Sliding into your DIMMs.
Higher resolutions and an unlocked frame-rate massively improve Platinum's last-gen classic.
And it's out this month.
It's this week's Eurogamer Show.
Particularly its Japanese crop.
Perhaps we should GO on Counter-Strike.
"The fact Vanquish didn't have multiplayer was a crime."
UPDATE: Shinji Mikami releases first art.
"They are an excellent studio," says Sega.
Profits up, despite harsh conditions.
Outlines new vision, Platinum Next.
Both fail to reach one million units sold.
Departing director reveals original concept.
Creepy sketches show up on dev blog.
But admits it faces a "challenge".
Vanquish, DJ Hero 2, MMA miss top 10.
Computer says no.
Xbox 360 and PS3 versions' input lag compared.
Robots in the skies.
Analysis of gameplay segments from both SKUs.
Engine performance tests using like-for-like scenes.
Platinum's superb shooter compared on both HD consoles.
Full Face-Off goes live tomorrow.
Just how much "game" is there in Platinum's latest?
Metal Gears of War.
Mikami's latest ready to shoot.
Putting the content in context.
"We always prioritise gameplay over story."
How to finish your foes.
Says Japan's never heard of Call of Duty.
"After the launch of the game."
New video from Sega's shooter.
Store update welcomes Alien Breed, too.
Platinum targets PS3 as lead platform.
PS3 version boasts zero-tear v-synced gameplay.
PS3 version "hopefully" this afternoon.
Rich scampers through Platinum's latest.
Pre-orderers get more.
Play the prologue and fight a boss.
Rocket-sliding robot slaughter from Mikami.
Platinum's Halo beater for October.
Mikami shooter gets firm month.
Shinji Mikami's cover shooter.
We were promised jet-slides.
Building the tension pre-E3.
"America's a carnivore, Japan's vegetarian."
Shinji Mikami explains the decision.
Bayonetta dev's next for PS3 and 360.
Halo, is it me you're looking for?
Bayonetta dev's next looks like Halo.