Rockstar has announced Red Dead Redemption for PS3 and Xbox 360, which is due out in autumn 2009.

Developed by Rockstar San Diego, it's a follow-up to 2004's Red Dead Revolver on PS2 and Xbox, and takes an openworld approach to the Wild West, using Rockstar's proprietary RAGE engine.

The publisher describes the game as "a Western epic, set at the turn of the 20th century when the lawless and chaotic badlands began to give way to the expanding reach of government and the spread of the Industrial Age".

You'll play as former outlaw John Marston, who traipses around frontier towns and mountain passes getting in gunfights and other battles, and, as with Grand Theft Auto, promises "an endless flow of varied distractions".

Check out our Red Dead Redemption screenshot gallery to see how it's shaping up.

The original game was inspired by the work of Sergio Leone and pals and included a Bullet Time-style mechanic called "Dead Eye", allowing you to take out multiple foes like Clint Eastwood. There were also proper duels among other things.

Check out our original Red Dead Revolver review to see what we made of it at the time.

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Tom Bramwell

Tom Bramwell

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Tom worked at Eurogamer from early 2000 to late 2014, including seven years as Editor-in-Chief.

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