Witcher 2's insane difficulty revealed
Die and start the game from the beginning.
The Witcher 2's insane difficulty is just that – if you die you have to start the game again from the very beginning.
"You can save the game, but when you die the saves are disabled," explained lead gameplay designer Mateusz Kanik to Eurogamer.
"Of course we plan to have a resurrection scroll, maybe DLC or something. You'll see."
The 2011 fantasy role-playing game includes four difficulties: easy, medium, hard and insane.
On easy, players will be able to simply mash buttons to win. But on insane, things will be very different.
The Witcher 2's insane mode hopes to emulate FromSoftware's rock hard cult hit Demon's Souls - a game Polish developer CD Projekt admires greatly. And expect speed runs to be virtually impossible - monsters will be harder to avoid than they were in the original.
"It won't be easy to not fight the monsters. We fixed that by giving all opponents special abilities which allow them to catch the Witcher," Kanik said.
"Undead can dig into the ground and get up near the player. So when you run he will dig up in front of you and grab you. It will be harder to just run and avoid the fight."
Given how long The Witcher 2 is likely to be – it's billed as an expansive, non-linear story-based role-playing game – finishing the game on insane is sure to pose a challenge. But it'll be worth it, CD Projekt teased. "There will be an achievement for that, for sure."
In another nod to long-standing Witcher fans, CD Projekt has confirmed intentions to allow players to import save files from the first game into the sequel.
"In The Witcher 1 the story was non-linear, like in The Witcher 2. We want to import information about your decisions in The Witcher 1, and to make consequences of those decisions in The Witcher 2 so it will impact the storyline. Of course, not a new story, totally. Only little differences.
"We want to give the possibility to import some items from your inventory. Of course, not all because it impacts the game balance. Money, for example, we can't give, because the game economy will be ruined. But for sure there will be an option to import some weapons and armour."
For those who don't have a save game - The Witcher will be over three years old when the sequel launches next year - CD Projekt is considering creating a PS3 Mass Effect 2-style story generator, which will enable gamers to catch up and make decisions that impact on The Witcher 2.
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Comments (29) Latest comment 1 year ago
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Anyone else reading that as "there will be an option to pay real money to access your save"?
Besides, Steel Battalion did this difficulty system already.
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Even then, surely you can create your own "Insane" difficulty on any game by simply switching the game off as soon as you die and wiping your saves from the console?
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Precisely that. Kind of defeats the point, but it will make them $$$.
It's both terrifying and genius. And part of me can't wait to have a go.
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It's not a matter of who did it first, it's a matter of just having the option.
Such a dificulty level is niche at best, but they are still offering it to players who are willing to do it.
EDIT: and yes, the DLC scroll is of course a cash-in. A cheap one.
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When you died, you had a chance to get everything back, but you had to risk your current state to do it, it was a great risk/reward mechanic, that made every step forward a questionable decision.
Asking people to pay money not to have to start the game from the beginning isnt making it "hard" its milking the consumer.
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What's Demon's Souls got to do with it? You lose your souls when you died, and only if you died twice. And you only go back to the start of that level, not 'the game'.
As someon said, this is just a hardcore mode akin to Diablo 2's.
Problem is, hardcore modes are only warranted in balanced games. Do CDProjekt have it in them?
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Is this coming to 360? I can see the achievements now....
"Insanity" - 100g
Completed the game on Insane difficulty
"More money than sense" - 0g
Completed the game on Insane difficulty despite multiple deaths using MS points
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I kid.
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'Insane' is a separate difficulty setting on which this happens it isn't just the game as a whole.
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If you want to access your save....don't play hardcore mode? Frankly, anyone wanting this option and will buy the DLC for that is a sucker.
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Kudos CD Project for offering the option.
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