Gears of War Kinect an "on-rails shooter"
Reuses parts of Gears of War 2.
Epic's Gears of War Kinect game is an on-rails shooter, according to a new report.
Sources told Kotaku that movement is governed not by the player but by the computer.
A demo of the game is said to have reused "assets and events" from Gears of War 2, although it is unclear how the final game will look and control.
Kinect Gears of War was first rumoured in November last year. Epic Games design director Cliff Bleszinski hit Twitter to ensure fans the upcoming Gears of War 3 would not support Microsoft's motion-sensing add-on.
The game was expected to be revealed at the Spike Video Game Awards, only for it to be pulled last minute. "It turns out the timing's not right," explained Bleszinski.
Then, last month, a trademark for something called Gears of War: Exile popped up on the internet. A spokesperson for Epic refused to offer Eurogamer further clarification on what the listing may or may not refer to, explaining, "We have no news to share at this time."
With the Game Developers Conference only weeks away, fans may not have long to wait to hear more on Gears of War Kinect.
You may also like...
-
Going Hardcore in Diablo 3 55
-
Ghost Recon: Future Soldier Review 123
-
Judge recommends US Xbox 360 ban 149
-
App of the Day: This Could Hurt 3
-
Growing Paynes: How Remedy's Hero Went Rockstar in Max Payne 3 36
-
Japan chart: My Little Sister Can't Possibly Be This Cute takes top spot 50
-
Diablo 3 Review 242
-
Inside Xbox team set up on their own 24
-
Diablo 3: Blizzard nerfs monk in first hotfix 49
-
Wii U Darksiders 2 graphics "at least as good" as PS3, Xbox 360 versions' 49
-
Street Fighter 25th Anniversary Collector's Set announced 33
-
Diablo 3 fastest-selling PC game ever, biggest PC game launch in history 68
-
Face-Off: Max Payne 3 146
-
Dragon's Dogma Review 126
-
From Dust playable in Google Chrome browser 18
Comments (93) Latest comment 1 year ago
Comments for this article are now closed, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
This is a case of a lazy dev cashing in, nothing more.
Comment below viewing threshold Show
Comment below viewing threshold Show
Update: After publishing this story, a trusted source indicated to Kotaku that the image above was from an older concept demo for a Gears of War Kinect game and may not accurately represent the final product
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
/same old story
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Using software written on and for the PC, not an official 360 dev kit so until we see an official game do it people are going to remain sceptical, and rightly so.
On rails shooter with no pointer or buttons? With what we've seen of Kinect so far (on the 360, not the unofficial third party applications written on the PC) it can't be done, I accept that I might be wrong there but no official footage or details released so far suggests that Kinect has the pointer accuracy or a reasonable substitute for a button to do an on rails shooter to a standard that competes with more traditional control methods.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
So what we've seen so far, 3 months into release, based on a small number of launch games developed exclusively for the casual audience?
Comment below viewing threshold Show
Comment below viewing threshold Show
Easy - Do it just like Joy Ride - not requiring the player to move at all... just sit there and let the game play itself. Brilliant!
Comment below viewing threshold Show
No, what we've seen so far 3 months after release and about two years before release too. This is 360 hardware we're talking about here, if it could do a shooter with no controller there would definitely have been a pre-launch tech demo shown off and a launch title, but there wasn't, that's why everyone doubts if the Kinect is capable of it. It can do arm flailing casual stuff and Wii-Sports type titles just fine, but nowhere in over two years worth of promo have we seen someone point at a screen or simulate a button press in a way that convinces us that a shooter is possible.
And that is why this thread will fill with people saying "but how would you pull the trigger?" and the only answer to that question right now is a Kinect/controller hybrid where all the shooting is done with the controller and the player simply stands and crouches as appropriate, which would be a really crap waste of both the Kinect tech and the GoW franchise.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Fuck the 'Kinectlol' legion and the horse they rode in on.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Personally, I had low expectations for this anyway.
Comment below viewing threshold Show
Anyhow, as far as on-rails shooters are concerned, I was genuinely surprised at how good Dead Space Extraction was with the Move. So if this Kinect game is anything like it I'd be willing to give it a shot.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
I reckon a shallow but a pleasant experience and if you happen to have kinect it's something else to do.
Comment below viewing threshold Show
Comment below viewing threshold Show
Try Dance Central. Great fun.
Comment below viewing threshold Show
Comment below viewing threshold Show
Can't wait to see the lightgun bundles!
Comment below viewing threshold Show
You all slag off m$'s 'you are the controller' rhetoric, but with Kinect, YOU ARE THE CONTROLLER! We need to start dreaming a little bigger, darlings.
Comment below viewing threshold Show
True but Wiimote+Move tech allows for fast and accurate aming via small hand/wrist movement and buttons. Kinect does not. Sure, the player could control a on-screen cursor with big arms gestures - but how fun is that after 15 minutes?
Comment below viewing threshold Show
Yes. Though "unimaginative devs" might be more apt, especially when it comes to Epic.
