, to console gamers who haven't seen the PC release. I cannot say anything specific, but it's something that we have in our mind, and once the Xbox 360 version hits the shelves, something is going to be there."

Bartkowicz talked over a live demo of The Witcher 2 on Xbox 360. This had hero Geralt and a dwarf companion exploring a forest near Flotsam and fighting monsters to lure out some nasty elves for a chit chat. Textures were notably less detailed than on PC, particularly on Geralt's face, but the environment looked sumptuous nonetheless. Rest assured, the game remains visibly striking, and performance was good. Bartkowicz later told us the footage was from an alpha build of the game.

Whether or not The Witcher 2 will be on PS3 is a decision Bartkowicz hasn't been privy to. It also sounds like a decision that hasn't yet been made.

"It's a decision that's made in a room of four people. I don't know anything about any decisions about PS3," he revealed. "All of us would love to see it on PS3, but it's just a matter of business decisions. Until somebody says OK let's make this happen, we can't say anything."

During his talk, he said: "I don't say the PS3 version is a subject that we're not talking about and we're not really concerned about. But right now we just want to deliver this [the Xbox 360 version] on first quarter of 2012 to be like a really, really, really good polished product."

That date, we couldn't narrow down. "I don't even know what month it's going to be [released]," admitted Bartkowicz.

Comments (35) Latest comment 8 months ago

Comments for this article are now closed, but please feel free to continue chatting on the forum!

  • geeza2020 #1 8 months ago

    This is all really, really good news.
  • Slipstream #2 8 months ago

    Sounds promising. Although I've never been able to play the witcher games they've always looked very appealing so I will definitely get this when it comes to the 360.
  • TFM_Excalibur #3 8 months ago

    The PC version was sublime, only hope the 360 can do it justice.
  • Rack #4 8 months ago

    You have to love CD Projekt, anyone else would be charging through the nose for this stuff.
  • arcam #5 8 months ago

    Sounds like it'll be a quality conversion, mostly because they obviously really care about their game and making sure it's done right.

    I hope it still looks great too - I don't think the Witcher 2 got enough credit for its graphics on PC. It is perhaps the best-looking game I have ever played on any platform, with only Crysis 1 coming close.
  • SteveHolt #6 8 months ago

    Very impressive. Day one purchase barring some unforeseeable incident, I want to support this developer.
  • MatMan562 #7 8 months ago

    I really must finish the first Witcher so I can get this. I've heard many good things about it
  • Rens11 #8 8 months ago

    I was all set to buy witcher 2 on pc from GOG with the 2.0 update for 20quid or so on the 29th but now there's gonna be extra story added in the update next year maybe I'll hold on even longer
  • HyperTails #9 8 months ago

    PS3 version please.
  • jetsetwillie #10 8 months ago

    360 owner are in for a treat. im currently playing through it on the PC and its fantastic, just wish they hadn't bothered with the bosses.
  • thiagots85 #11 8 months ago

    CD Projekt teaching how games should be made and dealt with afterwards.... so many big AAA makers should learn from them... and not only the RPG's ones
  • 32768Colours #12 8 months ago

    @Rack

    Its amazing isn't it? With a small company like this you wouldn't mind recompensing for the extra effort and yet they do it for free!

    It sure puts the big players to shame.

    This game looks right up my street, so I can't wait to get hold of it. Sure it might not look quite as nice, but that's never bothered me before. If the gameplay stands up then its all good :)
  • StolenGlory #13 8 months ago

    So then, of the folks who attended their dev session I put this to you; how did the ruddy thing look/run on MS's aging lump of plastic?
  • P1GEONPOO #14 8 months ago

    I hope this sells really well and makes them a ton of money. They deserve it for all the passionate hard work these guys put in to their franchise.
  • PenguinJim #15 8 months ago

    Considering their mature attitude towards DRM on the PC, I hope that they don't bother with DRM on the 360 version. Just install, and no more need to have the disc in the drive, please! :p
  • spangle Verified Interactive Web Developer, Eurogamer Network #16 8 months ago

    @StolenGlory

    It actually looked very impressive, the main thing hampered is the draw distance as well as the weaker lighting and lower res textures.
  • RodHull #17 8 months ago

    Typical EG news item, some facts but the most important ones remain unanswered. For instance: which PowerPoint theme did he use? Dad's Tie?
  • Nova1977 #18 8 months ago

    I bought four copies of this game
  • DozyKipper #19 8 months ago

    I am looking forward to playing this but haven't played the first one. Is this a new story or a continuation from Witcher 1?
  • Khosrau #20 8 months ago

    I have not played TW2 yet, but it has a stand alone story. Wouldn't hurt to try TW1 first though, I believe you can import a save file to make some choices you made in TW1 matter in TW2 (this is only for PC version of course). It's also an opportunity to learn the lore a bit.

    Also take note devs/publishers: this is how you should support a game.

    Buy this game people

    (I still have to, but certainly will in the forseeable future).


  • Ryze #21 8 months ago

    Let the PS3 version wait, as otherwise the 360 version wont see the light of day until 2014.
  • lordofthedunce #22 8 months ago

    Not ashamed to say I found the normal difficulty on PC a total bitch to get past the opening few bits to the point I almost cried. I knocked it down to easy and have since found the rest of the game far too easy! Wish I could switch the difficulty back up mid-game.

    I'm only playing on low settings anyway so might just wait for the 360 version (reviews pending).

  • udat #23 8 months ago

    I was in the dev session and the xbox 360 demo looked surprisingly good. I played the game on my fallen-ninja quad core has-been from 2 years ago and had to make some compromises to get the game to run smoothly, primarily a drop to 1280*720 and it still looked great. The Xbox360 port didn't look far off the experience I had. I think you'd need Digital Foundry type obsessiveness to really notice.

    tr;dr - it looked great on the xbox 360.
  • inutaihanyou #24 8 months ago

    not a PC gamer, but PC gamers really get good stuff ^^ i will be buying the 360 version
  • Xardan #25 8 months ago

    Sounds great. The thing i worry about though is the interface on the 360, and the text size for items names etc.
  • gregski #26 8 months ago

    @Xardan

    They are looking into these issues and tweaking them too, so no worries.
  • Lycanthroat #27 8 months ago

    I would love to see this on PS3 done properly. However, let's see these guys polish up a nice 360 one first so I can nick it off the significant other :)
  • Paul_cz #28 8 months ago

    So honest, so refreshing. Customer support unparalleled. And they run GOG too! Seriously, CDP have no equal, dammit.
  • Scimarad #29 8 months ago

    An enhanced targeting system would not go amiss.
  • FarbrorBaku #30 8 months ago

    Nice to see a port getting this much love a and care from a developer, this is a game that must be experienced by everyone so i hope that they release a ps3 version as well.
  • TFM_Excalibur #31 8 months ago

    As long as they can mantain the graphics without too much of a hit, i'll be a happy man, The graphics maxed out on pc are simply stunning, and in my opinion help set the atmosphere as everything feels so fluid and vibrant, prefer looking at this to the original crysis for graphics.
  • gregski #32 8 months ago

    Just think about it, they are nerfing the graphics down compared to PC version...and probably it still gonna be the best looking console RPG ever O_o
  • sourc0r #33 8 months ago

    all you could possibly wish for. somebody slap me
  • Bluetooth #34 8 months ago

    I'm liking this more and more
  • stryker1121 #35 8 months ago

    Sounds like the dev is going is going to get this super polished before release. Take your time, guys. Big thumbs up for the deluge of RPGs coming in the next 6 months. I downloaded Witcher 1 on PC and havent played in ages. May have to get back to it before hitting up the sequel on xbox.