Gearbox Software's Paul Helquist has said the studio is aware some Borderlands players were disappointed with the game's ending.

The team did their best, though, the senior designer said. "We went through lots of different iterations on what the ending of the game was," he told MTV.

"We ultimately ended up with what you get to play. We didn't know how people were going to react to it. Obviously the reaction hasn't been as strong as we had hoped [laughs]. That's something we're going to be keeping in mind as we do new things, whether it's download content or other games in the future."

So what alternative endings did Gearbox consider? "They were all pretty much doom and gloom," said Helquist. "We had all kinds of things that we ultimately didn't like and changed. We had things like Marcus showing up at the end. All kinds of weird things with the Guardian Angel."

Next time round, Helquist added, the studio hopes to get more feedback prior to the game's release - "So we can ensure that we'll have an ending that you guys like." However, Gearbox hasn't started work on a Borderlands sequel yet.

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Ellie Gibson

Ellie Gibson

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Ellie spent nearly a decade working at Eurogamer, specialising in hard-hitting executive interviews and nob jokes. These days she does a comedy show and podcast. She pops back now and again to write the odd article and steal our biscuits.

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