Comment below viewing threshold Show
Hugh, Pugh, Barney Mcgrew, Cuthbert, Dibble and Grubb?
Comment below viewing threshold Show
So that perhaps your body position sorts our the angle of view and crouching does cover -- do those squats -- and jumping gets you over the barriers, climbing up ladders etc. but very much 360 controller for shooting.
Maybe.
Comment below viewing threshold Show
The same argument could be used to criticise a more traditional, "free-roaming" Gears of War experience. Any problems with aiming would only be amplified by having movement to consider, surely?
(and this isn't an attack on Kinect, seeing some of the tech demos people have hacked together in their bedrooms and stuff has made it clear that Kinect has the potential to be pretty accurate)
Comment below viewing threshold Show
What you describe would be great but from what we've all seen so far the tech isn't sophisticated enough on Xbox360 to support subtle hand movements and gestures but this is a problem kinect + controller would solve.
Come on MS get off your stubborn high horse and unleash the beast!
Comment below viewing threshold Show
Bloody hell, you bunch of miserable, pessimistic gits!
Comment below viewing threshold Show
Murton: "Using software written on and for the PC, not an official 360 dev kit so until we see an official game do it people are going to remain sceptical, and rightly so."
Yes, because combined technical skills and money of Microsoft, EA, Ubisoft, THQ, Epic and every other publisher and developer in the world can not compete with a geek and some unofficial drivers.
Comment below viewing threshold Show
True - but I was responding to the post comparing Wii on-rails shooters (which only rely on small hand/wrist motions) with the same concept for Kinect. Theres a huge difference in the technologies and their advantages.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
"Shoot".... "Shoooot"....."FFS I Said SHOOOOOOT".... "What the fuck are you doing, Why are you squatting?...I said SHOOT, not SHIT"...
/Kicks Kinect into orbit
Comment below viewing threshold Show
I'd much rather Gears stuck to its template. We didn't ask for motion controls to be tacked on. Why don't MS actually fund a core Kinect title that is built around the peripheral instead of tacking the thing onto a game that isn't engineered around it? It's cheap and sorry, but it's lazy. More so on MS' part than Epic's as they're taking the easy option instead of innovating in a new IP desgined to work to Kinect's strengths.
Comment below viewing threshold Show
I'm also looking forward to the rumored Wii patch that will allow the console to run all games in 1080p 60fps. That will be great!
Comment below viewing threshold Show
I do not see a problem using a similar system on any 3rd person game. It is just a matter of programming the right code to simulate the correct movement and physics on screen. And GOW is a slow moving game in itself, so it could actually be easier to implement in some instances.
(English= 2nd language)
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Also surely microsoft will change the dev kit to match what the pc hackers have done to make gears kinect work better, especially as its epic and gears
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
I was a sceptic when it was announced and still am after playing several Kinect games. It does exactly what it looked like : a next-gen Eyetoy. It has full body tracking in 3D which works well but also slow and inaccurate for detailed movements like fingers, wrists, etc. And no - it still doesn't do what MS promised in their E3 2009 video.
True, it sells very well (I never doubted that personally) but allocating 500 million dollars to marketing the crap out of it, has a lot to say. Besides, Wii also sells/sold well but that doesn't mean it's the best game console or all Wii games with motion controls works well - by far!
It's like claiming that McDonalds make healthy and nutricius food because they sell millions of burgers every day.
Comment below viewing threshold Show
Comment below viewing threshold Show
Skills and money mean nothing if you have to break the TRCs to get it done. The guys working with the unofficial drivers can use the device in any way they want in conjunction with any additional software and hardware they want, a games developer has to work with the official SDK and hardware setup and nothing else.
@MrBlonde: like the way the announced that achievements in all EPIC games would give you cool new stuff in Gears 3. Oh wait...
Your other points were quite expertly defeated by Beano, so I'll leave those.
Comment below viewing threshold Show
Am i reading this wrong but it means a seperate gear kinect title, nothing whatsoever to do with gears 3,its not an extra for that game
Comment below viewing threshold Show
Comment below viewing threshold Show
Here are the facts as we know them:
1) Epic know far more about Kinect than all of you forumites combined will ever know.
2) Epic have a pretty impeccible track record, especially with the Gears franchise. They do not produce low quality or throw-away titles. They have pride in their work and a reputation to uphold.
3) Epic are developing this game and it will use Kinect. This is not a case of 'can it/cant it'. This is happening.
Points 2 and 3 tell me all I need to know about the game (i.e. almost guaranteed purchase), and point 1 renders any 'Kinect game, wont work' posts impotent.
Add to that the upcoming Child of Eden, which has been played and reported to work very well, and claims that Kinect isnt accurate enough are rendered even more rediculous.
Having spent plenty of time playing Kinect games I have no doubts whatsoever that Epic can deliver a great game using the device. The accuracy and responsiveness of something like YourShape is proof enough of the tech, but if the planned resolution upgrade is utilised then we could very well see detail such as trigger finger movements being recognised too.
In fact there are plenty of core games coming for Kinect this year. Burying your head in the sand and chanting 'wont work, wont work' over and over isnt going to make the device or those games go away.
