First blood for Kinect in sales war?
Retailer: Move will come 2nd this holiday.
After less than a week on sale, US retailer GameStop has picked Kinect as the first round winner in the Great Motion Controller War of 2010.
When asked whether Microsoft's Kinect add-on or Sony's Move would come out on top this Christmas, senior VP of merchandising and marketing Bob McKenzie told Eurogamer, "I'd say right now Microsoft's Kinect is looking to be the winner of the two for us.
"We're very happy with the sell through over the weekend. It has met our expectations and actually exceeded our initial forecasts."
"I do have them both obviously and the Move sports bundle is a great option," he added, "but I knew for my family – with an eight-year-old daughter and ten-year-old boy – that Kinect was really going to be the thing that was more geared towards my household."
Microsoft recently up-scaled its sales expectations for Kinect from three million to five million by Christmas, citing exceptional demand for the hands-free controller.
Sony has a similar target for its Move peripheral but has had another month on sale. It's shifted around 2.5 million units worldwide so far.
Kinect went on sale in the US on 4th November, with a European release due this Wednesday.
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Comments (67) Latest comment 2 years ago
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The goal of Kinect: to beat the Wii at it's own game.
This is why the Move has already succeeded in its goal and the Kinect will fail its goal. Microsoft will never have the familiar characters of Nintendo nor the broad appeal to casual gamers.
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The goal of Kinect: to beat the Wii at it's own game.
This is why the Move has already succeeded in its goal and the Kinect will fail its goal. Microsoft will never have the familiar characters of Nintendo nor the broad appeal to casual gamers.
The Move sucks balls......
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And so it begins.
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Or: "Standards still in freefall at Eurogamer?"
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Kinect has that excitement factor, it's new technology. People went out and bought the Wii because it was new and exciting, people wanted to buy it just to try the damn thing, the same thing will happen with Kinect. As impressive as the Move technology is, it's still just an improved Wii remote. They can't generate the same kind of buzz with it.
Furthermore, Move was barely promoted, and Kinect has been promoted almost to the levels of a brand new console. This will have a huge effect on its sales.
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To be fair that isn't a bad thing. I mean if I came first my wife would be a very unhappy lady.
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Playing Devil's advocate, how is this different from Sony originally selling the PS3 at a 50% loss when it first came out?
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In theory yes. Most of Kinect's abilities are based on software, not hardware (though we all know the hardware was downgraded since the original announcement - stupid low res camera!). In that spirit, yes, it should improve over time via patches etc. However it will never live up to original promises because of hardware limits.
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Is it any good? Does it actually work? Is it flakey? Will developers embrace it?
Doesn't really matter, people buy shit games all the time based on marketing, so what makes this any different?
I believe with the kind of money being thrown around here by MS and influence they already have within the press... MS really can polish a turd and sell it to millions :/
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A few quotes from said review
A minimum of six feet, extended to eight feet if two people are playing at once, is needed for Kinect to work properly. There also ideally needs to be nothing, such as coffee tables, between it and you.
And six feet really is a minimum too. Despite testing the game in a fairly large living room, which was able to accommodate six feet of space just be moving the sofa back a bit, the games still barely worked. To clear any more space though involved moving the dining table and chairs, which although it granted the full 10 feet that seems to be the ideal requirement is obviously not the sort of rigmarole you want to go through for a quick game.
As we've already noted in our Kinect Sports review even when you've studiously cleared all that space there can still be problems with detecting two people at once in more complex games. On your own Kinect does prove more reliable, unless the sun is uncooperative enough to poke through the clouds - at which point everything is thrown into confusion again. It turns out that Kinect needs an awkward mix of lightning conditions that are neither too dark (or the RGB camera won't see you) but also neither to light (or the infrared camera will have trouble).
And he concludes
So there you have it, it does work, if you have the space, and there is a great potential for future games, which is a nice way of saying most of the launch titles are rubbish. But £130 is a lot of money and at the moment there's no very good reason to suggest spending it. Especially as apart from the new dashboard options the only thing you get for the price is a videoconferencing tool and Kinect Adventures.
There is clearly some very complex, even ground-breaking technology going on inside Kinect but at the moment it's all to no clear purpose. The technology behind it all might be vastly superior but the level of control and the nature of the games are almost identical to the Wii - and arguably inferior to PlayStation Move and Wii MotionPlus.
Spending all that money and effort on recreating an experience that already exists seems very peculiar. As games such as Kinect Sports and Dance Central hint there are things that Kinect can do that no other motion controller can. But at the moment not enough to justify the purchase.
Pretty damning stuff surely. I mean who the hell has 10 feet of clear space in their living room apart from rich Americans?
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Does it really matter. For fanboy politics probably, but for MS, it do appear this is a full tilt plan MS has for Kinect and like it or not, at least they are putting their money where their mouth is. I would think developer confidence would be high for Kinect because MS confidence is high. Stating you are putting a lot of money to market your add on speaks volumes when you want to commit resources to a Kinect project.
