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Genres too crowded - Livingstone

Technology key to innovation.

Eidos exec and industry veteran Ian Livingstone believes new technology is key to creating innovation in the videogame sector, as all current game genres are too crowded for new ideas to flourish.

Speaking in the latest edition of the Games Central podcast, Livingstone points out that publishers are focused on building a balanced portfolio of titles, rather than risking creating new projects and IP.

"The problem is that on consoles the major genres are jam-packed full, and you have a few genre-owning games. First-person shooters, war games, they're all dominated by big franchises, so it's hard to be original in those genres," said Livingstone.

Head over to GamesIndustry.biz for the full report.

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GamesIndustry International is the world's leading games industry website, incorporating GamesIndustry.biz and IndustryGamers.com.

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