Comment below viewing threshold Show
Comment below viewing threshold Show
But not when it's you that does it?
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
And please, just because Microsoft said they sold X amount of something doesn't mean it's actually in consumer homes, they simply sold it to whoever represents them/sells their product. Sony at least talks about "units shipped" when they open their mouths.
Now before you paint me a Sony fanboy know that I have tried out both motion controllers and the Kinect was absolutely sluggish and cumbersome. I'm by no means a fan of motion controllers, but at least the Move is very accurate.
Also, I own both systems and actually spend my gaming time about 60/40 in favour of the 360.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
[link url=http://www.xbox.com/en-US/Press/2010/2.5MillionKinectSensorsSold
]http://www.xbox.com/en-US/Press/2010/2.5...[/link]
But that's a technicality, it's fairly obvious that you're not interested in a civilized exchange, so I won't bother any further.
Cheers Beano for the support.
Comment below viewing threshold Show
Comment below viewing threshold Show
So why is everybody so pissed when said shooter with no buttons DOES NOT APPEAR?
This was always going to be on rails. As MS have never said otherwise, if hybrid controller/kinect games are announced, and then this arrived, we'd be right in feeling disappointed.
Comment below viewing threshold Show
"It won't sell."
"It can't detect black people."
"It can't see you while you're sat."
"I'm a retarded troll."
Etc., etc., so on and so forth.
Edit: And people are seriously plussing Kinectlol? IGN takes a back seat to the comments section here - it is truly full of god-awful fanboys, trolls and the mentally incapable.
Comment below viewing threshold Show
Maybe 50% of them, at the very most, will make a dent in that particular week's Top 10, other than that they really are quite uninteresting/niche titles.
Exclusives don't mean diddily squat, if they're utter shite.
Comment below viewing threshold Show
We need to see a list at least once per month - because nobody remembers what games are being released. I'd rather see a list of games I'd actually want to play, though...
Comment below viewing threshold Show
Have the User stand with one leg (Right or Left) forward to move forward, same leg backward to move backward. Move the leg to R or L side to achieve sideways motion. Not sure how walking and running can be differentiated though.
Also, to mitigate the Kinect lag issues, maybe the game can extrapolate and/or magnify the Player hand movement and use a combination of such extrapolation and auto-aim to target the enemies. Not a perfect solution, but workable imo.
No idea how the Reload, Quick Reload, Snap to Cover, Snap out of cover, Fire and Alt-Fire would work though.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Like quite a few people have said, I'm intrigued to see how you simply aim, shoot and reload, because I don't have a clue how they'll do it make it fun. But hell I ain't no games programmer/designer.
Comment below viewing threshold Show
Kinectlol.
Nah, seriously I don't care, sounds good as dead space extraction proves.
@lolnoodles
Are you a virgin? You sound like one.
Comment below viewing threshold Show
Comment below viewing threshold Show
You do realize people don't mark you down for posting statistics? they mark you down because you sir are by far worse than any sdf fanboy, worse than any xbof fanboy in a long time, you're marked down for not being able to write anything desent here.
I wouldn't be suprised the marking downs come from xbox owners who're thoroughly ashamed of a person like you owning their favourite console.
Ontopic, while there's things you can obviously do on kinect, like the oh so many pc tech videos of kinect doing this and that. What every shooter experiment so far has shown is, you need some form of controller for it to be viable.
Controlles gaming? it fits to few gaming categories, but a lot of games require some form of controller to work properly or just to get most fun out of it.
Comment below viewing threshold Show
Agreed.
All the best 360 action games (such as the Mass Effect, Halo, Gears of War, Bioshock games and Red Dead Redemption) need the use of a controller. I think Microsoft may have made a mistake with their "controller-free gaming" marketing. When hybrid controller/Kinect games appear, that "controller-free gaming" is going to be shown for the bunk that it is.
Comment below viewing threshold Show
You could say that about anything though , the 360/ps3 etc probably dropped more from dec to jan. Its because xmas is gamings biggest part of the year.
Comment below viewing threshold Show
I was in the Canaries recently with my family including my 5 year old son. We went for a drink in a bar and there was a a Kinect set up with bowling. Great I thought, he can play that and I can enjoy a pint in peace. Problem was that every 3 or so balls the system would literally spaz out and refuse to acknowledge he was standing there at all, so I'd have to walk behind him "reset" the system and then it would work again for a bit. No rhyme or reason for this - it would just fail. Sometimes it failed in weird ways too. One time the bowling avatar appeared to suffer a stroke with half of its body paralysed and the other half twitching with an arm wrapped over its head.
So my thoughts on it are little different than before. The tech is gimped, the games are simplistic and even then they don't work properly. I am not surprised it sold well given the marketing hype but I doubt it will maintain those sales.
That's not to say Move is lighting up my world, but it does do what it says on the tin. It's a highly accurate controller and considerably cheaper than Kinect too. Of the two I know which one fulfills its promises and which falls woefully short.
Comment below viewing threshold Show
Comment below viewing threshold Show