The fact is, you have to spend money to make money but the choices need to be correct. MS has hit all the right places to promote Kinect to its target market and it appears to be working. Yes it has its bugs but the device works and from initial impressions people are having fun which counts the most for such a device.
This is why the Move has already succeeded in its goal and the Kinect will fail its goal. Microsoft will never have the familiar characters of Nintendo nor the broad appeal to casual gamers.
You have absolutely no ideal what the 360 will or will not do. I am sure a lot of people did not expect the 360 even with a year head start would still be kicking the PS3 in the teeth. I am sure people did not think Sony would rule Nintendo during the PS1 days either but you know things happen.
MS doesn't want to be like Nintendo, they want to be like Sony and Nintendo combined. They want the hardcore and he casual and MS probably learned more from Nintendo then Sony. I believe the important thing MS learned from Nintendo is that not to go half assed. If you are going to sell a product, you put the commitment into it like Nintendo did for the Wii.
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There re youtube videos showing kinect in about as tight of a space you can get and working flawless. Mileage probably will vary for some people and you really do not get a feel for how much space until you watch those videos. Even the Move with certain games have required more than 6ft of space. Only the Wiimote works pretty good without such distance.
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At any rate, I have a suspicion the the Move will do considerably better in the long run simply because, having buttons and more accurate tracking, it's usable for a wider range of games. Not to mention that it's cheaper. (A starter pack is already less than ¥5000 (US$60) here in Japan, which is less than half the ¥12,000 for a Kinect.)
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The entertainment division for MS would've shown more profits if it wasn't for Zune and Kin dragging it down.
Sony will never recover the money lost on the PS3. They will have lost $8 billion when you factor in cost to design and create the foundries that made the Cell processor. Toshiba, IBM, etc. also lost money on that deal but it hit Sony the hardest. The Cell was supposed to be the chip that took over the PC industry and now it'll be nothing more than a PS3 processor. It's still an Intel, AMD, and ARM world.
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If it sold gazillions - of course Sony would be chuffed, but they're not relying on it as much as MS is with Kinect.
I think they're both winners, although I question the longevity of it all...
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Nice fictional figure of $8 billion there, and Cell has had and is still used commercially by IBM. Toshiba has uses in their TV's too, and.
Neither Sony or MS have done that well from a strictly business standpoint this gen, not even close. Sony's loses were in the neighborhood of $3.5 billion, and MS lost $4 billion on the original Xbox and another $1 billion on the 360's extended warranty.
The only company that hit the jackpot and has a clean bill of health is Nintendo. Anyone thinking that either Sony or MS are even close to being rosy, I suggest a reality dose sometime.
But naturally this is off topic.
I am sure a lot of people did not expect the 360 even with a year head start would still be kicking the PS3 in the teeth.
Were those people not aware of the PS3's high price point? That lead to a loss of some exclusives too.
The two systems are merely 4 million units apart globally, so clearly there isn't any kicking of teeth going on, not with a year headstart. Well, there is.. the Wii has done that to both.
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Having a built in Bluray player really hurt the PS3 initially because it pushed up costs but now it's become one of the main reasons to buy the console and is a real system seller.
Sony much be glad now they didn't follow MS and go with a dvd based system as developers are now all saying the dvd format is the single biggest issue holding games back.
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Sony should improve math for their shipped move units though,(2 dildos+2 navs)= only 4 Move sales...buttons should be counted also
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Yeah, this guy definitely HAS NOT been asked to comment positively about Kinect by MS. :\
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I think the Wii will be first again this holiday.
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PS3 will be Sonys last console. Guaranteed.
Good riddance to them.
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Actually I'm a very happy person. No need to feel sorry.
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The PS3 is certainly the console that looks like finishing the strongest.
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No. Not a hope in hell.
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Fixed.
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Taking sides may be pointless, its could be that both systems will do well and both serves their consumers as to what they would want from it... fun and enjoyment.
So what if Kinect and Move sells like proverbial hot cakes?! Good for them and I have made my choice of going with Move now and perhaps Kinect much later on, seeing what games would come out.
Have fun whatever your preference!
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"The Move sucks balls......"
Ur Mom suck$ ball$....
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For MS this is about more then just the xbox, this is the start of a revolutionary new technology.
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To do what...? I want to email my client to ensure that everything's ok for the meeting next wednesday... How the fuck is Kinect gonna help me? How many people work in an office with 6-10 feet of space around their desk?
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How many people use their PC for something other than work?
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Kinect won't work with less than 6ft, some require more than that.
Saying "normal people are happy with it" doesn't really make much sense. People with enough room might be happy with it, people who don't, won't be. It's not a matter of personal preference.
