APB Features

FeatureWhat happened to gaming's Waterworld?

The fall and plummet of APB.

Back in 2008, Realtime Worlds was sitting pretty. A year after the release of the well-received Crackdown, the Dundee-based studio's founder and GTA creator David Jones managed to net $50m for its pet project, the ambitious MMO APB: All Points Bulletin. He was positive about its chances, and given the interest in the project and the pedigree behind it he had every right to be. APB would be the company's first big online game, he thought. Instead, it was to be Realtime Worlds' last.

FeatureRealtime Crisis

The collapse of Realtime Worlds will impact UK development for years to come.

Published as part of our sister-site GamesIndustry.biz's widely-read weekly newsletter, the GamesIndustry.biz Editorial, is a weekly dissection of an issue weighing on the minds of the people at the top of the games business. It appears on Eurogamer after it goes out to GI.biz newsletter subscribers.


Stop in the game of the law!

Mark Rein, star of the maddest thing we've ever published, is a lot of things. He's a former id Software play-tester. He's a vice president of Epic Games. He's a shameless promoter of Unreal Engine 3. He's a fantastic conversation. Today though, Mark Rein is a cop.


Liberty city.

Let's start with the hardest question to answer. Is APB (All Points Bulletin), the new online game from the makers of Crackdown, an MMO?