Sine Mora EX, the definitive edition of Digital Reality and Grasshopper Manufacture's time-hopping shmup, will arrive on Switch in Europe on 10th October.
21st March 2012
27th February 2012
23rd February 2012
23rd January 2012
8th December 2011
Digital Reality and Grasshopper Manufacture's magnificent time-manipulating bullet hell shmup Sine Mora is coming to PC and current-gen consoles on 8th August as the remastered Sine Mora EX.
Publisher THQ Nordic announced the PC, PS4 and Xbox One release dates, while the Switch launch is listed on the UK eShop (thanks, NintendoLife) for the same day at £24.99.
Comparatively, the PS4 and Xbox One versions' retail releases on Amazon UK are priced at only £14.99. The Switch retail release is listed as £24.99, same as the eShop.
UPDATE 13/04/2017 12.47am: Sine Mora EX is slated for a Switch release this summer, Nintendo revealed in its latest Nintendo Direct broadcast.
Time-bending philosophical horizontal-scrolling shmup Sine Mora is coming to PC on 9th November via publisher Kalypso Media Digital.
Acclaimed side-scrolling shoot 'em up Sine Mora is coming to PlayStation Network, co-developer Digital Reality has announced.
Sine Mora, the exquisite scrolling shooter from Digital Reality in partnership with Grasshopper, is coming to the PlayStation Vita according to a press release that's emerged in the run-up to Sony's E3 conference.
Ubisoft's survival caper I Am Alive is the most downloaded game on Xbox Live Arcade three weeks after it launched, Microsoft has announced.
Before I begin: apologies to anyone who's still waiting for our Ninja Gaiden 3 review. We hoped to publish it by UK release day yesterday, but this was one of those occasions when life got in the way and a delay was unavoidable. We'll bring it to you as soon as possible.
Let's hear it for the niche! As the games industry becomes increasingly obsessed with creating games that are all things to all people, blurring genres to hit as many demographic targets as possible with the least new releases, there's a lot to be said for a game that not only knows precisely who it's targeting, but what it needs to do to make that audience purr. It's in this narrow strip of player real estate that the classic gameplay styles of old have made their home, and it's here that a game like this week's Xbox Live Arcade exclusive Sine Mora thrives.
It's a shoot-'em-up. The shark of the gaming bestiary, the scrolling shmup reached an evolutionary peak very early on and has had little incentive to mutate to adapt to the new gaming climate in the years since. As far as bullet-hell blasters go, what worked in 1987 still works just fine in 2012, thank you very much. That's rather appropriate, as Sine Mora is a game with time on its mind, and questions of a temporal nature inform both the storyline and the gameplay.
The story is as garbled and as dense as you'd expect from any ambitious anime, spinning a largely incoherent yet oddly affecting tale of time travel and regret. It's a diesel punk saga in which plucky resistance fighters return to the past to prevent a madman's expansionist empire from taking control of... well, something.
Sine Mora, the side-scrolling shoot 'em up from No More Heroes developer Grasshopper Manufacture and Hungarian studio Digital Reality, launches on 21st March.
Confirmation came via a contest on the game's Facebook page, as spotted by French site Gamekyo, to correctly guess its release date.
The title, which features a score from veteran Silent Hill composer Akira Yamaoka, is exclusive to Xbox Live Arcade. See the trailer below for a closer look.
Time-shifting side-scrolling shoot 'em up Sine Mora will be an Xbox Live Arcade exclusive, Digital Reality Publishing has announced.
The stylish steampunk blaster, co-developed by Suda51's Grasshopper Manufacture, is still without a release date.
Digital Reality also confirmed that the title features a score by veteran Silent Hill composer Akira Yamaoka.
Things are changing at Grasshopper Manufacture. Two years ago it was a modest one-project-at-a-time Japanese studio, with only a sequel to boisterous Wii actioner No More Heroes sitting in its out-tray. Fast forward to 2011 and Eurogamer is sat in an exclusive bar in central Tokyo as famously flamboyant CEO Suda51 shows off not one, not two but nine new projects - all untested IP - currently at various stages of completion.
Diesel punk shooter for PSN, XBLA.
The way PlayStation Move is sold - separately rather than in pairs - is problematic for developers, Grasshopper Manufacture CEO Goichi Suda has complained.