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Normal people arent so lazy, they will get space if the couch is on the way to have fun with Kinect. I know a lot of people that bought Kinect and transform their living room just to play.
When I buy one (I mean, when some other 10/20 Kinect Games launch) I'll just move my bed and I'm ok with it. =)
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No mention of space issues either - so I suspect a nasty shock or a large number of people who simply arent aware that it can be one.
http://news.bbc.co.uk/1/hi/programmes/cl...
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The key questions here:
1. Is the space issue a big issue.
2. Are the issues such as lag, accuracy, etc fixable longer term or is it inherent in the system
3. Will it continue to sell in the new year... first three months to summer time.
4. Will MS actually make a profit or big loss on the product.
It will also be interesting to see how big the hardware sales jump is, as to me that is more of an important factor, if they sell lots to current user base, then its not really any better for them than the Move would be if it was sold just to current Sony users. I also expect Nintendo to come in with something, they have to, otherwise third place over the holidays is a total possibility.
Anyway interesting times
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How exactly would the Kinect be superior to the mouse/keyboard when it comes to e.g. browsing the web or playing solitaire?
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So what you are saying is the only winner here is Nintendo, who rebadged an older bit of kit with a new control and made lots.
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How about the $1 billion on PROD and several other millions on MS's side? Then there is the fact that the original Xbox cost them $4 billion confirmed (not a random figure thrown around like Sony's losses based on speculations).
Yeah, the overall Xbox platform overall is apparently a failure.
Reality? Both consoles are FAR from rosy financially, but it's naive to call products that sold about 41 and 44 million respectively (PS3 and 360) failure. MS and Sony are making money off royalties, services, games, and accessories.
SCEI and MS's entertainment division have other products that keep them profitable. It's when you pinpoint the raw hardware figures that things seem grim. Nintendo has them beat in all respects... and they happen to do best in software sales too (and it's first party core stuff like Mario).
No, you couldn't. Firstly they're not last in sales, so that precludes you from saying "the same" about them. Secondly, the 360 has been profitable since 2008. Sony fanboys have to make up their own "facts" though it seems.
They're only about 4 million (closer to 3 actually) apart from Sony with a head year start at a lower MSRP setting. The profits you speak of since 2008 are for the entire division, not just the 360, which includes services and other products. Likewise for SCEI.
I suggest you do some research to realize that neither hardware by themselves have been that great to their company's bottom lines. Bias is one thing, but ignoring the fact is another.
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Besides which, MS set aside $1 billion to pay for all current and future RROD repairs. Nobody knows how much of that has actually been spent.
That was spent on the extended warranty. You think a corporation would announce that they left an amount in a piggy bank for repairs just in case?
No, it's naive to look at raw sales numbers when deciding if something is a success or failure.
Please don't read things selectively. I specifically said that from a financial angle, both consoles aren't rosy, as in "financial failures". It's everything that comes with them that makes up for the losses on hardware.
Right now, both hardwares are profitable but nowhere near what Nintendo is pulling per unit on the Wii.
Lastly, I don't even have a PS3 anymore so don't confuse logic with illogical train of thoughts. Besides, you sound like a 360 fanboy to a tee. $1 billion set aside... yeah, funny.
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Please, I'm sure that they already made all that money back by now. That news was made back in July of '07.
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I'm sure you don't know that, and don't realize that as big as MS is, $1 billion is not pocket change (the July bit was $1.9 loss for the division, the figure I referred to is different.. then there is the other $4 billion earlier). Facts are facts, but if thinking a corporation being profitable on a product will make you enjoy it better, then by all means, go ahead.
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I don't think it's irrelevant to compare it to the closet competitor from a monetary standpoint, a point you made initially about the PS3 itself. They both stink, it's a fact that I've re-iterated already. Great consoles, but not kind on their companies'. Why else would both try to tap into the casual market like the Wii with Kinect and Move? They're higher cost products selling less than lower cost hardware.
I didn't say the PS3 is a success either, but a product number standpoint, it's not a failure either (and neither was the original Xbox or the 360). With a direct simile to its predecessor, yeah, it's a failure. At present, I'll refer you to the hardware totals for the two competitors. MS definitely looks in a better light because they've already eclipsed the original Xbox numbers by a wide margin.
Yes, because that's exactly what they did.
It's not in a piggy bank. The money is already spent on that revision of operations, hence cost incurred on the platform itself. To put things into perspective, they posted a $1.9 billion loss for the division later that year.
Remember, the initial warranty up to the end of 2006 was just 3 months, then it was revised to 1 year then 3 conditionally.
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"Even the Move with certain games have required more than 6ft of space"
Which games specifically? I have played on 6-8 Move games now, and have not experienced this issue.
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Still, even so, I doubt that the figures would be dramatically overinflated, since I suspect that many households are not buying, at least at first, a navigation controller (especially given that you can just use the left half of your current DualShock controller, if you rest it on something) or even two Move controllers.