Total: War Warhammer's first major patch arrives tomorrow at 2PM BST.
Update 1 brings with it a huge list of balance changes, AI tweaks and stability improvements, while also introducing a new Vampire Counts unit called the Blood Knights.
Filling the role of late-game shock cavalry, these are supposed to be some of the best mounted units in the Warhammer universe. Also, they look quite nice, don't they?
You can read the full list of patch notes on the Total War wiki, but aside from this new unit, the headline changes are the five new multiplayer maps, improved siege AI, and a beta version of DX12, which can be activated in-game.
Every playable race has seen its fair share of balance changes, so it's likely worth taking a look at the patch notes to see how your campaign will be affected.
Further updates are in the works, with the game's multiplayer likely to see more substantial changes soon™.
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